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Social-Behavioral Modeling for Complex Systems [Kõva köide]

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This volume describes frontiers in social-behavioral modeling for contexts as diverse as national security, health, and on-line social gaming. Recent scientific and technological advances have created exciting opportunities for such improvements. However, the book also identifies crucial scientific, ethical, and cultural challenges to be met if social-behavioral modeling is to achieve its potential. Doing so will require new methods, data sources, and technology. The volume discusses these, including those needed to achieve and maintain high standards of ethics and privacy. The result should be a new generation of modeling that will advance science and, separately, aid decision-making on major social and security-related subjects despite the myriad uncertainties and complexities of social phenomena. 

Intended to be relatively comprehensive in scope, the volume balances theory-driven, data-driven, and hybrid approaches. The latter may be rapidly iterative, as when artificial-intelligence methods are coupled with theory-driven insights to build models that are sound, comprehensible and usable in new situations.

With the intent of being a milestone document that sketches a research agenda for the next decade, the volume draws on the wisdom, ideas and suggestions of many noted researchers who draw in turn from anthropology, communications, complexity science, computer science, defense planning, economics, engineering, health systems, medicine, neuroscience, physics, political science, psychology, public policy and sociology. 

In brief, the volume discusses:

  • Cutting-edge challenges and opportunities in modeling for social and behavioral science
  • Special requirements for achieving high standards of privacy and ethics 
  • New approaches for developing theory while exploiting both empirical and computational data
  • Issues of reproducibility, communication, explanation, and validation
  • Special requirements for models intended to inform decision making about complex social systems
Foreword xxvii
List of Contributors xxxi
About the Editors xli
Part I: Introduction and Agenda 1(62)
1 Understanding and Improving the Human Condition: A Vision of the Future for Social-Behavioral Modeling
3(12)
Jonathan Pfautz
Paul K. Davis
Angela O'Mahony
Challenges
5(5)
Challenge One: The Complexity of Human Issues
5(1)
Challenge Two: Fragmentation
6(1)
Empirical Observation
6(1)
Empirical Experiments
7(1)
Generative Simulation
8(1)
Unification
9(1)
Challenge Three: Representations
9(1)
Challenge Four: Applications of Social-Behavioral Modeling
9(1)
About This Book
10(3)
Roadmap for the Book
11(2)
References
13(2)
2 Improving Social-Behavioral Modeling
15(34)
Paul K. Davis
Angela O'Mahony
Aspirations
15(2)
Vignette 1
15(1)
Vignette 2
16(1)
Classes of Challenge
17(1)
Inherent Challenges
17(3)
Individual Cognition and Behavior
17(1)
Social Systems as Complex Adaptive Systems (CAS)
18(1)
The Dynamic and Storytelling Character of People and Social Systems
19(1)
Wicked Problems
19(1)
Selected Specific Issues and the Need for Changed Practices
20(12)
Background on Fragmentation of SB Theories
20(1)
The Nature of Theory
20(1)
Similarities and Differences
21(3)
Rebalancing the Portfolio of Models and Methods
24(1)
Confronting Uncertainty
24(1)
Combination, Synthesis, and Integration
25(1)
Families of Multiresolution, Multiperspective Models
26(1)
Composability
27(1)
Connecting Theory with Evidence
28(1)
Rethinking Model Validity
28(1)
The Five Dimensions of Model Validity
28(1)
Assessing a Model's Validity in a Context
31(1)
Some General Criteria for Validation
32(1)
Strategy for Moving Ahead
32(7)
Tightening the Theory-Modeling-Experimentation Research Cycle
33(3)
Improving Theory and Related Modeling
36(3)
Social-Behavioral Laboratories
39(2)
Conclusions
41(1)
Acknowledgments
42(1)
References
42(7)
3 Ethical and Privacy Issues in Social-Behavioral Research
49(14)
Rebecca Balebako
Angela O'Mahony
Paul K. Davis
Osonde Osoba
Improved Notice and Choice
50(2)
Diagnosis
50(1)
Prescriptions
51(1)
Usable and Accurate Access Control
52(1)
Diagnosis
52(1)
Prescriptions
53(1)
Anonymization
53(2)
Diagnosis
53(1)
Prescriptions
54(1)
Avoiding Harms by Validating Algorithms and Auditing Use
