Muutke küpsiste eelistusi

Starting out with Visual C# 2010 2nd edition [Multiple-component retail product]

  • Formaat: Multiple-component retail product, 792 pages, kõrgus x laius x paksus: 277x217x28 mm, kaal: 1470 g, Contains 1 Paperback / softback and 1 CD-ROM
  • Ilmumisaeg: 21-Apr-2011
  • Kirjastus: Pearson
  • ISBN-10: 0132165457
  • ISBN-13: 9780132165457
  • Multiple-component retail product
  • Hind: 117,19 €*
  • * saadame teile pakkumise kasutatud raamatule, mille hind võib erineda kodulehel olevast hinnast
  • See raamat on trükist otsas, kuid me saadame teile pakkumise kasutatud raamatule.
  • Kogus:
  • Lisa ostukorvi
  • Tasuta tarne
  • Lisa soovinimekirja
  • Formaat: Multiple-component retail product, 792 pages, kõrgus x laius x paksus: 277x217x28 mm, kaal: 1470 g, Contains 1 Paperback / softback and 1 CD-ROM
  • Ilmumisaeg: 21-Apr-2011
  • Kirjastus: Pearson
  • ISBN-10: 0132165457
  • ISBN-13: 9780132165457
In Starting Out With Visual C# 2010, Gaddis makes a very detailed and evenly-paced presentation of both programming and C# syntax concepts so all readers will be able to follow along. His GUI-based approach to teaching C# will resonate with students in CS, IT, and CIS courses.

Tony Gaddiss accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the Visual C# programming language by presenting all the details needed to understand the how and the whybut never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs.
Preface xi
Chapter 1 Introduction to Computers and Programming
1(52)
1.1 Introduction
1(1)
1.2 Hardware and Software
2(5)
1.3 How Computers Store Data
7(4)
1.4 How a Program Works
11(7)
1.5 Graphical User Interfaces
18(3)
1.6 Objects
21(2)
1.7 The Program Development Process
23(4)
1.8 Getting Started with the Visual Studio Environment
27(26)
Tutorial 1-1 Starting Visual Studio and Setting Up the Environment
28(3)
Tutorial 1-2 Starting a New Visual C# Project
31(2)
Tutorial 1-3 Saving and Closing a Project
33(9)
Tutorial 1-4 Opening an Existing Project
42(2)
Tutorial 1-5 Getting Familiar with the Visual Studio Environment
44(1)
Key Terms
45(1)
Review Questions
46(5)
Programming Problems
51(2)
Chapter 2 Introduction to Visual C#
53(64)
2.1 Getting Started with Forms and Controls
53(9)
2.2 Creating the GUI for Your First Visual C# Application: The Hello World Application
62(5)
Tutorial 2-1 Creating the GUI for the Hello World Application
63(4)
2.3 Introduction to C# Code
67(10)
2.4 Writing Code for the Hello World Application
77(2)
Tutorial 2-2 Writing Code for the Hello World Application
77(2)
2.5 Label Controls
79(12)
Tutorial 2-3 Creating the Language Translator Application
88(3)
2.6 Making Sense of IntelliSense
91(1)
2.7 PictureBox Controls
92(11)
Tutorial 2-4 Creating the Flags Application
96(4)
Tutorial 2-5 Creating the Card Flip Application
100(3)
2.8 Comments, Blank Lines, and Indentation
103(3)
2.9 Writing the Code to Close an Application's Form
106(1)
2.10 Dealing with Syntax Errors
106(11)
Key Terms
108(1)
Review Questions
108(5)
Programming Problems
113(4)
Chapter 3 Processing Data
117(78)
3.1 Reading Input with TextBox Controls
117(2)
3.2 A First Look at Variables
119(12)
Tutorial 3.1 The Birth Date String Application
126(5)
3.3 Numeric Data Types and Variables
131(5)
3.4 Performing Calculations
136(5)
3.5 Inputting and Outputting Numeric Values
141(8)
Tutorial 3-2 Calculating Fuel Economy
146(3)
3.6 Formatting Numbers with the ToString Method
149(7)
Tutorial 3-3 Creating the Sale Price Calculator Application with Currency Formatting
152(4)
