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Video Games: From Idea to Market [Pehme köide]

  • Formaat: Paperback / softback, 32 pages, kõrgus x laius: 229x178 mm, kaal: 95 g
  • Sari: Products: From Idea to Market
  • Ilmumisaeg: 01-Jan-2025
  • Kirjastus: Focus Readers
  • ISBN-13: 9798889984375
  • Formaat: Paperback / softback, 32 pages, kõrgus x laius: 229x178 mm, kaal: 95 g
  • Sari: Products: From Idea to Market
  • Ilmumisaeg: 01-Jan-2025
  • Kirjastus: Focus Readers
  • ISBN-13: 9798889984375
"This book describes how companies come up with new video game ideas, create the video games, and advertise them to customers"-- Provided by publisher.

This informative book introduces readers to video game production. The book describes how companies come up with new game ideas, produce the games, and advertise them to customers. This book also includes a "That's Amazing!" special feature, several "Did You Know?" facts, a table of contents, quiz questions, a glossary, additional resources, and an index. This Focus Readers book is at the Beacon level, aligned to reading levels of grades 2–3 and interest levels of grades 3–5.

This informative book introduces readers to video game production. The book describes how companies come up with new game ideas, produce the games, and advertise them to customers.

Arvustused

Young readers may wonder where their favorite products come from, and this series attempts to explain the product creation process. The books outline the process from the initial brainstorming to customer input, creation, transportation, and marketing. . . . An interesting endeavor. School Library Journal

Abby Doty is a writer, editor, and booklover from Minnesota.