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xiii | |
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xvii | |
Contributors |
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xix | |
Preface |
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xxi | |
Acknowledgments |
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xxv | |
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1 Social Media, Sociality, and Survey Research |
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1 | (34) |
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2 | (4) |
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6 | (1) |
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Social Networking Sites and Platforms |
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6 | (5) |
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8 | (1) |
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8 | (1) |
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9 | (1) |
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9 | (1) |
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9 | (1) |
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Other Social Networking Platforms and Functionalities |
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10 | (1) |
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Why Should Survey Researchers Be Interested in Social Media? |
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11 | (7) |
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The Current State of Survey Research |
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11 | (1) |
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11 | (2) |
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13 | (1) |
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The Coming Age of Ubiquity |
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14 | (3) |
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17 | (1) |
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Social Media Interaction: Next Wave (or Subwave)? |
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18 | (3) |
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Adding Social Media to the Survey Research Toolbox |
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21 | (1) |
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Toward Using the Concept of Sociality in Survey Research of the Future |
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22 | (4) |
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How Can Survey Researchers Use Social Media Data? |
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26 | (2) |
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28 | (7) |
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2 Sentiment Analysis: Providing Categorical Insight into Unstructured Textual Data |
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35 | (26) |
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Describing Emotional or Subjective Feeling in Textual Data |
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36 | (1) |
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Definition of Machine-Augmented Sentiment Analysis |
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37 | (5) |
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How Sentiment Analysis Is Used with Text Data |
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38 | (4) |
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Different Ways of Representing Sentiment |
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42 | (2) |
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42 | (1) |
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Nominal Emotion Classification |
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43 | (1) |
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44 | (1) |
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Techniques for Determining Sentiment |
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44 | (7) |
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44 | (2) |
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46 | (4) |
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50 | (1) |
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Approaches to Determining Sentiment |
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51 | (3) |
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Machine-Coded Sentiment Analysis |
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51 | (2) |
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Human-Coded Sentiment Analysis |
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53 | (1) |
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Sentiment Analysis as a Subset of Text Analytics |
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54 | (3) |
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Current Limitations of Sentiment Analysis |
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57 | (2) |
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59 | (2) |
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3 Can Tweets Replace Polls? A U.S. Health-Care Reform Case Study |
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61 | (26) |
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64 | (6) |
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64 | (6) |
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Public Opinion About Health-Care Reform: Kaiser Health Tracking Poll |
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70 | (1) |
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70 | (1) |
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71 | (4) |
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RQ1 To What Extent Was Health-Care Reform Discussed on Twitter? |
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71 | (3) |
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RQ2 What Is the Distribution of Sentiment of Health-Care Reform Tweets? |
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74 | (1) |
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RQ3 Do Trends in the Sentiment of Tweets About Health-Care Reform Correlate with Observed Trends in Public Opinion About Health-Care Reform from Nationally Representative Probability-Based Surveys? |
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75 | (1) |
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75 | (2) |
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77 | (3) |
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RQ4 What Are the Key Topics Discussed in Health-Care Reform Tweets? |
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78 | (2) |
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80 | (4) |
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84 | (1) |
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85 | (2) |
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4 The Facebook Platform and the Future of Social Research |
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87 | (20) |
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The Changing Web: From Searchable to Social |
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88 | (5) |
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Digital and Digitized Data |
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93 | (1) |
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The Case for Facebook Integration |
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94 | (3) |
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97 | (2) |
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99 | (4) |
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103 | (1) |
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The Future, Mobile Apps, and the Ever Increasing Complexity of the Social Graph |
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104 | (1) |
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104 | (3) |
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5 Virtual Cognitive Interviewing Using Skype and Second Life |
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107 | (26) |
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Brief Background on Cognitive Interviews |
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108 | (1) |
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Cognitive Interviewing Current Practice |
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109 | (5) |
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Practitioners' Techniques |
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109 | (3) |
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Cognitive Interviews in Practice: Present and Future |
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112 | (2) |
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Second Life for Survey Research |
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114 | (1) |
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115 | (3) |
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115 | (2) |
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117 | (1) |
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118 | (1) |
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118 | (1) |
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118 | (9) |
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Overall Participant Characteristics |
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118 | (2) |
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Feasibility of Pilot Study |
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120 | (1) |
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Quality of Cognitive Interviews by Mode |
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121 | (1) |
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Participant Disengagement |
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122 | (3) |
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125 | (1) |
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126 | (1) |
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Type and Severity of Problems |
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126 | (1) |
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127 | (1) |
