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Mastering Sketch: A Beginner's Guide [Pehme köide]

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  • Formaat: Paperback / softback, 230 pages, kõrgus x laius: 198x129 mm, kaal: 453 g, 10 Halftones, black and white; 10 Illustrations, black and white
  • Sari: Mastering Computer Science
  • Ilmumisaeg: 08-Apr-2022
  • Kirjastus: CRC Press
  • ISBN-10: 1032199504
  • ISBN-13: 9781032199504
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  • Formaat: Paperback / softback, 230 pages, kõrgus x laius: 198x129 mm, kaal: 453 g, 10 Halftones, black and white; 10 Illustrations, black and white
  • Sari: Mastering Computer Science
  • Ilmumisaeg: 08-Apr-2022
  • Kirjastus: CRC Press
  • ISBN-10: 1032199504
  • ISBN-13: 9781032199504
Teised raamatud teemal:

When it comes to designing and prototyping for the web, nothing beats Sketch. If you are passionate about designing UI/UX for mobile or web applications, Sketch is the way to go! And to learn Sketch, look no further than Mastering Sketch: A Beginner’s Guide.

Sketch app lets you collaborate on the entire design process in real time and allows you to see everyone’s best ideas in one place. It helps you make playable Prototypes, preview, and share designs. Launched in 2010, the app won the Apple Design Award and now has more than one million customers. Sketch is trusted by companies worldwide, including Facebook, Google, XBOX, and Stripe. It has an intuitive interface, thoughtful features, and all powers of the native macOS app. Designers across the world find this app powerful and enjoyable.

Moreover, with its powerful ecosystem of plugins, assistants, and extensions, Sketch can be extended and integrated with a wide variety of use cases.

Mastering Sketch

teaches you everything you need to know about Sketch app in a simple and lucid manner.

Mastering Sketch

is written for the absolute beginner who has no prior expertise with the Sketch app. This book teaches the concepts from scratch and takes you from zero to advanced level in no time. It builds upon the fundamentals and core expertise which will make your career as a UI/UX designer successful.

More importantly, Mastering Sketch starts from the absolute basics, talking about the installation process and system requirements, and then moves on to the interface. This ensures that even newbie designers can follow the process with ease and at their own pace. Subsequent chapters are dedicated to topics such as vector editing, image and prototype management, as well as UX design.

Mastering Sketch

also talks about the concept of real-time collaborative editing in Sketch and offers detailed guides to inviting others to work with you on your workspace.

Lastly, this book also covers at length the diverse Sketch extensions’ ecosystem, with special attention to both official and community plugins, assistants, and integrations. It offers a brief overview of every single plugin or integration to Sketch released to date!

We are confident Mastering Sketch is a worthy companion for any aspiring UI/UX designer looking to add Sketch to their arsenal.

Learn more about our other Mastering titles at:

https://www.routledge.com/Mastering-Computer-Science/book-series/MCS



When it comes to designing and prototyping for the web, nothing beats Sketch. If you are passionate about designing UI/UX for mobile or web applications, Sketch is the way to go! And to learn Sketch, look no further than Mastering Sketch – The Beginner’s Guides.

 

