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Agile UX Storytelling: Crafting Stories for Better Software Development 1st ed. [Pehme köide]

  • Formaat: Paperback / softback, 144 pages, kõrgus x laius: 235x155 mm, kaal: 2642 g, 5 Illustrations, color; 48 Illustrations, black and white; XX, 144 p. 53 illus., 5 illus. in color., 1 Paperback / softback
  • Ilmumisaeg: 21-Aug-2017
  • Kirjastus: APress
  • ISBN-10: 1484229967
  • ISBN-13: 9781484229965
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  • Formaat: Paperback / softback, 144 pages, kõrgus x laius: 235x155 mm, kaal: 2642 g, 5 Illustrations, color; 48 Illustrations, black and white; XX, 144 p. 53 illus., 5 illus. in color., 1 Paperback / softback
  • Ilmumisaeg: 21-Aug-2017
  • Kirjastus: APress
  • ISBN-10: 1484229967
  • ISBN-13: 9781484229965
Learn how to use stories throughout the agile software development lifecycle. Through lessons and examples, Agile UX Storytelling demonstrates to product owners, customers, scrum masters, software developers, and designers how to craft stories to facilitate communication, identify problems and patterns, refine collaborative understanding, accelerate delivery, and communicate the business value of deliverables. Rebecca Baker applies the techniques of storytelling to all facets of the software development lifecycle—planning, requirements gathering, internal and external communication, design, and testing—and shows how to use stories to improve the delivery process.

What You'll Learn

• Craft stories to facilitate communication within the project team and with stakeholders
• Leverage stories to identify problems and patterns, accelerate delivery, and communicate business value
• Apply storytelling techniques to all stages of the SDLC
• Marshal user stories to focus requirements gathering and ensure a consistent message

Who This Book Is For

All SDLC and UX roles: product owners, customers, scrum masters, software developers, and UX designers

About the Author vii
About the Technical Reviewer ix
About the Illustrator xi
Acknowledgments xiii
Preface: Not Just Once Upon a Time xv
Chapter 1 A New Project
1(6)
Chapter 2 The Storyteller
7(10)
Chapter 3 The Plan
17(8)
Chapter 4 A Visit
25(10)
Chapter 5 Field Work
35(8)
Chapter 6 The Horror Stories
43(8)
Chapter 7 The Wreckage
51(6)
Chapter 8 The Balance
57(8)
Chapter 9 Problems
65(10)
Chapter 10 Personas and Journey Maps
75(6)
Chapter 11 Sharing the Research
81(10)
Chapter 12 Architecture
91(16)
Chapter 13 Problem-Solving
107(10)
Chapter 14 Revelations
117(10)
Chapter 15 MVP
127(6)
Chapter 16 The Bid
133(4)
Chapter 17 Epilogue: Finding a Happily Ever After
137
Rebecca Baker is a professional speaker and passionate storyteller with over 20 publications and 30 speaking engagements on topics ranging from information encapsulation to remote usability testing. A patent-holder with 20+ years of enterprise software experience, Rebecca is currently Senior Director of User Interaction Design and Research at the Active Network, where she instituted a story-based design approach to feature planning and development. She was formerly UX Design Director and Product Design Manager at CA Technologies. Rebecca received her BS in physics from the University of Houston and her PhD in Information Science from the University of North Texas. As a writer of both fiction and non-fiction, she believes that storytelling should not be relegated to fairy tales, but can work to make information more accessible, understandable, memorable, and actionable in every day work.