55(1)
Diagnosis
55(1)
Prescriptions
55(1)
Challenge and Redress
56(1)
Diagnosis
56(1)
Prescriptions
56(1)
Deterrence of Abuse
57(1)
Diagnosis
57(1)
Prescriptions
57(1)
And Finally Thinking Bigger About What Is Possible
58(1)
References
59(4)
Part II: Foundations of Social-Behavioral Science 63(216)
4 Building on Social Science: Theoretic Foundations for Modelers
65(36)
Benjamin Nyblade
Angela O'Mahony
Katharine Sieck
Background
65(1)
Atomistic Theories of Individual Behavior
66(9)
The Belief-Desire Model
66(3)
Desires
69(2)
Beliefs
71(1)
Cognition
72(2)
Alternative Atomistic Theories of Individual Behavior
74(1)
Social Theories of Individual Behavior
75(5)
Norms
75(1)
Descriptive Norms
76(1)
Norms as Social Expectation
77(1)
Norms as Moral and Ethical Obligations
78(1)
The Relationship between Normative and Rationalist Explanations of Behavior
79(1)
Theories of Interaction
80(8)
From Individual Behavior to Social Interaction
80(1)
Social Dilemmas and Collective Decision-Making with Common Interests
81(2)
Bargaining over Conflicting Interests
83(1)
Social Interaction and the Dynamics of Beliefs
84(2)
Social Interaction and the Dynamics of Identity and Culture
86(2)
From Theory to Data and Data to Models
88(4)
Building Models Based on Social Scientific Theories
92(2)
Acknowledgments
94(1)
References
94(7)
5 How Big and How Certain? A New Approach to Defining Levels of Analysis for Modeling Social Science Topics
101(20)
Matthew E. Brashears
Introduction
101(1)
Traditional Conceptions of Levels of Analysis
102(2)
Incompleteness of Levels of Analysis
104(3)
Constancy as the Missing Piece
107(4)
Putting It Together
111(2)
Implications for Modeling
113(3)
Conclusions
116(1)
Acknowledgments
116(1)
References
116(5)
6 Toward Generative Narrative Models of the Course and Resolution of Conflict
121(24)
Steven R. Corman
Scott W. Ruston
Hanghang Tong
Limitations of Current Conceptualizations of Narrative
122(3)
A Generative Modeling Framework
125(1)
Application to a Simple Narrative
126(4)
Real-World Applications
130(3)
Challenges and Future Research
133(2)
Analysis Challenges
133(1)
Scale Challenges
134(1)
Sensitivity Challenge
135(1)
Conclusion
135(2)
Acknowledgment
137(1)
Locations, Events, Actions, Participants, and Things in the Three Little Pigs
137(2)
Edges in the Three Little Pigs Graph
139(3)
References
142(3)
7 A Neural Network Model of Motivated Decision-Making in Everyday Social Behavior
145(18)
Stephen J. Read
Lynn C. Miller
Introduction
145(1)
Overview
146(1)
Constraint Satisfaction Processing
147(1)
Theoretical Background
147(4)
Motivational Systems
148(1)
Situations
149(1)
Interoceptive or Bodily State
150(1)
Wanting
150(1)
Competition Among Motives
151(1)
Motivation Changes Dynamically
151(1)
Neural Network Implementation
151(8)
General Processing in the Network
153(6)
Conclusion
159(1)
References
160(3)
8 Dealing with Culture as Inherited Information
163(24)
Luke J. Matthews
Galton's Problem as a Core Feature of Cultural Theory
163(4)
How to Correct for Treelike Inheritance of Traits Across Groups
167(6)
Early Attempts to Correct Galton's Problem
167(2)
More Recent Attempts to Correct Galton's Problem
169(4)
Example Applications
173(1)
Dealing with Nonindependence in Less Treelike Network Structures
173(5)
Determining Which Network Is Most Important for a Cultural Trait
174(2)
Correcting for Network Nonindependence When Testing Trait-Trait Correlations
176(1)
Example Applications
176(2)
Future Directions for Formal Modeling of Culture
178(3)
Improved Network Autoregression Implementations
178(1)
A Global Data Set of Expected Nonindependence to Solve Galton's Problem
179(1)
Better Collection of Behavioral Trait Variation Across Populations
180(1)
Acknowledgments
181(1)
References
181(6)
9 Social Media, Global Connections, and Information Environments: Building Complex Understandings of Multi-Actor Interactions
187(18)
Gene Cowherd
Daniel Lende
A New Setting of Hyperconnectivity
187(1)
The Information Environment
188(1)
Social Media in the Information Environment
189(1)
Integrative Approaches to Understanding Human Behavior
190(2)
Muddy the Waters
192(1)
Missing It
192(1)
Wag the Dog
192(1)
The Ethnographic Examples
192(10)
Muddying the Waters: The Case of Cassandra
193(3)
Missing It: The Case of SSgt Michaels
196(2)
Wag the Dog: The Case of Fedor the Troll
198(4)
Conclusion