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Discussion and Future Research |
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128 | (1) |
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129 | (4) |
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6 Second Life as a Survey Lab: Exploring the Randomized Response Technique in a Virtual Setting |
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133 | (16) |
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134 | (1) |
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134 | (2) |
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The Randomized Response Technique |
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136 | (6) |
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137 | (5) |
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142 | (2) |
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144 | (2) |
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146 | (3) |
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7 Decisions, Observations, and Considerations for Developing a Mobile Survey App and Panel |
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149 | (30) |
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Impact of the Evolution of Technology on Data Collection |
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150 | (6) |
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151 | (1) |
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151 | (1) |
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152 | (1) |
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153 | (3) |
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156 | (12) |
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157 | (11) |
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168 | (7) |
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170 | (1) |
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170 | (2) |
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172 | (3) |
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Respondent Impressions on Incentives, Survey Length, and Frequency |
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175 | (1) |
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175 | (1) |
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176 | (3) |
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8 Crowdsourcing: A Flexible Method for Innovation, Data Collection, and Analysis in Social Science Research |
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179 | (24) |
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180 | (1) |
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181 | (5) |
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Cisco Systems I-Prize Challenge |
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182 | (1) |
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RTI International's 2012 Research Challenge |
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183 | (2) |
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Options for Hosting Your Own Challenges |
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185 | (1) |
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186 | (11) |
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187 | (1) |
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Crowdsourcing Survey Response on Mechanical Turk |
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187 | (3) |
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190 | (4) |
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194 | (1) |
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195 | (2) |
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Analysis by Crowdsourcing |
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197 | (2) |
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197 | (1) |
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Challenge-Based Data Analysis |
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198 | (1) |
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199 | (1) |
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200 | (3) |
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9 Collecting Diary Data on Twitter |
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203 | (28) |
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204 | (2) |
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204 | (1) |
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204 | (2) |
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206 | (5) |
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208 | (2) |
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210 | (1) |
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211 | (16) |
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212 | (4) |
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216 | (5) |
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221 | (1) |
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222 | (5) |
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227 | (2) |
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229 | (2) |
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10 Recruiting Participants with Chronic Conditions in Second Life |
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231 | (22) |
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233 | (1) |
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234 | (10) |
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235 | (1) |
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235 | (9) |
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244 | (1) |
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244 | (3) |
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247 | (4) |
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247 | (1) |
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Using Existing Second Life Resources |
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248 | (1) |
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249 | (1) |
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The Importance of the Recruitment Avatar |
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249 | (1) |
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250 | (1) |
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251 | (2) |
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11 Gamification of Market Research |
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253 | (42) |
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Significance of Gamification in Market Research |
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254 | (21) |
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Apply Gamification to Market Research |
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256 | (3) |
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Gamification in Survey Design |
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259 | (6) |
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Apply Rules to Question Design |
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265 | (4) |
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Add the Competitive Element |
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269 | (2) |
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271 | (1) |
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272 | (1) |
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Make Tasks More Involving |
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273 | (2) |
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Ensure the Challenge Can Be Accomplished |
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275 | (1) |
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How to Design Questions To Be More Game-Like |
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275 | (9) |
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Common Questions About Gamification |
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284 | (7) |
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Who Responds to Gamification? |
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284 | (1) |
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What Impact Does Gamification Have on the Data? |
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285 | (4) |
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How Do These Techniques Work in Different Cultures? |
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289 | (2) |
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291 | (1) |
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292 | (3) |
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12 The Future of Social Media, Sociality, and Survey Research |
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295 | (24) |
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Statistical Challenges with Social Media Data |
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296 | (11) |
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Quality and Representativeness |
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297 | (1) |
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Sampling from Social Media Sources |
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298 | (5) |
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Population Estimation from Social Media Data |
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303 | (3) |
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306 | (1) |
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What Does the Future Hold? |
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307 | (8) |
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Sociality Hierarchy Level 1 Broadcast |
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308 | (3) |
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Sociality Hierarchy Level 2 Conversation |
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311 | (1) |
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Sociality Hierarchy Level 3 Community |
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312 | (2) |
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314 | (1) |
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315 | (4) |
Index |
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319 | |