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Mixing in Pro Tools - Skill Pack [Multiple-component retail product]

  • Formaat: Multiple-component retail product, 224 pages, kõrgus x laius x paksus: 226x188x20 mm, kaal: 477 g, Contains 1 Paperback / softback and 1 CD-ROM
  • Ilmumisaeg: 13-Dec-2006
  • Kirjastus: Course Technology Inc
  • ISBN-10: 1598631845
  • ISBN-13: 9781598631845
Teised raamatud teemal:
  • Multiple-component retail product
  • Hind: 57,31 €*
  • * hind on lõplik, st. muud allahindlused enam ei rakendu
  • Tavahind: 71,64 €
  • Säästad 20%
  • Raamatu kohalejõudmiseks kirjastusest kulub orienteeruvalt 2-4 nädalat
  • Kogus:
  • Lisa ostukorvi
  • Tasuta tarne
  • Tellimisaeg 2-4 nädalat
  • Lisa soovinimekirja
  • Formaat: Multiple-component retail product, 224 pages, kõrgus x laius x paksus: 226x188x20 mm, kaal: 477 g, Contains 1 Paperback / softback and 1 CD-ROM
  • Ilmumisaeg: 13-Dec-2006
  • Kirjastus: Course Technology Inc
  • ISBN-10: 1598631845
  • ISBN-13: 9781598631845
Teised raamatud teemal:
Mixing in Pro Tools: Skill Pack is designed to help you boost your understanding of the art and craft of creating great-sounding mixes using Digidesign's industry-standard DAW Pro Tools. Starting with the basics of essential processors and working up to advanced signal routing and sophisticated sonic manipulation, this book will help you to produce polished professional-sounding mixes. As you work with the sample sessions on the included CD-ROM and the hands on tutorials in the book, you will develop your ears as you expand your knowledge.

Unlike other books with companion discs, the source files on your Skill Pack CD-ROM are an essential part of the book's tutorials-they are not there as mere examples; they are the raw materials you'll use to work through the hands-on exercises. The result is a fully integrated learning experience-you'll learn by applying the skills you've been taught through real-life experience.

Arvustused

I) Using Effects Processors 1) Equalization 2) Dynamics 3) Time-Based Effects 4) Special Effects II) Mixing Essentials 5) The Rough Mix 6) Advanced Signal Flow 7) Automation 8) Bouncing Your Mix III) The Next Level 9) Doubling Parts 10) Stems and Submixes 11) Advanced Dynamics 12) Stereo Enhancement 13) External Effects 14) Managing Mix Resources