202(2)
References
204(1)
10 Using Neuroimaging to Predict Behavior: An Overview with a Focus on the Moderating Role of Sociocultural Context
205(26)
Steven H. Tompson
Emily B. Falk
Danielle S. Bassett
Jean M. Vettel
Introduction
205(1)
The Brain-as-Predictor Approach
206(2)
Predicting Individual Behaviors
208(2)
Interpreting Associations Between Brain Activation and Behavior
210(1)
Predicting Aggregate Out-of-Sample Group Outcomes
211(3)
Predicting Social Interactions and Peer Influence
214(1)
Sociocultural Context
215(4)
Future Directions
219(2)
Conclusion
221(1)
References
222(9)
11 Social Models from Non-Human Systems
231(32)
Theodore P. Pavlic
Emergent Patterns in Groups of Behaviorally Flexible Individuals
232(7)
From Bird Motivations to Human Applications
234(1)
Game-Theoretic Model of Frequency-Dependent Tactic Choice
234(1)
Mathematical Model as Behavioral Microscope on Carefully Prepared Birds
235(2)
Transferable Insights from Behavioral Games to Human Groups
237(2)
Model Systems for Understanding Group Competition
239(7)
Social Spiders as Model Systems for Understanding Personality in Groups
240(2)
Ants as Model Systems for Understanding the Costs and Benefits of Specialization
242(2)
Personality and Specialization: From Nonhuman to Human Groups
244(2)
Information Dynamics in Tightly Integrated Groups
246(8)
Linear and Nonlinear Recruitment Dynamics
247(2)
Herd Behavior and Information Cascades in Ants
249(2)
From Ants to Human Decision Support Systems
251(1)
Additional Examples: Rationality and Memory
252(2)
Conclusions
254(1)
Acknowledgments
255(1)
References
255(8)
12 Moving Social-Behavioral Modeling Forward: Insights from Social Scientists
263(16)
Matthew Brashears
Melvin Konner
Christian Madsbjerg
Laura McNamara
Katharine Sieck
Why Do People Do What They Do?
264(1)
Everything Old Is New Again
264(3)
Behavior Is Social, Not Just Complex
267(3)
What is at Stake?
270(2)
Sensemaking
272(3)
Final Thoughts
275(1)
References
276(3)
Part III: Informing Models with Theory and Data 279(242)
13 Integrating Computational Modeling and Experiments: Toward a More Unified Theory of Social Influence
281(30)
Michael Gabbay
Introduction
281(2)
Social Influence Research
283(1)
Opinion Network Modeling
284(2)
Integrated Empirical and Computational Investigation of Group Polarization
286(13)
Group Polarization Theory
286(2)
Frame-Induced Polarization Theory
288(5)
Accept-Shift-Constrict Model of Opinion Dynamics
293(2)
Experiment and Results
295(4)
Integrated Approach
299(6)
Conclusion
305(2)
Acknowledgments
307(1)
References
308(3)
14 Combining Data-Driven and Theory-Driven Models for Causality Analysis in Sociocultural Systems
311(26)
Amy Sliva
Scott Neal Reilly
David Blumstein
Glenn Pierce
Introduction
311(1)
Understanding Causality
312(5)
Ensembles of Causal Models
317(4)
Case Studies: Integrating Data-Driven and Theory-Driven Ensembles
321(11)
Letting the Data Speak: Additive Noise Ensembles
321(1)
Choosing Data-Driven Approaches Using Theory
322(2)
Parameterizing Theory-Driven Models Using Data
324(5)
Theory and Data Dialogue
329(3)
Conclusions
332(1)
References
333(4)
15 Theory-Interpretable, Data-Driven Agent-Based Modeling
337(22)
William Rand
The Beauty and Challenge of Big Data
337(3)
A Proposed Unifying Principle for Big Data and Social Science
340(2)
Data-Driven Agent-Based Modeling
342(11)
Parameter Optimization
343(1)
News Consumption
345(1)
Urgent Diffusion
348(1)
Rule Induction
349(1)
Commuting Patterns
350(1)
Social Media Activity
351(2)
Conclusion and the Vision
353(1)
Acknowledgments
354(1)
References
355(4)
16 Bringing the Real World into the Experimental Lab: Technology-Enabling Transformative Designs
359(28)
Lynn C. Miller
Liyuan Wang
David C. Jeong
Traci K. Gillig
Understanding, Predicting, and Changing Behavior
359(1)
Social Domains of Interest
360(5)
Preventing Disease
360(1)
Harm Mitigation in Crises
361(1)
Terrorism Reduction and Lone Actors
362(3)
The SOLVE Approach
365(3)
Overview of SOLVE
365(1)
Shame Reduction as a Key Intervention
366(1)
Intelligent Agents in Games
367(1)
Generalizing Approach: Understanding and Changing Behavior Across Domains
367(1)
Experimental Designs for Real-World Simulations
368(3)
Standard Systematic Designs and Representative Designs: A Primer
368(1)
Systematic Representative Virtual Game Designs
369(1)
What Is a Default Control Condition?
