Since the 1990s, the field of sports technology and engineering has expanded beyond an initial focus on sports equipment and materials to include various topics. These topics span sustainable equipment design and manufacturing, user-centred design, biomechanics and human-equipment interaction, field testing, sensors and instrumentation of sports equipment and clothing, smart textiles, artificial intelligence and big data, and the development of human body surrogates for testing protective equipment. This second edition of Routledge Handbook of Sports Technology and Engineering pulls together the full depth and breadth of this field, explores current issues and controversies, and looks to future research directions. Bringing together many of the world’s leading experts and scientists, this book emphasises the current understanding of the underlying mechanics associated with sport and physical activity, exercise, training, and athletic performance in relation to sports equipment, clothing, and training, and officiating technologies in a broad sense.
This book has five sections:
- Sports mechanics
- Sports materials
- Sports equipment design and manufacture
- Sports biomechanics and human-equipment interaction
- Field testing, sensors, and instrumentation
Written by an international team of leading experts, the emphasis throughout this book is on bridging the gap between scientific research and application within sports products and their effect on training and competition. This text is important reading for students, scholars, and others with an interest in engineering related to sport, exercise, and health in general.
Bringing together leading experts and scientists, the book emphasises the current understanding of the underlying mechanics associated with sport and physical activity, exercise, training, and athletic performance in relation to sports equipment, clothing and training and officiating technologies.
1.Introduction to the volume (Editors)2.Sports Mechanics?Introduction to the Section (Editors) - including historical perspective2.1.Fluid mechanics2.1.1.Wind tunnel testing2.1.2.Computational fluid dynamics2.1.3.Projectiles2.2.Strength of materials2.2.1.Soft materials2.2.2.Impact 2.2.3.Friction 2.2.4.Finite element modelling2.3.Dynamics of machinery2.3.1.Musculoskeletal simulation 3.Sport Materials?Section Introduction 3.1.Wood and other natural materials3.2.Cellular solids3.3.Polymers 3.4.Metals3.5.Fibre-reinforced composites3.6.Textiles and fabrics3.7.Ceramics3.8.Smart materials and structures3.9.Materials selection4.Sports Equipment Design and Manufacture?Section Introduction (Editors)4.1.Traditional manufacturing methods4.2.Automation of manufacturing 4.3.Sustainable design and manufacturing4.4.Additive manufacturing4.5.Ergonomics and user centered design4.6.Design of consumer products and sports apparel 4.7.Design for safety (PPE / Standards and regulations)4.8.Design for athletes (including disability sport)5.Sports Biomechanics and Human-Equipment Interaction?Section Introduction5.1.Biomechanical interactions with footwear5.2.Biomechanical interactions with sport surfaces5.3.Biomechanical interactions with equipment5.3.1.Golf clubs5.3.2.Tennis rackets5.4.Human perception of sports equipment properties 5.5.Sports injury and trauma biomechanics: Surrogates, human data & modeling5.6.Biomechanics of disability sports equipment6.Field Testing, Sensors and Instrumentation for the Digital Athlete?Section Introduction6.1.Wearable systems6.2.Smart sports equipment, clothing and textiles6.3.Remote assessment for habitual monitoring6.4.Passive sensing 6.5.Big data: Teams and seasons6.6.Artificial Intelligence approaches 6.7.Dashboards: Analysis and visualisation6.8.Data interoperability 6.9.Longitudinal assessment: Injury and performance assessment6.10. Ensure fit for purpose: Standards in technology creation and deployment
Tom Allen is a Reader in the Department of Engineering, Manchester Metropolitan University, UK. He is a Fellow of the Institution of Mechanical Engineers (IMechE) and EditorinChief of Sports Engineering.
Andy Alderson is the Director of the Industry and Innovation Research Institute and a Professor of Smart Materials and Structures at Sheffield Hallam University, UK. He is a recognised world authority on auxetic (negative Poissons ratio) materials.
Alan Godfrey is an Associate Professor (Reader) in the Department of Computer and Information Sciences, Northumbria University, UK. He is a Deputy Editor of npj/Nature Digital Medicine, Editor of Maturitas, and Associate Editor of Journal of Neuro Engineering and Rehabilitation. He is a senior member of the IEEE (SMIEEE).
Duane Knudson is Regents Professor in the Department of Health and Human Performance, Texas State University, USA. He is a Fellow of the International Society of Biomechanics in Sports, the National Academy of Kinesiology, and the American College of Sports Medicine.
James Webster leads a footwear materials innovation team within the Nike Exploration Team, Nike, USA. He is on the Editorial Board of Proceedings of the Institution of Mechanical Engineers, Part P: Journal of Sports Engineering and Technology.
Kazuya Seo is a Professor at Kogakuin University, Japan. He is a Fellow of both the International Sports Engineering Association (ISEA) and the Japan Society of Mechanical Engineers.