Equalization
1(20)
High-Pass and Low-Pass Filters
2(3)
High and Low Shelving Filters
5(4)
Controlling Clipping
7(2)
Emphasizing Higher Frequencies
9(1)
Peak Filters
9(8)
Removing Hum Using the Peak Filter
10(2)
Basic Kick Drum EQ
12(3)
Basic Snare Drum EQ
15(1)
Auditioning All Your EQs
16(1)
Instant Stereo
17(1)
United Nations of EQ
18(3)
Dynamics
21(20)
Compression
21(9)
Threshold
22(2)
Ratio
24(2)
Knee
26(1)
Attack and Release
27(1)
Bus Compression
28(2)
Limiting
30(3)
Maximizing Volume
31(2)
Expansion
33(4)
Enhancing Dynamics
34(2)
Reducing Noise
36(1)
Gating
37(4)
Silencing Bleed-Through
37(2)
Big '80s Snare
39(2)
Time-Based Effects
41(22)
Delay
42(11)
Routing a Time-Based Effect
42(3)
Delay Time and Feedback
45(1)
Artificial Gymnasium
46(2)
Mono-to-Stereo Delay
48(1)
Hitting the Wall(s)
49(1)
Stereo Delay
50(1)
Rhythmic Delay 1
51(1)
Rhythmic Delay 2
52(1)
Reverb
53(10)
Natural Reverb
54(2)
Saving Plug-In Settings
56(1)
Pre-Delay
57(1)
Algorithm, Size, and Decay
57(2)
Mono Reverb 1
59(1)
Mono Reverb 2
60(1)
Dual-Mono Reverb
61(2)
Special Effects
63(10)
Chorus
63(3)
Chorus 1
64(1)
Chorus 2
65(1)
Flanging
66(1)
De-Essing
67(6)
A Look Under the Hood
68(2)
Real-World De-Essing
70(3)
The Rough Mix
73(20)
Organizing Your Mix
73(11)
Creating Memory Locations
74(2)
Refining Memory Locations
76(1)
Track Order
77(2)
Track Sets
79(2)
Fader Groups
81(1)
Mixing with Groups
82(2)
I/O Setup
84(3)
Panning
87(2)
Balance
89(4)
Setting Drum Levels
90(2)
Setting the Rest of the Levels
92(1)
Advanced Signal Flow
93(16)
Getting On the Bus
93(1)
Subgroups
94(3)
Compressing the Drum Kit
96(1)
The Bus As Multiplier
97(6)
Instant Stereo Again
99(1)
Pump Up the Snare
99(3)
Subgroup Mult
102(1)
Multiple Outputs
103(6)
Master Faders
104(2)
Alternate Monitors
106(3)
Automation
109(22)
Writing Automation
110(1)
Updating Automation
111(7)
Latch Mode
112(3)
Touch Mode
115(3)
Drawing Automation
118(7)
Selective Delay
120(1)
The Line Pencil Tool
121(2)
Other Pencil Shapes
123(1)
The Trim Tool
124(1)
Editing Automation
125(3)
Paste Special and Copy Special
126(2)
Not Fade Away
128(3)
Bouncing Your Mix
131(18)
Bounce to Disk
131(7)
The Bounce Procedure
132(3)
Bounce Parameters
135(1)
The Real-Time Bounce
136(1)
Dither
137(1)
A Brief Bounce Experiment
138(3)
Bouncing Synthesizer Parts
141(8)
Bouncing MIDI ``Live''
141(2)
MIDI Offset
143(2)
Printing MIDI Parts
145(1)
The Other Bounce
146(3)
Doubling Parts
149(8)
Strength in Numbers
149(1)
Better Late
150(3)
On Location
152(1)
Fever Pitch
153(4)
Time and Again
155(2)
Stems and Submixes
157(8)
Mixing with Stems
158(3)
Stems Within Stems
160(1)
Submixing
161(4)
Advanced Dynamics
165(10)
Side-Chain Processing
165(6)
Ducking a Music Bed
165(2)
Fun with Gates
167(2)
Drums with Gates
169(2)
Parallel Compression
171(4)
New York Compression
172(3)
Stereo Enhancement
175(12)
Wider Stereo
175(4)
Breaking Down the Walls
175(2)
Preserving Mono Compatibility
177(2)
Mid-Side Processing
179(4)
M-S Encoding
180(2)
M-S Decoding
182(1)
Checking Your Mix in Mono
183(4)
External Effects
187(6)
Making Connections
187(2)
Latency Compensation
189(2)
Other Considerations
191(2)
Managing Mix Resources
193(10)
System Settings
193(3)
AudioSuite Plug-Ins
196(2)
Printing Effects and Submixes
198(3)
Printing Effects
199(1)
Printing Submixes
200(1)
Epilogue--Final Mix
201(2)
Index 203


Brian Smithers is a classically-trained musician, conductor, and composer who has been performing and teaching music for more than twenty years. He has served as conductor of the world-famous Walt Disney World Band and has contributed articles to Keyboard Magazine, Music & Computers, and Electronic Musician. An accomplished recording engineer, he founded a Web site that was for years the only sustained Internet resource for laptop-based music production. As Course Director of Audio Workstations and Advanced Audio Workstations at Full Sail Real World Education, Smithers coordinates and guides the curriculum of one of the largest digital audio workstation lab environments in the world. He also teaches music technology at Stetson University in DeLand, Florida.