About the Editor xv
Chapter 1 Introduction to Sketch App
1(26)
What Is Sketch?
2(2)
A Brief History Of Sketch
4(14)
Download And Installation
18(1)
Major Features Of Sketch
19(1)
What's New?
20(1)
Benefits Of Sketch
20(1)
Documents And Workspaces
21(4)
Workspace
21(1)
How to Open the Workspace?
21(1)
How to Create a New Document?
22(1)
How to Save the Documents?
22(1)
Deleting Updates
22(1)
Switching between Workspaces
22(1)
View Workspace Document in Web App
23(1)
Exploring Web App Version
23(1)
Local Copy of the Document
23(1)
Moving Document from My Draft to Shared Place
23(1)
Preview Thumbnail to Document
24(1)
How to Download Documents from a Web App?
24(1)
How to Rename the Documents?
24(1)
How to Delete the Document?
24(1)
How to Restore the Documents?
24(1)
Conclusion
25(2)
Chapter 2 The Sketch Interface
27(26)
The Canvas
31(4)
Navigation in the Canvas and Zoom Feature
32(1)
Show Pixels on Canvas
32(1)
Pixels Grid
33(1)
Rulers
33(1)
Guides Creation
33(1)
How Can Grids Be Created?
34(1)
How to Measure the Distance between Different Layers?
34(1)
The Toolbar
35(1)
The Layer List
36(3)
Hide and Lock Layers
36(1)
Using Pages
37(1)
Using Artboards
37(1)
How to Move Artboard?
38(1)
Resize Artboards
38(1)
Delete the Artboard
38(1)
Searching in the Layer List
39(1)
The Components View
39(9)
How to Access It?
39(1)
How to Work in Component View?
39(1)
Create a New Component using Component View
40(1)
Create Text Styles
41(1)
Apply a Text Style
41(1)
Edit a Text Style
42(1)
Layer Style
43(1)
Create Color Variable
44(1)
Organize Color Variables
45(1)
Edit Color Variable
46(1)
Rename a Color Variable
47(1)
Delete a Color Variable
47(1)
Detach Color Variable
47(1)
Find or Replace Color Variable
47(1)
How to Organize Components?
48(1)
Expand and Collapse Group
48(1)
The Inspector
48(1)
The Insert Window
49(2)
Inserting Components from Insert Window
50(1)
Editing Shapes
51(1)
Flip Shapes
51(1)
Editing Shapes in Vector Editing Mode
52(1)
Transform Tool
52(1)
Scissor Tool
52(1)
Conclusion
52(1)
Chapter 3 Layers Basics and How to Work with Them
53(28)
Layers Basics And How To Work With Them
54(1)
Adding Layers
54(1)
How To Select And Group Layers?
54(2)
How to Select Multiple Layers?
55(1)
How to Select Overlapping Layers?
55(1)
How to Create a Group of Layers?
55(1)
Create Group of Layers
55(1)
Ungroup Layers
56(1)
How to Select a Layer in a Group?
56(1)
Making Grid
56(1)
Aligning And Resizing Layers
56(5)
How to Align Multiple Layers?
57(1)
Smart Distribution
57(1)
Resizing Layers
57(1)
How to Resize Layers in the Inspector?
58(1)
Moving Layers
59(1)
Rotating Layers
59(1)
Duplicate the Layer
59(1)
How to Scale a Layer?
60(1)
Resize Constraints
60(1)
Pin to Edge
61(1)
Styling
61(8)
Presets
69(1)
Gradient
70(2)
Tints
72(1)
Borders
73(1)
Shadows
74(1)
Blurs
75(1)
Text Styles
76(2)
Layer Style
78(1)
Organizing Style
78(1)
Conclusion
79(2)
Chapter 4 Vector Editing in Sketch
81(20)
Drawing And Editing Shapes
82(1)
Working With Points
82(3)
Selecting Points
82(1)
How to Move Points?
83(1)
Change Points Types
83(1)
How to Insert Points
84(1)
Bending a Segment
84(1)
Opening And Closing Paths
85(1)
How to Join a Path?
85(1)
How to Point Snap a Pixel?
85(1)
Turn a Border into Outline
86(1)
How to Offset Path?
86(1)
How to Reverse the Order of a Path?
86(1)
Shapes
86(5)
Add Premade Shapes
87(1)
Add Shapes with Pencil Tools
87(1)
Edit Shapes in the Inspector
88(1)
Editing Shapes in Vector Editing Mode
89(1)
Editing Shapes using the Transform Tool
89(1)
Rotate Copies Tool
90(1)
Boolean Operation
91(1)
Masking Shapes
92(1)
Alpha Mask
93(1)
Library
93(7)
