The struggle with balancing creative products that are innovative, technically feasible, and financially sound is one designers and web professionals go through every day. The Design Studio Method is a creative problem solving process that allows you to quickly generate ideas, evaluate them, and reach consensus, achieving that balancing act. Brian Sullivan's The Design Studio Method gives answers that you have been looking for, showing you how to be innovative and efficient without sacrificing quality and collaboration. This book simplifies the complicated method, explaining each step, each participant's involvement, and how to adapt the method to your needs.
The Design Studio Method provides step-by-step procedures to ensure your success. From illumination, to generation, to presentation, all the way to iteration, this book provides the road map you'll need to start generating innovate products.
Shows you how to involve all members of the creative processfrom clients to directorsso that everyone participates, critiques, and innovates.
Features real-world examples of Design Studio projects that highlight the successes of this method and ways to adapt it to your needs.
Includes a website that showcases videos covering each step of the method and other procedures that crop up along the way.
Arvustused
"This book has a strong how-to-do-it perspective; software application and Web designers can follow this page-by-page and be successful. The best part is the liberal illustrations with exactly the kind of sketches the book promotes." Rex Hartson, Professor Emeritus, Computer Science, Virginia Tech
Chapter 1: All about Design Studios
What is a Design Studio?
When Do You Do a Design Studio?
A Word of Caution
Other UX Sketching Methods
Sketchboarding
6-UP
RIPS
Summary and Tips
Chapter 2: Generating and Evaluating Ideas
Use Whole-Brain Thinking
Generate Ideas with Left-Brain
Evaluate Ideas with Right-Brain
Four Rules for Generating Ideas
Strive for Quantity
Defer Judgment (Positive and Negative)
Seek New Combinations
Use Your Imagination
Four Rules for Evaluating Ideas
Use Positive Judgment First
Consider Novelty
Stay Focused
Redirect, If Needed
Summary
Chapter 3: Steps in a Design Studio
Is a Design Studio Needed for Your Project?
Choose Participants
Assign Roles
Facilitator
Sketcher
Scribe
Determine What to Sketch
Sketch Initial Concepts
Evaluate Sketches
Vote on Best Sketches
Re-sketch or Mash-up
Debrief Meeting
Summary
Chapter 4: Making Sketches Presentable
Draw One Concept Per Page
Brian Sullivan is the Director of UX Testing and Research for Tonic3. In his practice, Brian is called upon to facilitate Design Studio Workshops, Brainstorming Sessions, Design Walkthroughs, UX Inspections, and Usability Testing. Brian is the founder of the Big Design Conference, where experts talk on design, usability, and strategy. Brian founded the Big Design Workshops series in 2009, where he teaches UX topics, such as Collaborative Sketching with Design Studios, UX Inspections, and a Usability Boot Camp. Brian is the President of the Dallas User Experience Professionals organization, which meets monthly in Dallas. Brian is a thought leader, who frequently speaks at industry events like SxSW Interactive, UXPA International, IA Summit, Boston UXPA, and Big Design Conference.