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Research and Development in Art, Design and Creativity 1st ed. 2016 [Pehme köide]

  • Formaat: Paperback / softback, 87 pages, kõrgus x laius: 235x155 mm, kaal: 1897 g, 6 Illustrations, color; 3 Illustrations, black and white; XIII, 87 p. 9 illus., 6 illus. in color., 1 Paperback / softback
  • Sari: SpringerBriefs in Computer Science
  • Ilmumisaeg: 22-Jul-2016
  • Kirjastus: Springer International Publishing AG
  • ISBN-10: 3319330047
  • ISBN-13: 9783319330044
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  • Formaat: Paperback / softback, 87 pages, kõrgus x laius: 235x155 mm, kaal: 1897 g, 6 Illustrations, color; 3 Illustrations, black and white; XIII, 87 p. 9 illus., 6 illus. in color., 1 Paperback / softback
  • Sari: SpringerBriefs in Computer Science
  • Ilmumisaeg: 22-Jul-2016
  • Kirjastus: Springer International Publishing AG
  • ISBN-10: 3319330047
  • ISBN-13: 9783319330044
Teised raamatud teemal:
This book details how research and development in art and design can be formulated, progressed, measured, and reviewed.  It explores the challenges of interdisciplinary research and highlights its importance and significance for the future of research in art and design and its relationship to science and technology. The author looks at how creative processes and ideas are devised and how technology and its applications are changing these processes and the way in which research is developed and advanced. The use of digital environments in art and design, and the application of new frameworks, tools, and opportunities for the expression of new ideas and design are discussed.   





Research and Development in Art, Design and Creativity is an essential read for anyone interested in the concept of collaboration and communication and how this applies to art and its creation.   
1 Strategies for Research and Development in Art and Design
1(18)
1.1 Introduction
2(1)
1.2 Research in Art and Design
2(1)
1.3 The UK Research Excellence Framework 2014
3(3)
1.4 Strategy in the European Union and National Science Foundation
6(1)
1.5 Strategy in the UK Research Councils
7(2)
1.6 Strategy in the UK Arts and Humanities Research Council
9(1)
1.7 National Endowment for Science, Technology and the Arts (NESTA)
9(1)
1.8 Current Research Strategies in Universities
10(2)
1.9 Increasing Selectivity in Research and Research Funding
12(1)
1.10 Large Scale Collaborative Research Versus Individual Research
13(2)
1.11 Conclusions
15(4)
Further Reading
15(1)
References
16(3)
2 Models for Research in Art, Design, and Creativity
19(12)
2.1 Introduction
19(1)
2.2 Research in Art and Design
20(3)
2.3 Practice-Led Research
23(2)
2.4 Models for Research in Art and Design
25(1)
2.5 Models for Research in Creativity
26(1)
2.6 The Relationship of Art and Design to Technology
27(1)
2.7 Conclusions
28(3)
Further Reading
28(1)
References
29(2)
3 Collaboration Methodologies in Art and Design
31(16)
3.1 Collaboration Across Traditional Disciplinary Boundaries
32(1)
3.2 Ancient Civilisations
33(2)
3.3 Design Education
35(1)
3.4 Art and Science Collaboration
35(1)
3.5 Crowd-Accelerated Development
36(1)
3.6 Visualization and Collaboration
37(3)
3.7 Contemporary Collaborations
40(3)
3.8 Conclusions
43(4)
Further Reading
44(1)
References
44(3)
4 Creativity and Creative Processes in Art and Design
47(20)
4.1 Denning Creativity
48(1)
4.2 Historical Examples of Creativity
49(1)
4.3 Interaction and Creativity
49(2)
4.4 Digital Environments and Creativity
51(3)
4.5 Enhancing Creativity
54(1)
4.6 New Media in Cyberworlds
55(1)
4.7 Interaction and Collaboration
56(1)
4.8 Crowd Accelerated Innovation
56(1)
4.9 Can Creativity Be Developed?
57(1)
4.10 Can Creativity Be Measured?
57(1)
4.11 Barriers to Creativity
58(1)
4.12 Conditions for Creativity to Flourish
59(1)
4.13 Creativity and Big Data
59(1)
4.14 Creativity and Discovering the Unknown
60(1)
4.15 Percentage of GDP Spent by a Country on Research and Innovation
60(1)
4.16 Research in Creativity
61(1)
4.17 Creativity and Paradigm Shift
61(2)
4.18 Conclusions
63(4)
Further Reading
63(1)
References
64(3)
5 Research Monitoring and Audit in Art and Design
67
5.1 Introduction
67(3)
5.2 Assessing Research Quality
70(5)
5.2.1 Research Quality
70(1)
5.2.2 Research Outputs
71(1)
5.2.3 Research Impact
72(2)
5.2.4 Research Environment
74(1)
5.2.5 Interdisciplinary Research
74(1)
5.3 Results of the Evaluation
75(2)
5.4 Lessons from the Overview Reports
77(2)
5.4.1 Strengths
78(1)
5.4.2 Weaknesses
78(1)
5.4.3 Observations
79(1)
5.4.4 Discussion
79(1)
5.5 Staff Selection
79(1)
5.6 Use of Metrics
80(1)
5.7 Use of Metrics in Art and Design
81(1)
5.8 Review of Metrics by the Higher Education Funding Council
82(1)
5.9 Evaluation of the UK Research Excellence Framework 2014
83(1)
5.10 Distinctive Considerations for Creative Disciplines
83(1)
5.11 Monitoring and Audit
84(1)
5.12 Cost-Benefit Analysis
84(1)
5.13 Changing Patterns of Publication
85(1)
5.14 Conclusions
85
Further Reading
86(1)
References
86