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Maya Studio Projects: Dynamics [Pehme köide]

  • Formaat: Paperback / softback, 272 pages, kõrgus x laius x paksus: 232x187x17 mm, kaal: 682 g, col. Illustrations, Contains 1 Digital (on physical carrier)
  • Ilmumisaeg: 27-Oct-2009
  • Kirjastus: John Wiley & Sons Ltd
  • ISBN-10: 0470487763
  • ISBN-13: 9780470487761
Teised raamatud teemal:
  • Pehme köide
  • Hind: 55,89 €*
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  • Formaat: Paperback / softback, 272 pages, kõrgus x laius x paksus: 232x187x17 mm, kaal: 682 g, col. Illustrations, Contains 1 Digital (on physical carrier)
  • Ilmumisaeg: 27-Oct-2009
  • Kirjastus: John Wiley & Sons Ltd
  • ISBN-10: 0470487763
  • ISBN-13: 9780470487761
Teised raamatud teemal:
Presents instructions on creating realistic earth, wind, fire, and water effects using Maya.

The only hands-on book devoted to mastering Maya's dynamics tools for water, wind, and fire

In the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya's toolkit, so you'll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do.

The one-of-a-kind book is completely project-based. Learn the intricacies of Maya's Dynamics tools and continue to build your skills with projects that increase in complexity. A DVD is included with additional video training.

  • Maya is the industry-leading 3D animation and effects software; Maya dynamics tools create water and other fluids, wind, fire, fur, particles, and more
  • Build professional skills in Maya Dynamics with this project-based guide
  • Put your skills to work by completing a series of projects on water, wind, and fire effects
  • A DVD included with the book provides additional video training

Maya Studio Projects: Dynamics is one of a new series of books designed to teach animators and designers fresh skills through project-based instruction.

1 Particles.
2 Fluids.
3 Breaking Ground.
4 Volcanic Activity.
5 Tornadoes.
6 Playing with Fire.
7 Explosions.
8 The Flood.
About the Author Todd Palamar began his career creating traditional special effects for low-budget horror movies and quickly gravitated to computer animation. After working on numerous straight-to-video movies, he switched gears and entered the video game industry. Todd has extensive freelance experience, including dozens of military and game-style simulations, corporate commercials, and theme park rides. In addition, he has written several Maya books.