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Sensory Approach to STEAM Teaching and Learning: Materials-Based Units for Students K-6 [Pehme köide]

  • Formaat: Paperback / softback, 262 pages, kõrgus x laius: 254x178 mm, kaal: 453 g, 6 Tables, black and white; 244 Halftones, black and white; 244 Illustrations, black and white
  • Ilmumisaeg: 27-Apr-2023
  • Kirjastus: Routledge
  • ISBN-10: 1032269979
  • ISBN-13: 9781032269979
  • Formaat: Paperback / softback, 262 pages, kõrgus x laius: 254x178 mm, kaal: 453 g, 6 Tables, black and white; 244 Halftones, black and white; 244 Illustrations, black and white
  • Ilmumisaeg: 27-Apr-2023
  • Kirjastus: Routledge
  • ISBN-10: 1032269979
  • ISBN-13: 9781032269979

Did you know you have the power and the materials at your fingertips to facilitate the actual brain growth of students?

This book is a practical resource to engage K-6 students with STEAM content through their five senses: seeing, listening, touch/movement, smell and taste. It combines historical research, practical suggestions, and current practices on the stages of cognitive development and the brain’s physical response to emotion and novelty; to help you learn ways to transform ordinary lesson plans into novel and exciting opportunities for students to learn through instruction, exploration, inquiry, and discovery.

In addition to providing examples of sensory-rich unit plans, the authors take you through the step-by-step process on how to plan a thematic unit and break it down into daily seamless lesson plans that integrate science, technology, engineering, arts, and mathematics.

With 25 themed STEAM unit plans and activities based on national standards, up-to-date research on brain science, and real classroom experience, this book shows multiple ways to develop and deliver active multisensory activities and wow your students with sights and sounds as soon as they come through the door of your classroom.



This book offers a practical resource to help engage K-6 students in learning STEAM content through a sensory approach, by using their five senses. You’ll learn ways to change ordinary lesson plans into novel and exciting opportunities for students to learn through exploration, inquiry, and discovery.

List of Figures
x
Acknowledgments xvi
Author Biographies xvii
Introduction 1(4)
PART I The Role of the Senses in Teaching and Learning
5(56)
1 The Brain and Sensory Learning
7(15)
Introduction
7(1)
Rat and Human Brains
7(1)
How Sensory Experiences Affect the Brain
8(1)
Inside a Child's Head
9(2)
Putting It All Together
11(1)
Information Processed Through Each of the Five Senses
12(1)
Schema Theory
12(1)
Ways to Maximize Sensory Input
13(6)
Conclusion
19(1)
References
19(3)
2 Emotion and Serial Position Effects on Learning: Multisensory Sets and Closures
22(9)
Introduction
22(1)
The Wow Effect!
22(1)
Early Research on the Serial Effect on Learning
23(1)
Examples of Sets
24(2)
Examples of Closures
26(1)
Ways to Collect Materials
27(1)
Ways to Store Materials
28(1)
Conclusion
28(1)
References
28(2)
Children's Books
30(1)
3 The Role of the Five Senses in Vocabulary Building
31(10)
Introduction
31(1)
Essential Information About Vocabulary Instruction
31(1)
Preparation for Vocabulary Instruction
32(1)
Ways to Teach Vocabulary Through the Five Senses
33(1)
Visual Experiences
33(1)
Auditory Experiences
34(1)
Tactile-Kinesthetic Experiences
35(2)
Smell Experiences
37(1)
Taste Experiences
38(1)
Conclusion
38(1)
References
39(2)
4 Thematic Planning for Teaching and Learning through the Senses
41(20)
Introduction
41(1)
The Importance of Sensory Materials on Cognitive Development: An Historical Overview
42(2)
National and State Standards
44(6)
Nine-Step Thematic Unit Plans for STEAM Learning
50(5)
Conclusion
55(1)
References
56(5)
PART II Planning Sensory-Rich STEAM Unit Plans
61(196)
5 Rabbits and Hares
63(39)
Introduction
63(1)
Science Unit Plan > Biology and Physics
63(10)
Technology Unit Plan > Keywords, Starches, Graphs, and Spreadsheets
73(7)
Engineering Unit Plan > Mechanical Engineering
80(7)
Art Unit Plan > Visual, Music, and Drama
87(7)
Mathematics Unit Plan > Measurement, Data, and Statistics
94(8)
6 The Water Cycle
102(39)
Introduction
102(1)
Science Unit Plan > Chemistry and Physics
102(9)
Technology Unit Plan > Computer Operations, Searches, QR codes, and Game Templates
111(7)
Engineering Unit Plan > Civil Engineering
118(7)
Art Unit Plan > Visual Art and Drama
125(9)
Mathematics Unit Plan > Measurement, Data, and Statistics
134(7)
7 Nutrition and Health
141(35)
Introduction
141(1)
Science Unit Plan > Biology and Chemistry
141(6)
Technology Unit Plan > Search, Keywords, Avatar
147(7)
Engineering Unit Plan > Chemical Engineering
154(6)
Art Unit Plan > The Visual Arts
160(9)
Mathematics Unit Plan > Fractions, Percent, and Decimals
169(7)
8 Continental and Oceanic Landforms
176(40)
Introduction
176(1)
Science Unit Plan > Geology
176(10)
Technology Unit Plan > Search, Keywords, PowerPoint, Book, and Puzzle Making
186(7)
Engineering Unit Plan > Civil Engineering
193(7)
Art Unit Plan > Visual Arts
200(9)
Mathematics Unit Plan > Geometry
209(7)
9 Astronomy and Seasons
216(36)
Introduction
216(1)
Science Unit Plan > Physics
216(8)
Technology Unit Plan > Keywords, Word Documents, and Digital Pictures
224(7)
Engineering Unit Plan > Electrical Engineering
231(6)
Art Unit Plan > Music and Dance/Movement
237(10)
Mathematics Unit Plan > Rates
247(5)
10 Problems and Pitfalls Planning Multisensory STEAM Unit Plans
252(5)
Introduction
252(1)
First Steps
252(4)
Online Reference
256(1)
Index 257
Kerry P. Holmes is Professor Emerita of Elementary Education at the University of Mississippi, USA.

Jerilou J. Moore is Professor Emerita in the School of Education at the University of Mississippi, USA.

Stacy V. Holmes is Associate Professor Emeritus of Electrical Engineering at the University of Mississippi, USA.