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UX Strategy: How to Devise Innovative Digital Products That People Want [Pehme köide]

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  • Formaat: Paperback / softback, 312 pages, kõrgus x laius x paksus: 229x152x19 mm
  • Ilmumisaeg: 30-Jun-2015
  • Kirjastus: O'Reilly Media
  • ISBN-10: 1449372864
  • ISBN-13: 9781449372866
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  • Formaat: Paperback / softback, 312 pages, kõrgus x laius x paksus: 229x152x19 mm
  • Ilmumisaeg: 30-Jun-2015
  • Kirjastus: O'Reilly Media
  • ISBN-10: 1449372864
  • ISBN-13: 9781449372866
Teised raamatud teemal:

User experience (UX) strategy requires a careful blend of business strategy and UX design, but until now, there hasn’t been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight strategy tools and techniques to help you and your team craft innovative multi-device products that people like to use.

Whether you’re an entrepreneur, UX/UI designer, product manager, or part of an intrapreneurial team, this book teaches simple-to-advanced strategies that you can use in your work right away. Along with business cases, historical context, and real-world examples throughout, you’ll also gain different perspectives on the subject through interviews with top strategists.

  • Define and validate your target users through provisional personas and customer discovery techniques
  • Conduct competitive research and analysis to explore a crowded marketplace or an opportunity to create unique value
  • Focus your team on the primary utility and business model of your product by running structured experiments using prototypes
  • Devise UX funnels that increase customer engagement by mapping desired user actions to meaningful metrics
Foreword v
Preface vii
Chapter 1 What Is UX Strategy?
1(10)
Misinterpretations About UX Strategy
3(4)
So What the Hell Is UX Strategy?
7(1)
Why a UX Strategy Is Crucial
8(3)
Chapter 2 The Four Tenets of UX Strategy
11(26)
How I Discovered My UX Strategy Framework
12(23)
Tenet 1 Business Strategy
15(7)
Tenet 2 Value Innovation
22(5)
Tenet 3 Validated User Research
27(3)
Tenet 4 Killer UX Design
30(5)
Recap
35(2)
Chapter 3 Validating the Value Proposition
37(26)
The Blockbuster Value Proposition
38(2)
What Is a Value Proposition?
40(20)
Recap
60(3)
Chapter 4 Conducting Competitive Research
63(26)
Learning Lessons, the Hard Way
64(2)
Using the Competitive Analysis Matrix Tool
66(2)
Understanding the Meaning of Competition
68(20)
Recap
88(1)
Chapter 5 Conducting Competitive Analysis
89(28)
The Blockbuster Value Proposition, Part 2
90(2)
What Is an Analysis?
92(24)
Recap
116(1)
Chapter 6 Storyboarding Value Innovation
117(26)
Timing Really Is Everything
118(4)
Techniques for Value Innovation Discovery
122(17)
Business Models and Value Innovation
139(3)
Recap
142(1)
Chapter 7 Creating Prototypes for Experiments
143(32)
Giving It Your Best Shot
144(3)
How I Became an Experiment Addict
147(12)
Testing Product/Market Fit by Using Prototypes
159(15)
Recap
174(1)
Chapter 8 Conducting Guerrilla User Research
175(30)
Guerrilla User Research: Operation Silver Lake Cafe
176(4)
User Research versus Guerrilla User Research
180(24)
Recap
204(1)
Chapter 9 Designing for Conversion
205(32)
Seeding Growth Hackers
206(3)
Using the Funnel Matrix Tool
209(17)
Conducting Suspect Stage Experiments with Landing Pages
226(9)
Recap
235(2)
Chapter 10 Strategists in the Wild
237(44)
Holly North
238(10)
Peter Merholz
248(12)
Milana Sobol
260(9)
Geoff Katz
269(12)
Chapter 11 Denouement
281(6)
Index 287
Jaime Levy runs a UX strategy practice in Los Angeles called JLR Interactive. Her practice caters to clients who get "Lean" and want to leverage an innovative UX strategy to transform their business concepts into sustainable online products. Current/past clients include startups (TradeYa, iTivityKids, Omhu), ad/interactive agencies (Razorfish, CP+B, TBWA\Chiat\Day) and big corporations (Cisco Systems, Sony). My greatest strength is her combined knowledge of both business strategy and user experience design. She has been a part-time college professor and guest lecturer at numerous universities, including NYU ITP, Harvard Business School, USC, and Art Center of Pasadena. For the last three years she has taught an always-sold-out user experience design course at UCLA Extension. She has spoken at numerous conferences including MacWorld (as a keynote), SXSW Interactive, and the How Design Conference.