not allowed
not allowed
Digital Rights Management (DRM)
The publisher has supplied this book in encrypted form, which means that you need to install free software in order to unlock and read it. To read this e-book you have to create Adobe ID More info here. Ebook can be read and downloaded up to 6 devices (single user with the same Adobe ID).
Required software
To read this ebook on a mobile device (phone or tablet) you'll need to install this free app: PocketBook Reader (iOS / Android)
To download and read this eBook on a PC or Mac you need Adobe Digital Editions (This is a free app specially developed for eBooks. It's not the same as Adobe Reader, which you probably already have on your computer.)
You can't read this ebook with Amazon Kindle
List of figures
Acknowledgements
Preface
Foreword
Notes on Translation and Names
1. Introduction: The Cult of Kojima
2. Enter Konami: Designing Experiences for the MSX
3. Small Teams, Big Worlds: Playing Detective in Snatcher and Policenauts
4. The Progressive Franchise: KojiPro's Collective Design in Metal Gear Solid
5. Live Ops: Building Connections in Open Worlds
6. KojiPro's Legacy and Future
Gameography
Notes
Works cited
Index