Introduction |
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ix | |
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Acknowledgments |
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xiii | |
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Chapter 1 Getting Started with Recording and Sequencing |
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1 | (20) |
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1 | (5) |
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Skill One: Recording Using the Microphone |
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6 | (4) |
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Skill Two: Sequencing with Musicloops |
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10 | (4) |
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Bonus Skill: Creating Fades |
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14 | (1) |
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STEAM Problem Solving: How a Computer Hears Sound |
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15 | (6) |
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Project A Introducing Your Own Radio Show |
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18 | (3) |
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Chapter 2 Getting Started with Music Notation |
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21 | (18) |
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21 | (2) |
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Skill Three: Entering Notation in Notion |
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23 | (6) |
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Skill Four: Creating a Simple Arrangement |
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29 | (3) |
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Bonus Skill: Adding Swing |
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32 | (1) |
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STEAM Problem Solving: How to Hear Things in 3D---The Panorama Effect |
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33 | (6) |
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Project B Creating an Arrangement of a Tune from John Playford's The Dancing Master |
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35 | (4) |
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Chapter 3 Making Beats with Impact in Studio One |
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39 | (16) |
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39 | (1) |
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Skill Five: Creating a Drum Beat |
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40 | (5) |
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45 | (5) |
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Bonus Skill: Creating Musicloops |
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50 | (1) |
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STEAM Problem Solving: Latency and How to Control It |
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50 | (5) |
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Project C Composing Music with Beats |
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53 | (2) |
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Chapter 4 Using Chords in Notion |
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55 | (14) |
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55 | (2) |
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Skill Seven: Composing a Piece of Music with a Repeating Chord Sequence |
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57 | (4) |
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Skill Eight: Preparing Your Score for Performance |
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61 | (3) |
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Bonus Skill: Exporting Your Song from Notion |
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64 | (1) |
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STEAM Problem Solving: Producing Large Quantities of Sheet Music |
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65 | (4) |
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Project D Composing Music with a Repeating Chord Sequence |
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67 | (2) |
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Chapter 5 Creating Electronic Music with Virtual Instruments in Studio One |
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69 | (20) |
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69 | (1) |
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Skill Nine: Working with Mojito |
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70 | (8) |
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Skill Ten: Layering Soft Synths to Create a Binary-Form Composition |
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78 | (5) |
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83 | (1) |
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STEAM Problem Solving: Creating Sound with Electronics |
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83 | (6) |
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Project E Composing Electronic Music in Ternary Form |
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87 | (2) |
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Chapter 6 Recording and Editing in Studio One |
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89 | (16) |
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89 | (1) |
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Skill Eleven: Recording Vocals, Electric Guitars, Basses, and Other Instruments |
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89 | (6) |
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Skill Twelve: Composing Video Game Music by Layering Motifs |
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95 | (3) |
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Bonus Skill: Exporting from Studio One |
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98 | (1) |
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STEAM Problem Solving: Recording and Overdubbing |
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99 | (6) |
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Project F Composing Music for Your Own Video Game |
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103 | (2) |
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Chapter 7 Mixing and Mastering in Studio One |
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105 | (16) |
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105 | (1) |
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Skill Thirteen: Adding Plug-in Effects and Automation |
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105 | (5) |
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Skill Fourteen: Final Mixing and Mastering |
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110 | (3) |
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Bonus Skill: Using Buses and Sends in Studio One |
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113 | (1) |
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STEAM Problem Solving: The Mixing Desk |
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114 | (7) |
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Project G The Final Presentation |
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117 | (4) |
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Chapter 8 Notes and Resources for Teachers |
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121 | (12) |
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The Creative Process and Assessment: Author's Perspective |
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121 | (2) |
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Recommended Examples of Electronic Music for Listening |
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123 | (1) |
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Recommended Examples of Video Game Music |
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124 | (1) |
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Reproducible Project Sheet: Project A |
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125 | (1) |
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Reproducible Project Sheet: Project B |
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126 | (1) |
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Reproducible Project Sheet: Project C |
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127 | (1) |
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Reproducible Project Sheet: Project D |
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128 | (1) |
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Reproducible Project Sheet: Project E |
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129 | (1) |
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Reproducible Project Sheet: Project F |
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130 | (1) |
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Reproducible Project Sheet: Project G |
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131 | (2) |
Index |
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133 | |