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Pro Tools for Video, Film, and Multimedia International Edition [Pehme köide]

(Grandin Media, LLC)
  • Formaat: Paperback / softback, 304 pages, kõrgus x laius x paksus: 226x177x20 mm, kaal: 477 g, illustrations
  • Ilmumisaeg: 29-Jul-2003
  • Kirjastus: Course Technology
  • ISBN-10: 159200069X
  • ISBN-13: 9781592000692
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  • Pehme köide
  • Hind: 69,19 €*
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  • Formaat: Paperback / softback, 304 pages, kõrgus x laius x paksus: 226x177x20 mm, kaal: 477 g, illustrations
  • Ilmumisaeg: 29-Jul-2003
  • Kirjastus: Course Technology
  • ISBN-10: 159200069X
  • ISBN-13: 9781592000692
Teised raamatud teemal:
A guide to digital audio production explains how Pro Tools works and its application in a variety of multimedia projects, in a specialized manual that covers project workflow, synchronization, Pro Tools hardware, sound effects creation, editing to picture, and delivery of master recordings. Original. (Intermediate)

"Pro Tools for Video, Film, and Multimedia" offers comprehensive coverage of the extensive features of Pro Tools, giving you the skills you need to take any multimedia soundtrack project from concept to completion. It covers a wide range of audio topics, including the equipment you need to use Pro Tools with video, tips for efficient trimming and timing of audio, and processing outside the mixing environment. You'll also get in-depth coverage of film mixing file formats as you prepare to wrap up your project and deliver the master recordings. The author's thorough coverage of the amazing features of Pro Tools breaks down complex tasks, allowing you to create professional-quality audio you can be proud of!

Arvustused

Introduction 1. Film, Video, and Multimedia Technology 2. Audio for Film, Video, and Multimedia 3. Synchronization and SMPTE Time Code 4. Getting Started with Pro Tools and Video 5. Recording to Picture 6. Editing to Picture 7. Processing Audio Using Audiosuite Plug-Ins 8. Mixing to Picture in Pro Tools 9. Delivery of Master Recordings

