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Writing Games: Multicultural Case Studies of Academic Literacy Practices in Higher Education [Kõva köide]

  • Formaat: Hardback, 336 pages, kõrgus x laius: 229x152 mm, kaal: 589 g
  • Ilmumisaeg: 01-Apr-2002
  • Kirjastus: Routledge
  • ISBN-10: 080583530X
  • ISBN-13: 9780805835304
  • Formaat: Hardback, 336 pages, kõrgus x laius: 229x152 mm, kaal: 589 g
  • Ilmumisaeg: 01-Apr-2002
  • Kirjastus: Routledge
  • ISBN-10: 080583530X
  • ISBN-13: 9780805835304
This book explores how writers from several different cultures learn to write in their academic settings, and how their writing practices interact with and contribute to their evolving identities as students and professionals in academic environments in higher education.

Embedded in a theoretical framework of situated practice, the naturalistic case studies and literacy autobiographies include portrayals of undergraduate students and teachers, master's level students, doctoral students, young bilingual faculty, and established scholars, all of whom are struggling to understand their roles in ambiguously defined communities of academic writers.

In addition to the notion of situated practice, the other powerful concept used as an interpretive framework is captured by the metaphor of "games"--a metaphor designed to emphasize that the practice of academic writing is shaped but not dictated by rules and conventions; that writing games consist of the practice of playing, not the rules themselves; and that writers have choices about whether and how to play.

Focusing on people rather than experiments, numbers, and abstractions, this interdisciplinary work draws on concepts and methods from narrative inquiry, qualitative anthropology and sociology, and case studies of academic literacy in the field of composition and rhetoric. The style of the book is accessible and reader friendly, eschewing highly technical insider language without dismissing complex issues. It has a multicultural focus in the sense that the people portrayed are from a number of different cultures within and outside North America. It is also a multivocal work: the author positions herself as both an insider and outsider and takes on the different voices of each; other voices that appear are those of her case study participants, and published authors and their case study participants. It is the author's hope that readers will find multiple ways to connect their own experiences with those of the writers the book portrays.


First Published in 2002. Routledge is an imprint of Taylor & Francis, an informa company.

Arvustused

"Writing Games should be useful and interesting to a wide audience...Graduate students will be drawn to Casanave's insights into the intricate connections between their writing practices and departmental politics. Composition-rhetoric scholars will find useful models for the articulation of identity in the writing process and the role of reflection in that process. Those interested in cross-disciplinary study and learning community classes will find her examination of students' and teachers' approaches to writing tasks in a variety of disciplines illuminating." Journal of College Writing

"From Casanave's opening chapter discussing the books framework to her conclusion, the book is rich in insights about the nature of litercy practices among undergraduate students, Master's students, doctoral students, and faculty." Studies in Second Language Aquisition

"Writing Games is well worth reading for a number of reasons. Qualitative researchers will find Casanave's work compelling as she demonstrates that the results from case study research need not be localized to a particular study and can be interwoven to create convincing arguments and the ground for other case studies. Composition researchers and teachers will also find her work a corrective to the implied promise in some composition courses that the skills of academic writing can be conveyed in one or even several undergraduate courses. Finally, literacy researchers, especially those in English for Academic Purposes, will appreciate a study so grounded in the research as well as in data that focuses on the experiences of non-native speakers...I recommend Writing Games. It is a good academic read." Anthropology & Education Quarterly

"The many voices of Writing Games produce a rich, complex view of academic writing....The book succeeds in its goals. It demystifies much about the human experience of learning, writing, and life in the academy. At the same time, it expands the grounds for dialogic, practice-oriented accounts of academic writing and enculturation. It is a book that I greatly admire for all it has achieved." Paul Prior University of Illinois at Urbana-Champaign, From the Foreword

"I don't know of any other work that has attempted to pull together in one place so much research on literacy (from novice to expert) in higher education, analyze it in such a close and critically constructive way, and make it so highly accessible to readers....Readers will appreciate its depth and breadth of coverage and the remarkable clarity of the author's prose style. Casanave has obviously mastered the writing game herself." Diane Belcher Ohio State University

"I can imagine people picking up this book, reading different parts of it at different times, reflecting on it, seeing themselves in it, and understanding their own practices as students, teachers, teacher educators, and participants in various communities of academic literacy practices....This book definitely contributes significantly to various fields such as applied linguistics, composition studies, and literacy education...[ and] to the professional development of teachers and researchers of academic literacy." Paul Kei Matsuda University of New Hampshire

Foreword vii
Paul Prior
Preface xiii
Games and Frames: When writing is more than writing
1(34)
A Word on Frames
1(2)
Common Sense Beginnings
3(10)
Framing in the Voices of Others
13(16)
Assumptions: The End of the Beginning
29(2)
Case Study Methodology
31(4)
The Beginnings of Change: Learning and Teaching Undergraduate Academic Literacy Games
35(47)
Clueless
35(2)
Published Studies
37(16)
Case Study: Communities of Practice? Game Strategies in Two Teachers' EAP Classes in a Japanese University
53(25)
Chapter Reflections
78(4)
Stepping into the Profession: writing games in masters programs
82(52)
From Observer to Participant
82(2)
Published Studies
84(8)
Case Study: Five Masters Students Step Into the Second Language Education Profession
92(36)
Chapter Reflections
128(6)
Redefinning the Self: The Unsettling Doctoral Program Game
134(44)
From Clarity to Confusion
134(2)
Published Studies
136(13)
Case Study: Virginia: Not Her Kind of Game
149(27)
Chapter Reflections
176(2)
Juggling and Balancing Games of Bilingual Faculty
178(42)
Personal Reflections on Multilingualism
178(3)
Published Studies
181(10)
Case Study: The Juggling Games of Bilingual Faculty
191(25)
Chapter Reflections
216(4)
Bending The Rules
220(36)
Conforming and Resisting
220(5)
Published Studies
225(8)
Case Study: Author-Editor Games in the Construction of Unconventional Textual Identities
233(2)
The Authors
235(3)
Issues
238(16)
Chapter Reflections
254(2)
The Paradoxical Effort After Coherence in Academic Writing Games
256(24)
Games, Transitions, and Identity Revisited
260(5)
Effort After Coherence
265(14)
The End and the Continuation
279(1)
Appendices 280(11)
References 291(16)
Author Index 307(6)
Subject Index 313


Christine Pears Casanave