3.7 Simple Exception Handling
156(8)
Tutorial 3-4 Creating the Test Average Application with Exception Handling
160(4)
3.8 Using Named Constants
164(1)
3.9 Declaring Variables as Fields
165(8)
Tutorial 3-5 Creating the Change Counter Application
169(4)
3.10 Using the Math Class
173(2)
3.11 More GUI Details
175(20)
Key Terms
185(1)
Review Questions
185(5)
Programming Problems
190(5)
Chapter 4 Making Decisions
195(70)
4.1 Decision Structures and the if Statement
195(9)
Tutorial 4-1 Completing the Test Score Average Application
200(4)
4.2 The if-else Statement
204(6)
Tutorial 4-2 Completing the Payroll with Overtime Application
206(4)
4.3 Nested Decision Structures
210(11)
Tutorial 4-3 Completing the Loan Qualifier Application
212(9)
4.4 Logical Operators
221(5)
4.5 Bool Variables and Flags
226(1)
4.6 Comparing Strings
226(4)
4.7 Preventing Data Conversion Exceptions with the TryParse Methods
230(8)
Tutorial 4-4 Calculating Fuel Economy
235(3)
4.8 Input Validation
238(1)
4.9 Radio Buttons and Check Boxes
239(7)
Tutorial 4-5 Creating the Color Theme Application
244(2)
4.10 The switch Statement
246(3)
4.11 Introduction to List Boxes
249(16)
Tutorial 4-6 Creating the Time Zone Application
251(4)
Key Terms
255(1)
Review Questions
255(4)
Programming Problems
259(6)
Chapter 5 Loops, Files, and Random Numbers
265(72)
5.1 More About ListBoxes
265(2)
5.2 The while Loop
267(11)
Tutorial 5-1 Using a Loop to Calculate an Account Balance
271(3)
Tutorial 5-2 Enhancing the Ending Balance Application
274(4)
5.3 The++and -- operators
278(1)
5.4 The for Loop
279(8)
Tutorial 5-3 Using the for Loop
284(3)
5.5 The do-while
287(2)
5.6 Using Files for Data Storage
289(26)
Tutorial 5-4 Writing Data to a Text File
295(5)
Tutorial 5-5 Appending Data to the Friend.txt File
300(8)
Tutorial 5-6 Using a Loop to Read to the End of a File
308(4)
Tutorial 5-7 Calculating a Running Total
312(3)
5.7 The OpenFileDialog and SaveFileDialog Controls
315(6)
5.8 Random Numbers
321(5)
Tutorial 5-8 Simulating Coin Tosses
323(3)
5.9 The Load Event
326(11)
Tutorial 5-9 Creating a Load Event Handler
327(3)
Key Terms
330(1)
Review Questions
330(3)
Programming Problems
333(4)
Chapter 6 Modularizing Your Code with Methods
337(50)
6.1 Introduction to Methods
337(2)
6.2 Void Methods
339(8)
Tutorial 6-1 Creating and Calling Methods
343(4)
6.3 Passing Arguments to Methods
347(11)
Tutorial 6-2 Passing an Argument to a Method
350(8)
6.4 Passing Arguments by Reference
358(7)
Tutorial 6-3 Using an Output Parameter
361(4)
6.5 Value-Returning Methods
365(22)
Tutorial 6-4 Writing a Value-Returning Method
370(3)
Tutorial 6-5 Modularizing Input Validation with a Boolean Method
373(6)
Key Terms
379(1)
Review Questions
379(3)
Programming Problems
382(5)
Chapter 7 Arrays and Lists
387(76)
7.1 Value Types and Reference Types
387(3)
7.2 Array Basics
390(12)
Tutorial 7-1 Using an Array to Hold a List of Random Lottery Numbers
397(5)
7.3 Working with Files and Arrays
402(3)
7.4 Passing Arrays as Arguments to Methods
405(7)
7.5 Some Useful Array Algorithms
412(15)
Tutorial 7-2 Processing an Array
422(5)
7.6 Advanced Algorithms for Sorting and Searching Arrays
427(7)
7.7 Two-Dimensional Arrays
434(9)
Tutorial 7-3 Completing the Seating Chart Application
437(6)
7.8 Jagged Arrays
443(1)
7.9 The List Collection
444(19)
Tutorial 7-4 Completing the Test Score List Application
450(6)
Key Terms
456(1)
Review Questions and Exercises
456(3)
Programming Problems
459(4)
Chapter 8 More about Processing Data
463(72)
8.1 Introduction
463(1)
8.2 String and Character Processing
463(35)