Film, Video, and Multimedia Technology
1(14)
A Brief History of Motion Pictures and Film Sound
1(7)
Thomas Edison's The Sneeze
1(1)
Sound Technology in the 1920s
2(1)
Disney's Fantasia
3(5)
Television and Video Recording
8(4)
Sound in Star Wars and Apocalypse Now
9(1)
Internet Video
10(1)
HDTV
11(1)
Digital Multimedia Formats
12(3)
QuickTime
12(1)
MPEG Codecs
12(1)
AVI Codec
13(1)
DV Codec
13(1)
Flash and Shockwave
14(1)
Audio for Film, Video, and Multimedia
15(24)
The Components of a Soundtrack
15(7)
Dialog and Narration
15(3)
Foley Sounds
18(2)
Sound Effects
20(1)
Music
21(1)
How Does Pro Tools Help?
22(3)
The Non-linear, Non-Destructive Editing Model
22(1)
QuickTime Movie Support
23(1)
Automation, Automation, Automation
23(1)
Multi-channel Mixing
24(1)
The Standard in Hollywood
24(1)
Project Workflow
25(14)
Pre-Production (Planning and Preparing)
25(6)
Production (Filming and Recording on a Set or on Location)
31(1)
Post-Production (Re-recording, Sweetening, Editing, and Mixing)
32(7)
Synchronization and SMPTE Time Code
39(18)
Synchronization Basics
39(3)
Positional Reference
40(1)
Playback Rate
41(1)
Origin and History of Time Code
42(2)
Time Code and Film
42(1)
NTSC versus PAL
43(1)
Color versus Black and White
43(1)
Parameters of Time Code
44(2)
Frame Rates
44(1)
Frame Count
45(1)
Current Usages and Practices
46(5)
To Drop or Not to Drop?
47(1)
2-3 Pull-Down
48(3)
SMPTE Time Code Scenarios
51(6)
NTSC Video to NTSC Video
51(1)
Film to NTSC Video
52(1)
Film to Film
53(1)
24p HD to Video
54(1)
24p HD to Film (or 24p HD)
54(1)
Film to 24p HD
55(2)
Getting Started with Pro Tools and Video
57(32)
Hooking Up Your Equipment
57(16)
Typical Equipment Setups
58(2)
Audio Clock Source
60(1)
Digidesign's Sync I/O and Universal Slave Driver
60(1)
Third-Party Synchronizers
61(1)
SMPTE Time Code Reader, MIDI Interface
62(1)
9-Pin Machine Control
63(6)
MIDI Machine Control (MMC)
69(1)
Video Playback Monitors
70(3)
Creating a New Video Session
73(3)
Choosing Sample Rate and Bit Depth
73(1)
Choosing Frame Rate and Frame Count
74(1)
Choosing Session Start Times
74(2)
Importing Video Files
76(10)
Opening QuickTime Movies
77(1)
Capturing DV Video from Tape
78(6)
Changing Movie Offsets
84(2)
Checking Sync
86(3)
Importing Audio from QuickTime Movies
87(1)
Examining Lip-Sync
87(1)
Time Code Burn-In Window
88(1)
Recording to Picture
89(44)
Using Audio from the Set (Production Audio)
89(15)
EDLs
90(1)
Recording Audio from Videotape
91(4)
Importing OMFI Files
95(5)
Recording from Production DAT Tapes
100(3)
DEVA and Hard Drive Based Recorders
103(1)
Recording Dialog and Narration
104(10)
Replacing Existing Dialog (ADR)
104(6)
Recording Voiceovers and Narration
110(1)
A Note about Animation Dialog
111(1)
Creating Rough Tracks for Video Editing
112(2)
Recording Action Sounds (Foley)
114(6)
Using a Foley Stage
114(2)
Using FX Libraries
116(2)
On Location
118(2)
Creating Sound Effects
120(4)
Using Field Recordings
120(1)
Sound Effects Libraries
121(1)
Using Synthesizers and Samplers
122(2)
Importing the Score and Incidental Music
124(4)
Importing from CD, DAT or Tape
125(1)
Importing from CD-ROM
125(1)
Importing Multi-Channel Audio
126(1)
MP3 Files
127(1)
Backing Up Your Data!
128(5)
Backup Plan
128(2)
Mass Storage Media
130(3)
Editing to Picture
133(48)
Setting Up Pro Tools Sessions for Editing
133(24)
Seeing the Information You Need
133(11)
Edit Grouping
144(5)
Using Counters and Rulers
149(5)
Using Grid Values
154(3)
Using Memory Locations
157(9)
Creating Memory Locations
157(2)
Using the Cue List to Create Markers
159(2)
Recalling Markers and Memory Locations
161(5)
Aligning Regions to Markers
166(1)
Using Nudge Commands
166(4)
Setting Nudge Values
167(1)
Aligning Regions to Video Frames
168(1)
Sub-Frame Nudging
169(1)
How to Use Sync Points
170(2)
Creating a Sync Point
170(1)
Using Sync Points and the Grid
171(1)
Playlists
172(3)
Conforming to Picture Changes
175(6)
Processing Audio Using Audiosuite Plug-Ins
181(24)
Operation of Audiosuite Plug-Ins
181(1)
Reversing Files
182(8)
Time Compression/Expansion
190(4)
Audiosuite Time Compression/Expansion
190(3)
Trimmer Tool Compression/Expansion (TDM only)
193(1)
Pitch Changing
194(2)
Aligning Dialog
196(9)
Noise Reduction and Restoration
197(7)
Surgical EQ
204(1)
Mixing to Picture in Pro Tools
205(48)
Stereo and Surround Formats
205(3)
Encoding and Decoding with Dolby® Technologies
206(2)
Preparation for Mixing
208(25)
The I/O Setup
208(5)
Speaker Systems and Layouts
213(5)
Loudness Calibration
218(5)
Bass Management
223(10)
Pre-Mixes, or Pre-Dubs
233(7)
Mixing Dialog
234(3)
Mixing Foley
237(1)
Mixing Effects
238(1)
Mixing Music
238(1)
LFE Channel
239(1)
Using Automation While Mixing
240(9)
Levels
240(2)
Automating Panning
242(1)
Automating EQs
243(3)
Building Dynamics
246(1)
Control Surfaces
246(3)
TDM and RTAS Plug-In Delay Compensation
249(4)
Delivery of Master Recordings
253(16)
Mix Stems
253(1)
Reference Levels
253(6)
The Purpose of Reference Levels and Tones
254(2)
Using Reference Levels
256(3)
Recording a Mix on a VTR
259(2)
Using Digital Connections
259(2)
Using Analog Connections
261(1)
Creating Multi-Channel Surround Masters
261(2)
Bouncing to QuickTime Movies
263(1)
Creating an Audio File or Data CD Master
264(2)
Redbook Audio CDs
265(1)
Preparing Audio Files for Internet Streaming
265(1)
Archiving and Backing Up the Final Mix
266(1)
Mix Stems: Dipped or Not Dipped
266(1)
Pro Tools Data
267(1)
Harness the Power of Cinema
267(2)
Appendix A 269(4)
Appendix B 273(2)
Index 275
Ashley Shepherd is a gold and platinum award-winning producer, engineer, and musician with more than 20 years of experience ranging from recording, mixing, and mastering to production, software development, and technical writing. His credits include Blessid Union of Souls, Carole King, Pokemon: The Movie, NASCAR, NFL, Oprah, Everybody Loves Raymond, Seinfeld, Puma, Procter & Gamble, Woolrich Clothing, and many more. As a technical author, he has written PRO TOOLS FOR VIDEO, FILM, AND MULTIMEDIA and PLUG-IN POWER!:THE COMPREHENSIVE DSP GUIDE, and he writes manuals for Steinberg, Endless Analog, and IOSONO. At his studio, www.audiogrotto.com, he continues to produce and mix new music (Bad Veins) and create sound design for film and television while providing support and installation of Endless Analog's CLASP systems for clients ranging from Peter Frampton to Oliver Leiber.