Acknowledgments |
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vii | |
Foreword: Parametric potentials |
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ix | |
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Preface |
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xi | |
Chapter 1 Transformations, translations, and vectors: Leveraging geometric data |
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1 | (23) |
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1.01 Create custom vectors and translate/move 3D object to multiple points |
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1 | (7) |
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1.02 Deconstruct an input surface to a point grid and place randomly rotated 2D geometry on points |
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8 | (5) |
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1.03 Random distribution of lines with height variation on a geometry |
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13 | (4) |
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1.04 Move, scale, and rotate 3D geometry to randomly populated points on base geometry |
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17 | (4) |
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21 | (3) |
Chapter 2 Landform creation: Base modeling, site design, field conditions |
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24 | (45) |
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2.01 Base topographic model from DEM point data (ArcMap) to mesh (Rhino/GH) |
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24 | (8) |
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2.02 Base topographic model from contour data to surface |
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32 | (7) |
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2.03 Using point and line attractors to iterate landform scenarios |
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39 | (9) |
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2.04 Translating mesh vertices based on point, curve, and surface attractors |
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48 | (10) |
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2.05 Morphing geometry on a surface to create a field condition |
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58 | (11) |
Chapter 3 Landform analytics and calculations: Automation of site dynamics |
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69 | (25) |
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3.01 Shade 3D mesh landform model based on elevation values |
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69 | (5) |
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3.02 Shade 3D mesh landform model based on slope values and cull slope ranges |
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74 | (8) |
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3.03 Calculating the runoff volume of 3D geometry using the rational method |
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82 | (6) |
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3.04 Highlight areas of a landscape mesh geometry that receive sunlight |
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88 | (3) |
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91 | (3) |
Chapter 4 Construction documentation: Mechanization of standards |
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94 | (22) |
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4.01 Label contour and spot elevations |
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94 | (5) |
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4.02 Annotation of slope percentage and direction |
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99 | (5) |
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4.03 Planting plan notation |
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104 | (5) |
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4.04 Paver section detail and quantity dynamics |
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109 | (3) |
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112 | (4) |
Chapter 5 Digital fabrication: Facilitation and file preparation |
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116 | (20) |
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5.01 Construct base on mesh terrain model for 3D printing |
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117 | (5) |
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5.02 Geometry creation for laser cut waffle landform model |
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122 | (5) |
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5.03 Preparation of geometry for laser cut contour landform model |
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127 | (7) |
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134 | (2) |
Chapter 6 Urban morphology and analysis |
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136 | (19) |
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6.01 Evolutionary solving for FAR calculation |
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136 | (6) |
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6.02 Generating an urban scenario |
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142 | (6) |
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6.03 Creation of a 3D viewshed/isovist analysis |
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148 | (6) |
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154 | (1) |
Chapter 7 Cartographic representation and data-driven visualization |
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155 | (18) |
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7.01 Index geometry based on area metric |
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155 | (5) |
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7.02 Visualize point data values as an extension of the landscape |
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160 | (6) |
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7.03 Circular graph depicting metric data |
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166 | (6) |
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172 | (1) |
Chapter 8 Cellular models, agent-based behaviors, and simulation: Speculation |
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173 | (13) |
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8.01 Cellular modeling the disturbance of a forest fire |
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173 | (7) |
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8.02 Agent-based model using attractor points to provide seeking behavior |
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180 | (3) |
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183 | (3) |
Chapter 9 Case studies: Deconstructing the use of computational tools in professional landscape architecture projects |
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186 | (13) |
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9.01 Pocket Park Rocheareal Kaiseraugst BRYUM landscape architects |
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186 | (6) |
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9.02 MAX IV Laboratory: Snohetta |
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192 | (6) |
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198 | (1) |
Image and case study project credits |
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199 | (1) |
Index |
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200 | |