Tutorial 8-1 Completing the Password Validation Application
469(13)
Tutorial 8-2 Completing the Telephone Format Application
482(4)
Tutorial 8-3 Completing the Telephone Unformat Application
486(7)
Tutorial 8-4 Completing the CSV Reader Application
493(5)
8.3 Structures
498(15)
Tutorial 8-5 Completing the Phonebook Application
507(6)
8.4 Enumerated Types
513(7)
Tutorial 8-6 Completing the Color Spectrum Application
516(4)
8.5 The ImageList Control
520(15)
Tutorial 8-7 Completing the Random Card Application
523(3)
Key Terms
526(1)
Review Questions
526(4)
Programming Problems
530(5)
Chapter 9 Classes and Multiform Projects
535(64)
9.1 Introduction to Classes
535(12)
Tutorial 9-1 Creating and Using the Coin Class
542(5)
9.2 Properties
547(8)
Tutorial 9-2 Creating and Using the CellPhone Class
550(5)
9.3 Parameterized Constructors and Overloading
555(7)
Tutorial 9-3 Creating and Using the BankAccount Class
556(6)
9.4 Storing Class Type Objects in Arrays and Lists
562(6)
Tutorial 9-4 Completing the Cell Phone Inventory Application
564(4)
9.5 Finding the Classes and Their Responsibilities in a Problem
568(8)
9.6 Creating Multiple Forms in a Project
576(23)
Tutorial 9-5 Creating an Application with Two Forms
581(4)
Tutorial 9-6 Accessing a Control on a Different Form
585(6)
Key Terms
591(1)
Review Questions
591(4)
Programming Problems
595(4)
Chapter 10 Inheritance and Polymorphism
599(40)
10.1 Inheritance
599(18)
Tutorial 10-1 Creating and Testing the SavingsAccount and CDAccount Classes
609(8)
10.2 Polymorphism
617(10)
Tutorial 10-2 Completing the Polymorphism Application
622(5)
10.3 Abstract Classes
627(12)
Tutorial 10-3 Completing the Computer Science Student Application
629(5)
Key Terms
634(1)
Review Questions
634(3)
Programming Problems
637(2)
Chapter 11 Databases
639(74)
11.1 Introduction to Database Management Systems
639(2)
11.2 Tables, Rows, and Columns
641(3)
11.3 Creating a Database in Visual Studio
644(8)
Tutorial 11-1 Starting the Phone Book Application and Creating the Phonelist.mdf Database
645(7)
11.4 The DataGridView Control
652(8)
Tutorial 11-2 Completing the Phone Book Application
653(7)
11.5 Connecting to an Existing Database and Using Details View Controls
660(10)
Tutorial 11-3 Creating the Products Application and Using a Details View
661(9)
11.6 More About Data-Bound Controls
670(12)
Tutorial 11-4 Creating the Product Lookup Application
674(2)
Tutorial 11-5 Creating the Multiform Products Application
676(6)
11.7 Selecting Data with the SQL Select Statement
682(31)
Tutorial 11-6 Creating the Product Queries Application
688(9)
Tutorial 11-7 Creating the Product Queries Application
697(5)
Tutorial 11-8 Creating the Product Search Application
702(5)
Key Terms
707(1)
Review Questions
707(4)
Programming Problems
711(2)
Appendix A C# Primitive Data Types 713(2)
Appendix B Additional User Interface Controls 715(20)
Appendix C ASCII/Unicode Characters 735(2)
Appendix D Answers to Checkpoint Questions 737(20)
Index 757
Tony Gaddis is the principal author of the Starting Out with series of textbooks. He has nearly two decades of experience teaching computer science courses, primarily at Haywood Community College. Tony is a highly acclaimed instructor who was previously selected as the North Carolina Community College Teacher of the Year, and has received the Teaching Excellence award from the National Institute for Staff and Organizational Development. The Starting Out with series includes introductory textbooks covering Programming Logic and Design, Alice, C++, Java, Microsoft Visual Basic, and Python.