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Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling [Kõva köide]

  • Formaat: Hardback, 248 pages, kõrgus x laius: 229x152 mm, kaal: 544 g
  • Ilmumisaeg: 19-Jul-2018
  • Kirjastus: CRC Press
  • ISBN-10: 1138613932
  • ISBN-13: 9781138613935
  • Formaat: Hardback, 248 pages, kõrgus x laius: 229x152 mm, kaal: 544 g
  • Ilmumisaeg: 19-Jul-2018
  • Kirjastus: CRC Press
  • ISBN-10: 1138613932
  • ISBN-13: 9781138613935
Despite its significant growth over the past five years, the mobile and social videogame industry is still maturing at a rapid rate. Due to various storage and visual and sound asset restrictions, mobile and social gaming must have innovative storytelling techniques. Narrative Tactics grants readers practical advice for improving narrative design and game writing for mobile and social games, and helps them rise to the challenge of mobile game storytelling. The first half of the book covers general storytelling techniques, including worldbuilding, character design, dialogue, and quests. In the second half, leading experts in the field explore various genres and types of mobile and social games, including educational games, licensed IP, games for specific demographics, branding games, and free to play (F2P).

Key Features





The only book dedicated to narrative design and game writing in social and mobile games, an explosive market overtaking the console gaming market.





Provides tips for narrative design and writing tailored specifically for mobile and social game markets.





Guides readers along with conclusions that include questions to help the reader in narrative design and/or writing.





Explores real games to illustrate theory and best practices with analyses of game case studies per chapter, covering indie, social/mobile, and AAA games.





Includes checklists to help readers critique their own narrative design/writing.
Acknowledgements vii
Contributors ix
Introduction xiii
Section I Storytelling In Mobile And Social Games
1 Keeping the player at the heart of the story
3(20)
Toiya Kristen Ftnley
2 From musical mechanics to emotional beats: story for nonstory games
23(16)
Elizabeth LaPensee
Betsy Brey
3 Livable and believable, despite the limitations: worldbuilding
39(24)
Toiya Kristen Finley
4 Not just tutorial hosts: characters
63(32)
Toiya Kristen Finley
5 More than pretty words: functional dialogue
95(24)
Toiya Kristen Finley
6 I seek the grail (in five minutes or less): designing and writing quests for mobile games
119(32)
Jessica Sliwinski
Section II Storytelling for different demographics and genres
7 To each their own: writing for demographics
151(14)
Megan Fausti
8 How the folk tale got its leopard: writing for educational games
165(18)
Erin Hoffman-John
9 Playing with values: branding games
183(18)
Toiya Kristen Finley
10 The continued adventures: writing for licensed mobile games
201(26)
Jessica Sliwinski
11 Buy gems to woo your lover: free-to-play narratives
227(16)
Eddy Webb
Index 243
Nashville native Toiya Kristen Finley is a writer and editor. She holds a Ph.D. in literature and creative writing from Binghamton University. With nearly 70 published works of fiction, nonfiction, comics/manga, and games, she has over 20 years of experience writing in a range of genres, tones, styles, and voices. She gained editorial experience interning at Henry Holts imprint, Owl Books. At Binghamton, she founded the literary journal Harpur Palate and served as its managing/fiction editor. In 2011, she co-founded the Game Writing Tutorial at GDC Online with Tobias Heussner and served as an instructor in 2011 and 2012. In videogames, she has worked as a game designer, narrative designer, game writer, and editor (or some combination of the four) on several indie, social, and mobile games for children and general audiences, including Academagia: The Making of Mages, Fat Chicken, Peregrin, and Verdant Skies. She is a member of the IGDA Game Writing Special Interest Groups Executive Board. The Game Narrative Toolbox (CRC Press), a book on narrative design she co-authored with Jennifer Brandes Hepler, Ann Lemay, and Tobias Heussner, was published in 2015.