This book explores data science in practice through an ethnographic study at a global marketing technology and research firm. The book shows that, while businesses have embraced data science methods to understand markets and co...Loe edasi...
In the ever-evolving digital landscape, the intersection of technology and gender empowerment presents a compelling opportunity for driving change, especially in developing countries. Tech Startups Driving Innovation: Empowering Women in Bangla...Loe edasi...
What if digital technology worked for the planet and people? This book proposes a future where ecological sustainability and social justice come first, applying degrowth ideas to rethink our digital lives and systems....Loe edasi...
(Ilmumisaeg: 29-May-2026, Hardback, Kirjastus: Bristol University Press, ISBN-13: 9781529252576)
What if digital technology worked for the planet and people? This book proposes a future where ecological sustainability and social justice come first, applying degrowth ideas to rethink our digital lives and systems....Loe edasi...
(Ilmumisaeg: 28-May-2026, Hardback, Kirjastus: Bristol University Press, ISBN-13: 9781529249491)
Creative industries are increasingly dominated by digital platforms, yet the distribution of value within these sectors, from music and video games to visual arts, remains deeply unequal. Recent examples include the remuneration of artists on stre...Loe edasi...
This book is a candid, practical, and inspiring look at building a sustainable, fulfilling career in game development. Drawing on over 20 years of experience – from some of the worlds most renowned game studios to small indie teams – Harvey Newma...Loe edasi...
This book is a candid, practical, and inspiring look at building a sustainable, fulfilling career in game development. Drawing on over twenty years of experience across AAA studios and indie teams, the book covers everything from breaking into the...Loe edasi...
This book investigates how women in Africa are being impacted by the fourth industrial revolution, which describes the twenty-first century proliferation of mobile internet, machine learning and artificial intelligence. This book will be of interest...Loe edasi...
The Untold Story of Steve Jobss Wilderness Years—and the Creation of a LegendIn 1985, Steve Jobs—the brilliant, volatile founder of Apple Computer—walked out of his companys headquarters, driven from the very corporation he had creat...Loe edasi...
(Ilmumisaeg: 19-May-2026, Hardback, Kirjastus: The Penguin Press, ISBN-13: 9780593832837)
“Poignant, maddening, and genuinely hilarious, How to Rule the World is to be devoured—and fast, before Stanford buys up and sets fire to every copy. (Talk about a burn book!)” —Mark Leibovich, #1 New York Times bestselling author of...Loe edasi...
Streaming Europe explores how global streaming services like Netflix, Disney+, and Amazon Prime Video have reshaped the audiovisual landscape across Europe. Since Netflix’s arrival in 2012, the European media environment has u...Loe edasi...
(Ilmumisaeg: 07-May-2026, Paperback / softback, Kirjastus: New Press, ISBN-13: 9798893850253)
From the former New York Times technology reporter, “an enlightening breakdown of how Silicon Valley billionaires have shifted the popular discourse in their favor” (Kirkus)—with a new introduction and fully updated chapters...Loe edasi...
Arcade Adventures tells the story of video game arcades, from the pioneering technology of the 1970s and the golden age of the 1980s, to the modern experiences of today....Loe edasi...
For readers of Walter Isaacsons Steve Jobs and Chris Millers Chip War, a riveting look at how Apple helped build Chinas dominance in electronics assembly and manufacturing only to find itself trapped in a relationship with an authoritarian state mak...Loe edasi...
The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people b...Loe edasi...
The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the...Loe edasi...