(Ilmumisaeg: 10-Oct-2024, Paperback / softback, Kirjastus: William Collins, ISBN-13: 9780008560133)
Bridges the gap between AI and neuroscience by telling the story of how the brain came to be. I found this book amazing Daniel Kahneman, Winner of the Nobel Prize in Economics and bestselling author of Thinking Fast & Slow...Loe edasi...
**AS SEEN ON BBC BREAKFAST** Will we ever truly understand our cosmic home? This is the story of the technologies that allow us to look up, to learn and to discover our place in the cosmos. An electrifying new history of the un...Loe edasi...
(Ilmumisaeg: 21-Nov-2023, Hardback, Kirjastus: University of Minnesota Press, ISBN-13: 9781517915391)
The Switch traces the rise of a technology that has transformed everyday life for billions of people: the binary switch. Chronicling its rapid growth since the mid-nineteenth century, Jason Puskar moves beyond a technical history to offer a cultural...Loe edasi...
(Ilmumisaeg: 21-Nov-2023, Paperback / softback, Kirjastus: University of Minnesota Press, ISBN-13: 9781517915407)
From the telegraph to the touchscreen, how the development of binary switching transformed everyday life and changed the shape of human agency The Switch traces the sudden rise of a technology that has transformed e...Loe edasi...
(Ilmumisaeg: 26-Oct-2023, Hardback, Kirjastus: William Collins, ISBN-13: 9780008560096)
saadame teile pakkumise kasutatud raamatule, mille hind võib erineda kodulehel olevast hinnast
Bridges the gap between AI and neuroscience by telling the story of how the brain came to be. I found this book amazing Daniel Kahneman, Winner of the Nobel Prize in Economics and bestselling author of Thinking Fast & Slow...Loe edasi...
This volume focuses on the depiction of women in video games set in historical periods or archaeological contexts, explores the tension between historical and archaeological accuracy and authenticity, examines portrayals of women in historical per...Loe edasi...
(Ilmumisaeg: 15-Jun-2023, Hardback, Kirjastus: Jonathan Cape Ltd, ISBN-13: 9781787333086)
Will we ever truly understand the universe? This is the story of the technologies that allow us to look up, to learn and to discover our place in the cosmos. An electrifying new history of the universe HANNAH FRY, author of Rutherford a...Loe edasi...
Sherry Turkle, William J. Clancey, Stefan Helmreich, Yanni Alexander Loukissas, Natasha Myers
Sari: Simplicity: Design, Technology, Business, Life
(Ilmumisaeg: 01-Nov-2022, Paperback / softback, Kirjastus: MIT Press, ISBN-13: 9780262546799)
How the simulation and visualization technologies so pervasive in science, engineering, and design have changed our way of seeing the world.Over the past twenty years, the technologies of simulation and visualization have changed our w...Loe edasi...
(Ilmumisaeg: 18-Jul-2022, Hardback, Kirjastus: De Gruyter Oldenbourg, ISBN-13: 9783110692259)
Ylva Grufstedt investigates the role of counterfactuals in uses of history through game designers and through digital strategy games. It discusses the content, form and perspectives that define different types of counterfactuals in the context of...Loe edasi...
(Ilmumisaeg: 06-Jun-2022, Hardback, Kirjastus: De Gruyter Oldenbourg, ISBN-13: 9783110724196)
This volume focuses on the depiction of women in video games set in historical periods or archaeological contexts, explores the tension between historical and archaeological accuracy and authenticity, examines portrayals of women in historical per...Loe edasi...
A defining fixture of our contemporary world, video games offer a rich spectrum of engagements with the past. Beyond a source of entertainment, video games are cultural expressions that support and influence social interactions. Games educate, bring...Loe edasi...
A defining fixture of our contemporary world, video games offer a rich spectrum of engagements with the past. Beyond a source of entertainment, video games are cultural expressions that support and influence social interactions. Games educate, bring...Loe edasi...
A History of Place in the Digital Age explores the history and impact of Geographic Information Systems (GIS) and related digital mapping technologies in humanities research. Providing a historical and methodological discussion of place i...Loe edasi...
Digital methods, media and platforms are playing an increasingly critical role in the formation and analysis of place in the contemporary world but to date. At the same time, the so-called ‘spatial turn’ in the Digital Humanities (and the humaniti...Loe edasi...
This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Throug...Loe edasi...
(Ilmumisaeg: 09-Mar-2018, Paperback / softback, Kirjastus: MIT Press, ISBN-13: 9780262535236)
How developments in science and technology may enable the emergence of purely digital minds -- intelligent machines equal to or greater in power than the human brain.What do computers, cells, and brains have in common? Computers are...Loe edasi...
In the past twenty years, we have seen the rise of digital effects cinema in which the human performer is entangled with animation, collaged with other performers, or inserted into perilous or fantastic situations and scenery. Making Believe sheds n...Loe edasi...