370(1)
What Are Hooks and Experimental Alternatives?
370(1)
Creating Representative Designs for Virtual Games
371(4)
Measuring Occurrence of the Behavior of Interest (BoI) in Time
371(1)
Beyond the When of BoI: Identifying Challenges and Preconditions
372(1)
Creating a Sampling Frame of Challenges
372(1)
Coding/Structuring Sequences as in Everyday Life
372(2)
Naturally Covarying Factors/Cues in Situations
374(1)
Options Available in the Game
374(1)
Determining When and How Things Go Differently to Produce Riskier or Safer Choices
374(1)
More Detail Regarding Precipitating Cues
375(1)
Evaluations of the Effectiveness in Creating Representative Designs
375(1)
Default Control and Experimental Condition Alternatives
375(1)
Applications in Three Domains of Interest
375(1)
Conclusions
376(4)
References
380(7)
17 Online Games for Studying Human Behavior
387(20)
Kiran Lakkaraju
Laura Epifanovskaya
Mallory Stites
Josh Letchford
Jason Reinhardt
Jon Whetzel
Introduction
387(1)
Online Games and Massively Multiplayer Online Games for Research
388(2)
Where Is the Benefit?
390(1)
War Games and Data Gathering for Nuclear Deterrence Policy
390(3)
MMOG Data to Test International Relations Theory
393(10)
Analysis and Results
397(1)
Analysis 1: All Guilds, Full-Time Period
397(1)
Analysis 2: Large Guilds, Full-Time Period
398(1)
Large Guilds, Interwar Period
398(1)
Caveats
400(1)
Operationalizing MMOG Data
400(3)
Games as Experiments: The Future of Research
403(2)
Simplification
404(1)
Option Abundance
404(1)
Event Shaping
404(1)
Final Discussion
405(1)
Acknowledgments
405(1)
References
405(2)
18 Using Sociocultural Data from Online Gaming and Game Communities
407(36)
Sean Guarino
Leonard Eusebi
Bethany Bracken
Michael Jenkins
Introduction
407(2)
Characterizing Social Behavior in Gaming
409(3)
Game-Based Data Sources
412(10)
In-Game Data Sources
412(3)
Meta-Game Data Sources
415(3)
Asynchronous Community Data Sources
418(2)
Synchronous Community Data Sources (Streaming Sources)
420(2)
Case Studies of SBE Research in Game Environments
422(15)
Case Study 1: Extracting Player Behavior from League of Legends Data
422(4)
Case Study 2: Extracting Popularity Patterns from Hearthstone Community Data
426(6)
Case Study 3: Investigating Linguistic Indicators of Subcultures in Twitch
432(5)
Conclusions and Future Recommendations
437(1)
Acknowledgments
438(1)
References
438(5)
19 An Artificial Intelligence/Machine Learning Perspective on Social Simulation: New Data and New Challenges
443(34)
Osonde Osoba
Paul K. Davis
Objectives and Background
443(1)
Relevant Advances
443(11)
Overview
443(2)
Advances in Data Infrastructure
445(1)
New Sources
445(1)
Evaluating the Data Ecosystem
447(1)
Trends
448(1)
Advances in AI/ML
449(1)
Deep Learning
449(1)
Natural Language Processing (NLP)
450(1)
Adversarial Training for Unsupervised Learning
451(1)
Reinforcement Learning
452(1)
Emulating Human Biases and Bounded Rationality
453(1)
Trends
453(1)
Data and Theory for Behavioral Modeling and Simulation
454(16)
Prefacing Comments on Fundamentals
454(1)
For Want of Good Theory...
