The Battle of Mantzikert had profound consequences for both Byzantine and Turkish history, yet the historical sources for this campaign contain significant gaps. This book presents the results of a project that seeks to demonstrate the important role...Loe edasi...
As a sequel to Archaeogaming: an Introduction to Archaeology in and of Video Games, the author focuses on the practical and applied side of the discipline, collecting recent digital fieldwork together in one place for the first time to sh...Loe edasi...
This volume focuses on the depiction of women in video games set in historical periods or archaeological contexts, explores the tension between historical and archaeological accuracy and authenticity, examines portrayals of women in historical per...Loe edasi...
This book highlights new and innovative approaches to archaeological research using computational modeling while focusing on the Neolithic transition around the world.The transformative effect of the spread and adoption of agriculture in prehi...Loe edasi...
This book describes a novel machine-learning based approach to answer some traditional archaeological problems, relating to archaeological site detection and site locational preferences. Institutional data collected from six Swiss regions (Zur...Loe edasi...
(Ilmumisaeg: 06-Jun-2022, Hardback, Kirjastus: De Gruyter Oldenbourg, ISBN-13: 9783110724196)
This volume focuses on the depiction of women in video games set in historical periods or archaeological contexts, explores the tension between historical and archaeological accuracy and authenticity, examines portrayals of women in historical per...Loe edasi...
This volume of original chapters written by experts in the field offers a snapshot of how historical built spaces, past cultural landscapes, and archaeological distributions are currently being explored through computational social science. T...Loe edasi...
This book highlights new and innovative approaches to archaeological research using computational modeling while focusing on the Neolithic transition around the world.The transformative effect of the spread and adoption of agriculture in pr...Loe edasi...
This book describes a novel machine-learning based approach to answer some traditional archaeological problems, relating to archaeological site detection and site locational preferences. Institutional data collected from six Swiss regions (Zur...Loe edasi...
The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to test the ‘just-so’ stories they tell about the past. It requires a formalization of the s...Loe edasi...
The onset of digital archaeology and its subsequent remarkable development has had a crucial impact on the study of cultural heritage. Presently, researchers are able to manipulate and reinvent digital and historical data; the study of the city stand...Loe edasi...
(Ilmumisaeg: 24-Mar-2020, Hardback, Kirjastus: Oxford University Press Inc, ISBN-13: 9780190498900)
The onset of digital archaeology and its subsequent remarkable development has had a crucial impact on the study of cultural heritage. Presently, researchers are able to manipulate and reinvent digital and historical data; the study of the city stand...Loe edasi...
(Ilmumisaeg: 31-Dec-2019, Hardback, Kirjastus: Ege Yayinlari, ISBN-13: 9786057673107)
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This new volume in the series dedicated to Hierapolis presents the results of an ambitious project concerning the 3D reconstructions of its main monuments and the virtual restoration of the artefacts and pictorial and mosaic decorations, present abov...Loe edasi...
A selection of 50 papers presented at CAA2016. Papers are grouped under the following headings: Ontologies and Standards; Field and Laboratory Data Recording and Analysis; Archaeological Information Systems; GIS and Spatial Analysis; 3D and Visualisa...Loe edasi...
Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserve...Loe edasi...
Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserve...Loe edasi...
The study presented here aims to make a practical contribution to a new understanding and use of digital 3D reconstructions in archaeology, namely as ‘laboratories’ to test hypotheses and visualize, evaluate and discuss multiple interpretations....Loe edasi...
This book reflects a current state of the art and future perspectives of Digital Heritage focusing on not interpretative reconstruction and including as well as bridging practical and theoretical perspectives, strategies and approaches. Comprehensive...Loe edasi...