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Learning Technology for Education Challenges: 11th International Workshop, LTEC 2023, Bangkok, Thailand, July 2427, 2023, Proceedings 1st ed. 2023 [Pehme köide]

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  • Formaat: Paperback / softback, 354 pages, kõrgus x laius: 235x155 mm, kaal: 563 g, 74 Illustrations, color; 34 Illustrations, black and white; XII, 354 p. 108 illus., 74 illus. in color., 1 Paperback / softback
  • Sari: Communications in Computer and Information Science 1830
  • Ilmumisaeg: 10-Jun-2023
  • Kirjastus: Springer International Publishing AG
  • ISBN-10: 3031347536
  • ISBN-13: 9783031347535
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  • Formaat: Paperback / softback, 354 pages, kõrgus x laius: 235x155 mm, kaal: 563 g, 74 Illustrations, color; 34 Illustrations, black and white; XII, 354 p. 108 illus., 74 illus. in color., 1 Paperback / softback
  • Sari: Communications in Computer and Information Science 1830
  • Ilmumisaeg: 10-Jun-2023
  • Kirjastus: Springer International Publishing AG
  • ISBN-10: 3031347536
  • ISBN-13: 9783031347535
This book constitutes the refereed proceedings of the International Workshop on Learning Technology for Education Challenges, LTEC 2023, held in Bangkok, Thailand, during July 24–27, 2023.

The 27 full papers included in this book were carefully reviewed and selected from 53 submissions. They were organized in topical sections as follows: serious games and virtual learning environments; learning practices and methodologies; learning technologies; learning mehtodologies and models; learning technologies performance.
SERIOUS GAMES AND VIRTUAL LEARNING ENVIRONMENTS.- Gamification Based on
Disaster Education in Reducing Disaster Risk for Students in Disaster Prone
Areas.- QRdice: QR-based Gamification Tool to Gamify Formative
Assessment.- Virtual campuses with social learning environments: a future
alternative for traditional campuses.- Knowledge Management Model in Virtual
Classrooms to Measure Learning through Gaming.- Virtual Lab Workspace for
Programming Computers Towards Agile STEM Education.- LEARNING PRACTICES AND
METHODOLOGIES.- Online examination a case study.- Learning Loss Factors
Dominance in Elementary School students: Online learning in Indonesia.- Model
Concept Sentence Learning Based on Multiethnic Daycare to Facilitate the
Translation Ability Mathematical Representations of Junior High School
Students.- Pawai Budaya as a source of peace education in SingKawang
city.- Educational Assessment Design for Web ProgrammingModule to Create
Awareness on Sustainability Development Goals among Information Technology
Undergraduate Students.- LEARNING TECHNOLOGIES.- A Self-Diagnosis Medical
Chatbot for H5N1 Virus.- Science to Life: User Experience in Children Science
Book with Augmented Reality (AR).- An Interoperable License Management
Component for Educational Content.- The Effectiveness of Integrated Online
Problem-Based Learning (iON-PBL) Physics Module on Pre-university Students
Motivation and Problem-Solving Skills.- A Curriculum Framework for
Introducing Hackathons in Engineering Studies.- LEARNING MEHTODOLOGIES AND
MODELS.- CIRC Model based on Audiovisual Local Wisdom on Ability to Write
Malay Pantun.- The students perspective on assessment pattern catalog for a
distant education.- A Study on Requirements for High School Teachers in Japan
Based on the Regional Factors.- A Smart Pedagogical Framework Facilitated by
Web Technologies for ICT Students Motivation.- Educ-AI-ted - Investigating
Educators' Perspectives Concerning the Use of AI in University Teaching and
Learning.- The Planning and Practice of Online Philosophy Courses.- LEARNING
TECHNOLOGIES PERFORMANCE.- Best-of-Breed: Service-Oriented Integration of
Artificial Intelligence in Interoperable Educational Ecosystems.- Distance
Learning Technology Acceptance, a case of Ph.D. students experiences post
COVID.- Influence of Using Electronic Textbooks and Language Immersion
Teaching on Primary School Students Interest in English Language
Learning.- Lessons Learned: Measurement of the impact of Covid-19
post-pandemic.- How Teaching Quality and Students' Academic Emotions
Influence University Students Learning Effectiveness.- An analysis of online
fatigue, problematic internet use, and perceived learning effectiveness among
high school students in the Philippines.