455(1)
The Scope of Theory and Laws for Behavioral Models
456(3)
The Scope of Data for Behavioral Models
459(1)
Bridging the Theory-Data Gap
460(1)
Initial Observations
460(1)
Example 1: Modeling Belief Transmission: Memes and Related Issues at the Micro Level
461(1)
Example 2: Static Factor-Tree Modeling of Public Support for Terrorism
465(5)
Evaluating the PSOT Models
470(1)
Conclusion and Highlights
470(2)
Acknowledgments
472(1)
References
472(5)
20 Social Media Signal Processing
477(18)
Prasanna Giridhar
Tarek Abdelzaher
Social Media as a Signal Modality
477(2)
Interdisciplinary Foundations: Sensors, Information, and Optimal Estimation
479(2)
Event Detection and Demultiplexing on the Social Channel
481(11)
Filtering Misinformation
484(3)
Human Bias, Opinions, and Polarization
487(1)
Modeling Signal Propagation
487(1)
Opinion Separation and Polarization Detection
489(1)
Online Tools
490(2)
Conclusions
492(1)
Acknowledgment
492(1)
References
492(3)
21 Evaluation and Validation Approaches for Simulation of Social Behavior: Challenges and Opportunities
495(26)
Emily Saldanha
Leslie M. Blaha
Arun V. Sathanur
Nathan Hodas
Svitlana Volkova
Mark Greaves
Overview
495(3)
Broad Observations
495(2)
Online Communication in Particular: A Valuable Venue for Validation
497(1)
Simulation Validation
498(1)
Simulation Evaluation: Current Practices
499(1)
Measurements, Metrics, and Their Limitations
500(7)
Lack of Common Standards
501(1)
Selection of Appropriate Measurements and Metrics
502(1)
Correlations, Causation, and Transfer Entropy
503(1)
Initial Conditions and Model Assumptions
504(1)
Uncertainty
505(1)
Generalizability
506(1)
Interpretation
506(1)
Proposed Evaluation Approach
507(8)
Considering the Goal of the Simulation
507(1)
Data
508(2)
Modeling Assumptions and Specifications
510(1)
Measurements
511(1)
Metrics
512(1)
Distributional
512(1)
Rankings
512(1)
One to One
512(1)
Evaluation Procedures
513(1)
Interpretation
514(1)
Conclusions
515(1)
References
515(6)
Part IV: Innovations in Modeling 521(268)
22 The Agent-Based Model Canvas: A Modeling Lingua Franca for Computational Social Science
523(22)
Ivan Garibay
Chathika Gunaratne
Niloofar Yousefi
Steve Scheinert
Introduction
523(4)
The Stakeholders
524(1)
Need for a Lingua Franca
525(1)
The Agent-Based Model Canvas
526(1)
The Language Gap
527(3)
The Modelers
527(1)
Social Scientific Languages in CSS
528(1)
Data Analysis Languages
529(1)
A Comparison of Existing Languages
530(1)
The Agent-Based Model Canvas
530(10)
From Theory to Hypothesis: Human-Aided Data-Driven Hypothesis Building
532(1)
From Hypothesis to Model: Data-Driven Calibration and Model Discovery
533(2)
Two Application Examples
535(1)
Schelling's Segregation Model
535(1)
Artificial Anasazi
537(3)
Conclusion
540(1)
References
541(4)
23 Representing Socio-Behavioral Understanding with Models
545(24)
Andreas Tolk
Christopher G. Glazner
Introduction
545(1)
Philosophical Foundations
546(9)
Modeling in Support of Scientific Work
546(2)
Epistemological Constraints for Computational Science
548(3)
Multi-, Inter-, and Transdisciplinary Research
551(4)
Simulation and Modeling Approaches for Computational Social Scientists
555(7)
Simulation OF Social Systems
556(1)
Simulation of Social Systems from the Top Down
557(1)
Simulation of Social Systems from the Bottom Up
558(3)
Simulation FOR Social Systems
561(1)
The Way Forward
562(1)
Acknowledgment
563(1)
Disclaimer
563(1)
References
564(5)
24 Toward Self-Aware Models as Cognitive Adaptive Instruments for Social and Behavioral Modeling
569(18)
Levent Yilmaz
Introduction
569(2)
Perspective and Challenges
571(4)
Models as Dynamic Data and Theory-Driven Mediating Instruments
571(1)
Challenges
572(1)
Model Abstractions
573(1)
Cognitive Assistance in Modeling
573(2)
A Generic Architecture for Models as Cognitive Autonomous Agents
575(3)
The Mediation Process
578(3)
Search Model Space
579(1)
Search Experiment Space
580(1)
Evaluate Evidence
580(1)
Coherence-Driven Cognitive Model of Mediation
581(3)
Conclusions
584(1)
References
585(2)
25 Causal Modeling with Feedback Fuzzy Cognitive Maps
587(30)
Osonde Osoba
Bart Kosko
Introduction
587(1)
Overview of Fuzzy Cognitive Maps for Causal Modeling
588(4)
Fuzz
589(1)
Comparison with Other Methods
589(2)
Inference with FCMs
591(1)
Combining Causal Knowledge: Averaging Edge Matrices
592(2)
Learning FCM Causal Edges
594(3)
FCM Example: Public Support for Insurgency and Terrorism
597(6)
US-China Relations: An FCM of Allison's Thucydides Trap
603(8)
Conclusion
611(1)
References
612(5)
26 Simulation Analytics for Social and Behavioral Modeling
617(16)
Samarth Swarup
Achla Marathe
Madhav V. Marathe
Christopher L. Barrett
Introduction
617(2)
What Are Behaviors?
