Working across literature, history, theory and practice, this volume offers insight into the specific digital tools and interfaces, as well as the modalities, theories and forms, central to some of the most exciting new research and critical, scholarly and artistic production in medieval and pre-modern studies. Addressing more general themes and topics, such as digitzation, media studies, digital humanities and "big data," the new essays in this companion also focus on more than twenty-five keywords, such as "access," "code," "virtual," "interactivity" and "network." A useful website hosts examples, links and materials relevant to the book.
Working across literature, history, theory and practice, this volume offers insight into the specific digital tools and interfaces, as well as the modalities, theories and forms, central to some of the most exciting new research and critical, scholarly and artistic production in medieval and pre-modern studies.
Introduction
Resistance in the Materials
Jen E. Boyle and Helen J. Burgess
Part I: The Digital and Medieval (New) Media
The Remanence of Medieval Media
Martin Foys
Romancing the Portal: MappaMundi and the Global Middle Ages
Geraldine Heng
Creative Destruction and the Digital Humanities
Whitney Trettien
Part II: Remediating Medieval Literature
Augmenting Chaucer: Augmented Reality and Medieval Texts
Andrea R. Harbin, Tamara F. OCallaghan, Alan B. Craig and Ryan W. Rocha
What is Piers Plowman?
Timothy L. Stinson
Working and Playing on The Middle Shore
Lara Farina and Katherine Richards
Part III: Medieval Materialities, Digital Modalities
Telling Stories: Historical Narratives in Virtual Reality
Roger Louis Martínez-Dávila, Paddington Hodza, Mubbasir Kapadia, Sean T.
Perrone, Christoph Hölscher, and Victor R. Schinazi
Toward Text-Mining the Middle Ages: Digital Scriptoria and Networks of Labor
Michael Widner
Part IV: "Screening" the Medieval: Visualization and Modes of
Interoperability
Knowledge Integration and Visuality Then and Now
Christine McWebb
Medieval Manuscripts and their (Digital) Afterlives
Toby Burrows
Remediation and 3D Design: Immediacy and the Medieval Video Game World
Roger Louis Martínez-Dávila and Lynn Ramey
Multispectral Imaging and Medieval Manuscripts
Eric Weiskott
Part V: Current Conversations
Emotions3D: Remediating the Digital Museum
Jane-Heloise Nancarrow
Digital Cartographies of the Roman Campagna
Lisa Beaven, Katrina Grant and Mitchell Whitelaw
Modern Pictures of Medieval Pages: The Current State of Digital Work on
Medieval and Early Modern Watermarks
S. C. Kaplan
Digitalizing Utopia: A Case Study of its Pedagogical Value in Historic
Studies
Tessa Morrison
Thine Enemy: Virtual Reality and Narrative Space in Medieval Representations
of Interpersonal Combat
Michael Ovens
Jennifer E. Boyle is Professor at Coastal Carolina University, USA. She has published books, chapters and articles on new media, perceptual technics and affect, transversal theory and film, embodiment, technoculture and sexuality. She also works on and collaborates in many digital and new media projects.
Helen J. Burgess is Associate Professor of English at North Carolina State University, USA. She is Editor of the online journal Hyperrhiz: New Media Cultures and Coeditor of Electric Press, a born-digital monograph series with Punctum Books. She works in electronic literature, digital humanities and digital rhetorics.