Muutke küpsiste eelistusi

Mapping with Altitude: Designing 3D Maps New edition [Pehme köide]

  • Formaat: Paperback / softback, 350 pages, kõrgus x laius: 254x203 mm, Illustrations
  • Ilmumisaeg: 29-Aug-2024
  • Kirjastus: ESRI Press
  • ISBN-10: 158948553X
  • ISBN-13: 9781589485532
  • Formaat: Paperback / softback, 350 pages, kõrgus x laius: 254x203 mm, Illustrations
  • Ilmumisaeg: 29-Aug-2024
  • Kirjastus: ESRI Press
  • ISBN-10: 158948553X
  • ISBN-13: 9781589485532

Explore and master another dimension.

Spatial information that is inherently 3D, such as buildings, topography, and subsurface geology, should be displayed in a way that is both intuitive and measurable—in three dimensions! Representing data in 3D lets you investigate complex spatial relationships in new ways, identifying patterns and potential problems more effectively.

Mapping with Altitude: Designing 3D Maps helps you deliver clear, compelling cartographic representations in 3D that are both eye-catching and informative. Learn 3D concepts such as surfaces, base heights, texturing, and lighting model. Discover new twists on well-defined 2D cartographic principles, such as size, color, and text. Understand how the z-dimension can convey time. Then choose the best delivery mechanism for your 3D content.

Mapping with Altitude focuses on the decisions you’ll make and the specific techniques you can use as you delve into the world of 3D map authoring.



Use Mapping with Altitude: Designing 3D Maps to help you deliver clear, compelling cartographic representations in 3D that are both eye-catching and informative.

Arvustused

Shephard takes the reader on a journey about mapping in the third dimension Mapping with Altitude: Designing 3D Maps is a thoughtful primer for GIS students as well as a wonderful refresher for more veteran cartographers. -- Sam Kim * Western Association of Map Libraries *

A world of 3D maps

Why 3D?

Anatomy of a 3D scene

Authoring for distance and scale

Delivery formats

Using surfaces

Displaying draped content

Displaying features: Geometry types, base-heights, and anchor points

Displaying features: Form, rotation, and scaling

Displaying features: Textures and materials

Displaying features: Animated symbols

Displaying text and labels

Displaying volumetric content

Temporal content in 3D

Configuring the scene

Exploring the scene

Afterword: Three-dimensional cartography call to action

Index



Originally from Australia, Nathan C. Shephard currently works at Esri headquarters in Redlands, California where he leads a team of software engineers working on projects such 3D navigation, 3D symbology, and the authoring of animation videos. He acts as a 3D evangelist whenever he can, including presenting an annual '3D Cartography' technical workshop in San Diego. In his free time he writes fiction, designs mobile apps, and spends time with his wife and two daughters.