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Virtual Reality and Augmented Reality: 17th EuroVR International Conference, EuroVR 2020, Valencia, Spain, November 2527, 2020, Proceedings 1st ed. 2020 [Pehme köide]

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  • Formaat: Paperback / softback, 254 pages, kõrgus x laius: 235x155 mm, kaal: 454 g, 7 Illustrations, black and white; XII, 254 p. 7 illus., 1 Paperback / softback
  • Sari: Lecture Notes in Computer Science 12499
  • Ilmumisaeg: 27-Oct-2020
  • Kirjastus: Springer Nature Switzerland AG
  • ISBN-10: 3030626547
  • ISBN-13: 9783030626549
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  • Formaat: Paperback / softback, 254 pages, kõrgus x laius: 235x155 mm, kaal: 454 g, 7 Illustrations, black and white; XII, 254 p. 7 illus., 1 Paperback / softback
  • Sari: Lecture Notes in Computer Science 12499
  • Ilmumisaeg: 27-Oct-2020
  • Kirjastus: Springer Nature Switzerland AG
  • ISBN-10: 3030626547
  • ISBN-13: 9783030626549
This book constitutes the refereed proceedings of the 17th International Conference on Virtual Reality and Augmented Reality, EuroVR 2020, held in Valencia, Spain, in November 2020.

The 12 full papers were carefully reviewed and selected from 35 submissions. The papers are organized in topical sections named: Perception, Cognition and Behaviour; Training, Teaching and Learning; Tracking and Rendering; and  Scientific Posters.

Efficient of social settings on proxemics during social interactions in
real and virtual conditions.- Influence of Dynamic Field of View Restrictions
on Rotation Gain Perception in Virtual Environments.- User Experience in
Collaborative Extended Reality: Overview Study.- Shopping with virtual
hands.- Psychophysical Effects of Experiencing Burning Hands in Augmented
Reality.- Integrating Virtual Reality in a Lab Based Learning Environment.- A
Virtual Reality Surgical Training System for Office Hysteroscopy with Haptic
Feedback: A Feasibility Study.- Semantic Modeling of Virtual Reality Training
Scenarios.- Exploiting Extended Reality Technologies for Educational
Microscopy.- Improved CNN-based Marker Labeling for Optical Hand Tracking.-
Volumetric Medical Data Visualization for Collaborative VR Environments.-
Viewing-direction Dependent Appearance Manipulation Based on Light-field
Feedback.- Holistic Quality Assessment of Mediated Immersive Multisensory
Social Communication.- Conversation with your Future Self about Nicotine
Dependence.- VR as a persuasive technology "in the wild". The effect of
immersive VR on intent to change towards water conservation.- Virtual Reality
Experiential Training for Individuals with Autism: The Airport Scenario.- A
machine learning tool to match 2D drawings and 3D objects category for
populating mockups in VR.- Performance Design Assistance by Projector-Camera
Feedback Simulation.