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Digital Mayhem 3D Machine Techniques: Where Inspiration, Techniques and Digital Art meet [Kõva köide]

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  • Formaat: Hardback, 222 pages, kõrgus x laius: 234x156 mm, kaal: 750 g, 592 Halftones, color
  • Ilmumisaeg: 27-Sep-2018
  • Kirjastus: Routledge
  • ISBN-10: 1138380881
  • ISBN-13: 9781138380882
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  • Formaat: Hardback, 222 pages, kõrgus x laius: 234x156 mm, kaal: 750 g, 592 Halftones, color
  • Ilmumisaeg: 27-Sep-2018
  • Kirjastus: Routledge
  • ISBN-10: 1138380881
  • ISBN-13: 9781138380882

Inspire your own creativity with Digital Mayhem 3D Machine Techniques. Compiled by Duncan Evans, founder of 3D Artist Magazine, this book is the next installment of the Digital Mayhem series. Explore, page after page, spectacular machine images created by the industry’s top talent.

With over 500 stunning images, Digital Mayhem 3D Machine Techniques is not your basic software manual. It is where technique and inspiration meet – a detailed and innovative guide to great machine images. Each chapter contains vibrant images and an explanation of the artist’s workflow, including a step-by-step tutorial to help you achieve similar results. From pre-viz to post production, this book takes you through the whole process of creating your very own machine masterpiece!

  • Get inside the minds of the artists with breakdown overviews and supporting imagery to explain what went into their piece.
  • Expand your digital canvas to include a variety of software techniques, tools and workflows.
  • Visit the companion website for additional resources to help you develop your machine technique skills.

 

Key Features

  • Tutorials and images are provided by artists who are from all regions of the world
  • Every image is coupled with a description of the artists' techniques and their problem solving solutions. 
  • Helps anyone develop time saving workflow tricks, apply software shortcuts, and keep abreast of industry trends
  • Each artist highlights a specific creative technique or design element, offering cutting-edge insight and technical know-how of digital masters
  • SECTION 1: PREVIZ FOR MACHINES

    CHAPTER 1: SOFTWARE CHOICES

    SECTION 2: MACHINE MASTERS AT WORK

    CHAPTER 2: CARS

    CHAPTER 3: INDUSTRIAL AND AGRICULTURAL

    CHAPTER 4: POWERED FLIGHT

    CHAPTER 5: MOTORBIKES

    CHAPTER 6: TRAINS AND TRAMS

    CHAPTER 7: GROUND-BASED MILITARY

    CHAPTER 8: NAUTICAL

    CHAPTER 9: STEAMPUNK

    CHAPTER 10: ROBOTS

    CHAPTER 11: SCI-FI VEHICLES

    CHAPTER 12: SCI-FI SPACESHIPS

    SECTON 3: POST PRODUCTION EDITING

    CHAPTER 13: Using Speed

    CHAPTER 14: Resources and Acknowledgements
    Duncan Evans is a journalist, author and photographer with a passion for 3D. He is the founder and former editor of 3D Artist Magazine, a leading UK magazine dedicated to the art of 3D and the talented people who make it, from enthusiasts to Hollywood studios. In addition to his work as a 3D Artist, Duncan has had a varied career as the Editor of The Official Paintshop Pro and Digital Photo User magazines. He is the author of over a dozen how-to books, and developer of short form and digital content for the Digital Art community. Evans is also the Editor of Digital Mayhem: 3D Landscape Techniques, which published in 2013.