619(5)
Simulation Analytics for Social and Behavioral Modeling
624(4)
Identifying Causal Connections Between Behaviors and Outcomes
625(3)
Conclusion
628(2)
Acknowledgments
630(1)
References
630(3)
27 Using Agent-Based Models to Understand Health-Related Social Norms
633(22)
Gita Sukthankar
Rahmatollah Beheshti
Introduction
633(1)
Related Work
634(1)
Lightweight Normative Architecture (LNA)
634(1)
Cognitive Social Learners (CSL) Architecture
635(4)
Belief, Desire, and Intention
635(1)
Game-Theoretic Interaction
636(1)
Norm Recognition Using RL
637(1)
Norms
637(2)
Smoking Model
639(2)
Personal
639(1)
Social
640(1)
Environmental
640(1)
Agent-Based Model
641(4)
LNA Setup
642(2)
CSL Setup
644(1)
Data
645(1)
Experiments
646(6)
Results
647(5)
Discussion
652(1)
Conclusion
652(1)
Acknowledgments
652(1)
References
652(3)
28 Lessons from a Project on Agent-Based Modeling
655(18)
Mirsad Hadzikadic
Joseph Whitmeyer
Introduction
655(1)
ACSES
656(5)
The Social Theories
657(4)
The Adaptation Theories
661(1)
Summary
661(1)
Verification and Validation
661(4)
Verification
663(1)
Validation
664(1)
Self-Organization and Emergence
665(3)
Definition
665(1)
Practice
666(2)
Trust
668(1)
Summary
669(1)
References
670(3)
29 Modeling Social and Spatial Behavior in Built Environments: Current Methods and Future Directions
673(24)
Davide Schaumann
Mubbasir Kapadia
Introduction
673(2)
Simulating Human Behavior-A Review
675(3)
System Dynamics
675(1)
Process-Driven Models
676(1)
Flow-Based Models
677(1)
Particle-Based Models
677(1)
Multi-Agent Systems
677(1)
Modeling Social and Spatial Behavior with MAS
678(7)
Modeling Spaces
678(1)
Graph-Based Approaches
679(1)
Navigation Meshes
680(1)
Grid-Based Approaches
680(1)
Semantics and Affordances
680(1)
Modeling Actors
680(1)
Profiles
681(1)
Perceptual and Cognitive Abilities
681(1)
Modeling Activities
681(1)
Navigation
682(1)
Precomputed Roadmaps
682(1)
Reactive Planning Approaches
682(1)
Predictive Planning Approaches
682(1)
Decision-Making
682(1)
Behavior Authoring
683(1)
Centralized Scheduling Systems
683(1)
Event-Centric Approaches
684(1)
Event Management Systems
684(1)
Discussion and Future Directions
685(2)
Creating Heterogeneous Agents
685(1)
Improving Agents' Multi-Modal Perception and Cognition
685(1)
Using Human Behavior Simulation as a Decision-Support System in Architectural Design
686(1)
Acknowledgments
687(1)
References
687(10)
30 Multi-Scale Resolution of Human Social Systems: A Synergistic Paradigm for Simulating Minds and Society
697(14)
Mark G. Orr
Introduction
697(2)
The Reciprocal Constraints Paradigm
699(7)
Applying the Reciprocal Constraints Paradigm
701(1)
Single-Scale Approaches
701(1)
Multi-scale Approaches
703(3)
Discussion
706(2)
Acknowledgments
708(1)
References
708(3)
31 Multi-formalism Modeling of Complex Social-Behavioral Systems
711(30)
Marco Gribaudo
Mauro Iacono
Alexander H. Levis
Prologue
711(2)
Introduction
713(5)
Social Entity or Granularity
716(1)
Time
716(1)
Scope of Problem
717(1)
On Multi-formalism
718(1)
Issues in Multi-formalism Modeling and Use
719(15)
The Physical Layer and the Syntactic Layer
719(2)
The Semantic Layer
721(8)
The Workflow Layer
729(5)
Issues in Multi-formalism Modeling and Simulation
734(2)
The Representation Problem: Information Consistency, Representability, and Sharing
734(1)
The Simulation Level: Process Representation and Enactment
735(1)
The Results Level: Local and Global Results Representation, Traceability, Handling, and Reuse of Intermediate Results
735(1)
Conclusions
736(1)
Epilogue
736(1)
References
737(4)
32 Social-Behavioral Simulation: Key Challenges
741(12)
Kathleen M. Carley
Introduction
741(1)