How to Create a Library
94(1)
How to Share a Library?
95(1)
How to Rename a Library
96(1)
Library Symbols
97(1)
Edit Library Symbols
97(1)
Library Styles
98(1)
Edit Library Styles
99(1)
Creating Library Presets
99(1)
How to Update Library Components?
100(1)
Conclusion
100(1)
Chapter 5 Understanding the Sketch App
101(28)
Images And Data
102(19)
How to Insert Images?
102(1)
How to Replace Images?
102(1)
How to Reduce Image Size?
103(1)
How to Edit Bitmap Images?
103(1)
Image Fills
104(3)
The Color Popover
107(1)
Data Tool
107(1)
Working with Data
108(2)
How to Work on Linked Data?
110(11)
Text
121(4)
Symbols In Sketch
125(3)
Insert a Symbol through Insert Window
126(1)
How to Edit a Symbol?
126(2)
Conclusion
128(1)
Chapter 6 Prototyping
129(26)
Adding Links
130(1)
Adding Hotspot
131(1)
How To Create Fixed Elements?
132(1)
How To Maintain Scroll Position After The Click?
133(1)
Previewing And Sharing Prototypes
134(3)
Preview a Prototype in Mirror
135(2)
Importing And Exporting
137(4)
Creating and Using Export Presets
138(1)
Using Slices
139(2)
Shortcuts
141(3)
General Shortcuts
141(2)
Insert Layers
143(1)
Color Profiles
144(3)
Unmanaged Color Profile
145(1)
sRGB Color Profile
145(1)
Display P3 Profile
145(2)
Developer Handoff
147(5)
Comment and Notification
152(2)
Commenting on Documents
152(1)
Comments Thread
153(1)
Manage Comments Notification
153(1)
View Comment Notifications
153(1)
Conclusion
154(1)
Chapter 7 Real-Time Collaboration
155(18)
Requirements For Real-Time Collaboration
156(1)
Saving The Documents
157(1)
Inviting People To Collaborate
158(3)
Working And Editing In Real Time
161(3)
Follow Mode
162(2)
Managing Documents
164(7)
Create a New Document
165(2)
How to Use Updates
167(1)
How to Switch between Workspaces?
167(2)
How to Move Documents from My Draft to Shared Workspace
169(2)
Conclusion
171(2)
Chapter 8 Sketch Extensions
173(43)
Plugins
174(20)
How to Manage and Uninstall Plugins?
175(1)
Featured Plugins
176(2)
Official Plugins
178(1)
All Plugins
179(1)
Automate Sketch
179(2)
AEIconizer
181(2)
Move to Library Sketch Plugin
183(1)
Crowdin Plugin for the Sketch
183(1)
Sketch MeaXsure
184(1)
Mesh Gradient
185(1)
Imgcook
186(1)
Sketch Flat Export
187(1)
Slint
187(1)
Labelizer
188(1)
Check Contrast
189(1)
Cloudinary Plugin
190(1)
Symbol Insert
190(1)
Flow Arrows
190(1)
Live Planet Sketch Data Supplier
191(1)
Persian Supplier
192(1)
Chemfill
193(1)
Assistants
194(10)
Working with the Assistant
194(3)
Featured Assistants
197(3)
All Assistants
200(4)
Integrations
204(12)
Featured Integrations
204(2)
All Integrations
206(10)
Conclusion 216(1)
Appraisal 217(4)
Index 221
Sufyan bin Uzayr is a writer, coder and entrepreneur with over a decade of experience in the industry. He has authored several books in the past, pertaining to a diverse range of topics, ranging from History to Computers/IT.

Sufyan is the Director of Parakozm, a multinational IT company specializing in EdTech solutions. He also runs Zeba Academy, an online learning and teaching vertical with a focus on STEM fields.

Sufyan specializes in a wide variety of technologies, such as JavaScript, Dart, WordPress, Drupal, Linux and Python. He holds multiple degrees, including ones in Management, IT, Literature and Political Science.

Sufyan is a digital nomad, dividing his time between four countries. He has lived and taught in universities and educational institutions around the globe. Sufyan takes a keen interest in technology, politics, literature, history and sports, and in his spare time, he enjoys teaching coding and English to young students.

Learn more at sufyanism.com