Can You Beat Churchill? reveals the elixir for student engagement in the humanities disciplines. So what is this elixir? It has various names: participatory history, reactive history, role-immersion history. As all these terms imply, it is a way to...Loe edasi...
Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined gam...Loe edasi...
(Ilmumisaeg: 30-Jul-2022, Paperback / softback, Kirjastus: The University of North Carolina Press, ISBN-13: 9781469670737)
Forest Diplomacy draws students into the colonial frontier, where Pennsylvania settlers and the Delaware Indians, or Lenape, are engaged in a vicious and destructive war. Using sources—including previous treaties, firsthand accounts of the war...Loe edasi...
This book features a mix of chapters in the field of gaming, playing and history, offering insights from both theoreticians and practitioners of gaming and history. Topics include gamification in history education and heritage or (mis)representati...Loe edasi...
The Routledge Handbook of Reenactment Studies provides the first overview of significant concepts within reenactment studies. The volume includes a co-authored critical introduction and a comprehensive compilation of key term...Loe edasi...
Can You Beat Churchill? reveals the elixir for student engagement in the humanities disciplines. So what is this elixir? It has various names: participatory history, reactive history, role-immersion history. As all these terms imply, it is a way to...Loe edasi...
(Ilmumisaeg: 15-Jun-2021, Hardback, Kirjastus: Cornell University Press, ISBN-13: 9781501755644)
How do you get students to engage in a historical episode or era? How do you bring the immediacy and contingency of history to life? Michael A. Barnhart shares the secret to his award-winning success in the classroom with Can You Beat Churchill...Loe edasi...
Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and...Loe edasi...
Classroom role-playing simulations bring the drama of politics to life and enrichtraditional learning by plunging students into the midst of historical or currentevents. Ben-Yehuda gives students and instructors the resources and con...Loe edasi...
Classroom role-playing simulations bring the drama of politics to life and enrich traditional learning by plunging students into the midst of historical or current events. Ben-Yehuda gives students and instructors the resources and confidence to emb...Loe edasi...
The Routledge Handbook of Reenactment Studies provides the first overview of significant concepts within reenactment studies. The volume includes a co-authored critical introduction and a comprehensive compilation of key term entries contri...Loe edasi...
This book aims to further a debate about aspects of playing and gaming in connection with history. Reaching out to academics, professionals and students alike, it pursues a dedicated interdisciplinary approach. Rather than only focusing on how p...Loe edasi...
Forest Diplomacy draws students into the colonial frontier, where Pennsylvania settlers and the Delaware Indians (or Lenâpé) are engaged in a vicious and destructive war. Using sourcesincluding previous treaties, firsthand accounts of the war, contr...Loe edasi...
This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Throug...Loe edasi...
This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. T...Loe edasi...
(Ilmumisaeg: 12-May-2014, Paperback / softback, Kirjastus: The University of Michigan Press, ISBN-13: 9780472052141)
At an ecopark in Mexico, tourists pretend to be illegal migrants, braving inhospitable terrain and the U.S. Border Patrol as they attempt to cross the border. At a living history museum in Indiana, daytime visitors return after dark to...Loe edasi...
(Ilmumisaeg: 12-May-2014, Hardback, Kirjastus: The University of Michigan Press, ISBN-13: 9780472072149)
At an ecopark in Mexico, tourists pretend to be illegal migrants, braving inhospitable terrain and the U.S. Border Patrol as they attempt to cross the border. At a living history museum in Indiana, daytime visitors return after dark to...Loe edasi...
saadame teile pakkumise kasutatud raamatule, mille hind võib erineda kodulehel olevast hinnast
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers...Loe edasi...
saadame teile pakkumise kasutatud raamatule, mille hind võib erineda kodulehel olevast hinnast
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers...Loe edasi...
saadame teile pakkumise kasutatud raamatule, mille hind võib erineda kodulehel olevast hinnast
Students are sure to get caught up in the drama that comes with sailing on the high seas.In this weeklong simulation, students discover what its like to embark on a voyage across the Atlantic Ocean as an explorer during the time of Christopher Colum...Loe edasi...