Key Communication Challenges
742(1)
Key Scientific Challenges
743(5)
Toward a New Science of Validation
748(1)
Conclusion
749(1)
References
750(3)
33 Panel Discussion: Moving Social-Behavioral Modeling Forward
753(36)
Angela O'Mahony
Paul K. Davis
Scott Appling
Matthew E. Brashears
Erica Briscoe
Kathleen M. Carley
Joshua M. Epstein
Luke J. Matthews
Theodore P. Pavlic
William Rand
Scott Neal Reilly
William B. Rouse
Samarth Swarup
Andreas Tolk
Raffaele Vardavas
Levent Yilmaz
Simulation and Emergence
754(11)
Andreas Tolk: Epistemological, Not Ontological Emergence
755(1)
Kathleen M. Carley: Emergence Does Not Happen Magically in Simulations or the Real World
756(1)
Joshua M. Epstein: Of Course, Emergent Phenomena Are Baked into Computer Models
757(1)
Levent Yilmaz: Emergent Behavior May Have a Higher-Level Ontology
758(1)
Samarth Swarup: The Promise of Clever Agents for True Emergence in Simulations
759(1)
Luke J. Matthews: Examples of True Emergence in Current Agent-Based Models
760(1)
Raffaele Vardavas: Importance of Nonlinearity for Emergence
761(1)
Bill Rand: The Difficulty in Simulating Emergence
761(1)
Paul K. Davis: Reproducing Emergence Through Simulation Is a Valuable Hard Problem to Tackle
762(1)
Scott Neal Reilly: Simulations Can Explore How Emergent Behavior Might Occur
762(1)
Ted Pavlic: Simulaions Can Serve as Existential Witnesses for Emergent Phenomena
763(2)
Relating Models Across Levels
765(11)
Matthew E. Brashears: Interpretation Is Crucial in Cross-Level Modeling
766(3)
Erica Briscoe and Scott Appling: Multi-Scale Modeling Can Exploit Both Data-and Theory-Driven Insights 768 Scott Neal Reilly: A Combination of Theory-Driven and
Data-Driven Inquiry Is Best
769(1)
Corey Lofdahl: Decomposition Is Sometimes Necessary But Creates Issues
769(2)
Ted Pavlic: Detailed Models Are Only Sometimes Desirable 770 William B. Rouse: Top-Down or Bottom-Up Modeling Serve Different Purposes
771(1)
Paul K. Davis: Aggregation and Disaggregation Functions Need To Be Contextual
772(1)
Raffaele Vardavas: Bottom-Up Modeling Need Not Be All or Nothing
772(1)
Kent Myers: Meso-Modeling Is a Good Fit for Addressing Concrete Human Problems
773(1)
Levent Yilmaz: Improved Development of Hybrid Models Is Possible
774(1)
Kathleen M. Carley: Distinguishing Challenges of Multilevel and Hybrid Simulation
775(1)
Going Beyond Rational Actors
776(8)
Joshua M. Epstein: Inverse Generative Social Science-What Machine Learning Can Do for Agent-Based Modeling
779(1)
Raffaele Vardavas: Evidence-Based Models Need to be General Enough to be Realistic Under Alternative Specifications
780(1)
Kathleen M. Carley: Agent-Based Dynamic Network Models Produce More Realistic Agents
781(1)
Levent Yilmaz: Realistic Models Must Include Cognitive Biases and Limitations
781(1)
Scott Neal Reilly: High Degree Realism Entails Costs That May Not Be Outweighed by Their Benefits
782(1)
Ted Pavlic: With Additional Realism Comes Additional Liability
782(2)
References
784(5)
Part V: Models for Decision-Makers 789(138)
34 Human-Centered Design of Model-Based Decision Support for Policy and Investment Decisions
791(18)
William B. Rouse
Introduction
791(1)
Modeler as User
792(1)
Modeler as Advisor
792(1)
Modeler as Facilitator
793(4)
Modeler as Integrator
797(2)
Modeler as Explorer
799(1)
Validating Models
800(1)
Modeling Lessons Learned
801(3)
Observations on Problem-Solving
804(2)
Starting Assumptions
804(1)
Framing Problems
804(1)
Implementing Solutions
805(1)
Conclusions
806(1)
References
807(2)
35 A Complex Systems Approach for Understanding the Effect of Policy and Management Interventions on Health System Performance
809(24)
Jason Thompson
Rod McClure
Andrea de Silva
