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Visualizing cityscapes of Classical antiquity: from early modern reconstruction drawings to digital 3D models: With a case study from the ancient town of Koroneia in Boeotia, Greece [Pehme köide]

  • Formaat: Paperback / softback, 332 pages, kõrgus x laius x paksus: 276x203x18 mm, kaal: 1100 g, Illustrated throughout in colour and black & white (100 colour plates)
  • Ilmumisaeg: 30-Apr-2018
  • Kirjastus: Archaeopress Access Archaeology
  • ISBN-10: 178491889X
  • ISBN-13: 9781784918897
  • Formaat: Paperback / softback, 332 pages, kõrgus x laius x paksus: 276x203x18 mm, kaal: 1100 g, Illustrated throughout in colour and black & white (100 colour plates)
  • Ilmumisaeg: 30-Apr-2018
  • Kirjastus: Archaeopress Access Archaeology
  • ISBN-10: 178491889X
  • ISBN-13: 9781784918897
The study presented here aims to make a practical contribution to a new understanding and use of digital 3D reconstructions in archaeology, namely as ‘laboratories’ to test hypotheses and visualize, evaluate and discuss multiple interpretations.

The amount of 3D modelling applications in archaeology has increased enourmously over the last decade. 3D recording techniques allow researchers to quickly and accurately document archaeological evidence, and 3D reconstructions have created new possibilities to communicate the results to a larger public. In this latter case, however, numerous scholars have expressed their concern regarding the ethics of such digital representations, since they give prominence to a crystallized image of the past and do not account for the complexity of the archaeological record. The study presented here aims to make a practical contribution to a new understanding and use of 3D reconstructions, namely as ‘laboratories’ to test hypotheses and visualize, evaluate and discuss alternative interpretations. In order to do so, an analysis of visual reconstructions of the early and late modern period is presented first, followed by a discussion of current applications of 3D digital reconstructions, with a special focus on cityscapes. Lastly, a practical implementation of a research-driven, intellectually transparent and GIS-based 3D reconstruction is proposed for the urban site of Koroneia, in Boeotia, Central Greece. Specifically, the methodology developed in this work uses tools that are employed in geo-design and modern urban planning in an innovative way, integrating GIS with a rule-based modelling approach. With a strong focus on the automation and iteration of the reconstruction process, our 3D visualization provides an intuitive insight into hidden relationships and associations among data, and allows the creation and evaluation of alternative reconstruction hypotheses.
List of Figures
v
Acknowledgements xiii
1 Introduction
1(5)
Chapter overview
3(3)
2 Reconstructing past cityscapes before the digital age: A view on Greek and Roman towns
6(43)
2.1 Introduction
6(1)
2.2 The 14th and 15th centuries
7(6)
2.3 The 16th century
13(11)
2.4 The 17th century
24(5)
2.5 The 18th century
29(5)
2.6 The 19th and 20th centuries
34(13)
2.7 Conclusions
47(2)
3 Three-dimensional visualizations in archaeology: An additional tool in the archaeologist's toolbox
49(39)
3.1 Introduction
49(4)
3.2 Creating computer-aided 3D models
53(7)
3.2.1 Manual 3D modelling
53(2)
3.2.2 Procedural modelling
55(5)
3.3 Interactive environment: virtual and augmented reality
60(7)
3.4 The scientific value of 3D reconstructions
67(17)
3.4.1 Rules for `intellectually transparent' 3D visualisations in archaeology
67(7)
3.4.2 3D reconstructions as analytical tools
74(3)
Visibility analysis in a 3D GIS
77(1)
Analysis of visibility and the use of space using computer graphics methods
78(2)
Simulation of lighting conditions
80(2)
Analysis of construction techniques and structural behaviour
82(1)
Simulation of acoustics
83(1)
Simulation of human behaviour
83(1)
3.5 Discussion
84(4)
4 The ancient town of Koroneia: Geographical context, historical background and synthesis of the preliminary results by the Boeotia survey
