Ready Reader One curates a lively and playful collection of essays, perspectives, and stories that redefine gaming, gaming as literature, and alternative (and often underrepresented) definitions of what it means to be a gamer. Ready Reader One is earnest, accessible, colorful, and definitely teachable: Press Start to Begin!" - Edmond Chang, associate professor of English, Ohio University
"Focused on 'videogame literature,' this collection not only addresses a significant void in the study of videogames and culture but also compellingly argues for the political urgency of critical engagements with gaming literacies." - Timothy J. Welsh, managing editor, Journal of Games Criticism
"From close readings of novels and life writing that represent the experience of gameplay, to detailed studies of game walkthroughs as a genre, these brilliant essays will sharpen our sensitivity to the many, and sometimes unexpected, places we might read games around us." - Alistair Brown, assistant professor of digital humanities and modern literature, Durham University, UK