Introduction
809(2)
Understanding Health System Performance
811(2)
Method
813(2)
Patients
813(1)
Rehabilitation Coordinators
814(1)
Physical and Mental Health Treatment Services
814(1)
Plaintiff Solicitors
815(1)
Model Narrative
815(2)
Seeking Treatment Service Approval from the Health System
815(1)
Seeking Healthcare Services
815(1)
Exiting the Health System
816(1)
Policy Scenario Simulation
817(1)
Results
817(7)
Discussion
824(2)
Conclusions
826(1)
References
827(6)
36 Modeling Information and Gray Zone Operations
833(16)
Corey Lofdahl
Introduction
833(2)
The Technological Transformation of War: Counterintuitive Consequences
835(3)
China
835(1)
Russia
836(2)
Modeling Information Operations: Representing Complexity
838(4)
Modeling Gray Zone Operations: Extending Analytic Capability
842(3)
Conclusion
845(2)
References
847(2)
37 Homo Narratus (The Storytelling Species): The Challenge (and Importance) of Modeling Narrative in Human Understanding
849(16)
Christopher Paul
The Challenge
849(1)
What Are Narratives?
850(1)
What Is Important About Narratives?
851(5)
People Use Narratives to Make Sense of the World
851(2)
Compelling Narratives Have Consistency, Familiarity, and Proof
853(1)
Narratives Already Exist and Cannot Always Be Changed or Replaced
853(3)
What Can Commands Try to Accomplish with Narratives in Support of Operations?
856(1)
Moving Forward in Fighting Against, with, and Through Narrative in Support of Operations
857(4)
Three Kinds of Narrative
857(2)
Developing a Command's Mission Narrative
859(1)
Developing a Command's External Narrative
859(1)
Developing and Promoting Desired Narratives Among Relevant Audiences
860(1)
Conclusion: Seek Modeling and Simulation Improvements That Will Enable Training and Experience with Narrative
861(1)
References
862(3)
38 Aligning Behavior with Desired Outcomes: Lessons for Government Policy from the Marketing World
865(20)
Katharine Sieck
Technique 1: Identify the Human Problem
867(2)
Technique 2: Rethinking Quantitative Data
869(7)
Technique 3: Rethinking Qualitative Research
876(6)
Summary
882(1)
References
882(3)
39 Future Social Science That Matters for Statecraft
885(14)
Kent C. Myers
Perspective
885(1)
Recent Observations
885(2)
Interactions with the Intelligence Community
887(1)
Phronetic Social Science
888(3)
Cognitive Domain
891(2)
Reflexive Processes
893(2)
Conclusion
895(1)
References
896(3)
40 Lessons on Decision Aiding for Social-Behavioral Modeling
899(28)
Paul K. Davis
Strategic Planning Is Not About Simply Predicting and Acting
899(2)
Characteristics Needed for Good Decision Aiding
901(17)
Systems Thinking for a Strategic View
902(1)
Concepts
902(1)
Examples
903(1)
Going Broad and Deep
904(1)
How Much Detail Is Needed?
904(1)
A Dilemma?
905(1)
Resolution of Dilemma
905(1)
Confronting Uncertainty and Disagreement
906(1)
Normal and Deep Uncertainty
907(1)
Exploring Uncertainty in Scenario Space
907(1)
Exploration Guided by the XLRM Framework
909(1)
The Nuts and Bolts of Coping with Dimensional Explosion
910(1)
Finding Strategy to Cope with Uncertainty
911(1)
Planning for Adaptiveness with a Portfolio of Capabilities
911(1)
Finding Adaptive Strategies by Minimizing Regret
917(1)
Planning Adaptive Pathways
918(1)
Implications for Social-Behavioral Modeling
918(3)
Acknowledgments
921(2)
References
923(4)
Index 927
Paul K. Davis, PhD, is a senior principal researcher at the RAND Corporation and a professor of policy analysis at the Pardee RAND Graduate School.

Angela O'Mahony, PhD, is a senior political scientist at the RAND Corporation and a professor at the Pardee RAND Graduate School.

Jonathan Pfautz, PhD, is a Program Manager at DARPA.