88(54)
4.1 Introduction
88(1)
4.2 Koroneia: Geographical context and historical background
88(9)
4.3 Previous research at Koroneia
97(8)
4.3.1 Attested cults during the Classical, Hellenistic and Roman times
101(2)
The temple of Athena Itonia
103(2)
4.4 Preliminary results of the `Ancient Cities of Boeotia' project
105(34)
4.4.1 Acropolis
112(1)
Architecture
112(3)
Pottery
115(1)
Stone finds
115(2)
Discussion
117(1)
4.4.2 Northern slope
118(1)
Architecture
118(2)
Pottery
120(1)
Stone finds
121(1)
Geophysics
121(1)
Water infrastructures
121(1)
Discussion
121(2)
4.4.3 Eastern slope
123(1)
Architecture
123(4)
Pottery
127(2)
Stone finds
129(1)
Geophysics
130(1)
Water infrastructures
131(1)
Discussion
131(3)
4.4.4 Southern slope
134(1)
Architecture
134(1)
Pottery
134(2)
Stone finds
136(1)
Geophysics
136(1)
Discussion
137(1)
4.3.5 Western slope
137(1)
Architecture
137(1)
Pottery
137(1)
Stone finds
138(1)
Discussion
139(1)
4.5 Conclusions
139(3)
5 The Graeco-Roman town as a physical entity: Sources for a comparison
142(83)
5.1 Introduction
142(2)
5.2 A brief overview of Greek town planning
144(13)
5.2.1 Archaic period (end of the 8th century -- 480 BC)
146(3)
5.2.2 Classical period (480 -- 323 BC)
149(1)
5.2.3 Hellenistic period (323 -- 31 BC)
150(3)
5.2.4 Roman period (31 BC -- ca. 330 AD)
153(1)
5.2.5 Late Antiquity (330 -- 650 AD)
154(3)
5.3 The topography of Graeco-Roman towns: changes and continuities from the Archaic Period to Late Antiquity
157(66)
5.3.1 Religious foci
158(12)
Sanctuaries: Diachronic case studies
170(4)
5.3.2 Agora
174(10)
5.3.3 Theatres
184(6)
5.3.4 Houses
190(2)
Archaic period
192(2)
Classical period
194(6)
Hellenistic period
200(4)
Roman period
204(3)
Late antiquity
207(2)
5.3.5 Training spaces
209(3)
5.3.6 Industrial spaces
212(4)
5.3.7 Urban fortifications
216(4)
5.3.8 Trees, groves and gardens
220(3)
5.4 Discussion
223(2)
6 Enhancing Koroneia's GIS survey data with the third dimension: A procedural modelling approach
225(49)
6.1 Introduction
225(2)
6.2 Workflow
227(24)
6.2.1 A rule-based 3D GIS of architectural survey data
230(1)
Interpretative visualization for intuitive insights into data clusters
230(2)
6.2.2 Reconstruction of the ancient terrain morphology and urban layout
232(1)
Map layers
233(3)
Street network
236(3)
6.2.3 Rule based modelling of Koroneia's 3D reconstruction
239(1)
Domestic architecture
240(2)
Agora
242(3)
Theatre
245(1)
Temple architecture
245(1)
City walls
245(4)
Slope dependency
249(1)
Level of Detail
250(1)
Sampling points on buildings' surfaces
251(1)
6.3 Results
251(13)
6.3.1 Visibility analysis in a 3D GIS
251(2)
6.3.2 Estimating number of houses and population figures
253(6)
6.3.4 Exporting procedurally modelled Koroneia
259(2)
Online publication
261(1)
Interactive navigation and Virtual Reality
261(3)
6.4 Discussion
264(6)
6.4.1 Koroneia's 3D reconstruction: Intellectual transparency and reusability
265(1)
6.4.2 Rule-based modelling: challenges and work-arounds
266(4)
6.5 Conclusions and future work
270(4)
7 Conclusions
274(6)
Bibliography 280(1)
Abbreviations 280(1)
Bibliographical references 280
CHIARA PICCOLI is an Italian archaeologist currently employed as a staff member of the Digital Archaeology Research group at the Faculty of Archaeology in Leiden, The Netherlands. Her expertise lies in the applications of 3D modelling techniques and 2D-3D GIS to visualize and analyse archaeological evidence. Her research interests include urban studies, visual studies, and the exploitation of digital tools and new technologies for documentation, visualization, analysis and dissemination. She has participated in several excavations and surveys in Italy, Greece and Morocco. Chiara holds a BA in Cultural Heritage (University of Trento), an MA in Greek and Roman Archaeology (University of Siena) and an MA in Book and Digital Media Studies (Leiden University). She received the Tiele-Stichting Thesis Prize 2011 for the best MA dissertation in the field of Book History in the Netherlands.