Update cookies preferences

E-book: Technology Enhanced Innovative Assessment

Edited by , Edited by
  • Format: 307 pages
  • Series: The MARCES Book Series
  • Pub. Date: 01-Nov-2017
  • Publisher: Information Age Publishing
  • ISBN-13: 9781681239316
Other books in subject:
  • Format - EPUB+DRM
  • Price: 69,10 €*
  • * the price is final i.e. no additional discount will apply
  • Add to basket
  • Add to Wishlist
  • This ebook is for personal use only. E-Books are non-refundable.
  • Format: 307 pages
  • Series: The MARCES Book Series
  • Pub. Date: 01-Nov-2017
  • Publisher: Information Age Publishing
  • ISBN-13: 9781681239316
Other books in subject:

DRM restrictions

  • Copying (copy/paste):

    not allowed

  • Printing:

    not allowed

  • Usage:

    Digital Rights Management (DRM)
    The publisher has supplied this book in encrypted form, which means that you need to install free software in order to unlock and read it.  To read this e-book you have to create Adobe ID More info here. Ebook can be read and downloaded up to 6 devices (single user with the same Adobe ID).

    Required software
    To read this ebook on a mobile device (phone or tablet) you'll need to install this free app: PocketBook Reader (iOS / Android)

    To download and read this eBook on a PC or Mac you need Adobe Digital Editions (This is a free app specially developed for eBooks. It's not the same as Adobe Reader, which you probably already have on your computer.)

    You can't read this ebook with Amazon Kindle

Assessment innovation tied to technology is greatly needed in a wide variety of assessment applications. This book adopts an interdisciplinary perspective to learn from advances in developing technology enhanced innovative assessments from multiple fields. The book chapters address the development of virtual assessments including game-based assessment, simulation-based assessment, and narrative based assessment as well as how simulation and game based assessments serve both formative and summative purposes. Further, chapters address the critical challenge of integrating assessment directly into the learning process so that teacher effectiveness and student learning can be enhanced. Two chapters specifically address the psychometric challenges related to innovative items. One chapter talks about evaluating the psychometric properties of innovative items while the other chapter presents a new psychometric model for calibrating innovative items embedded in multiple contexts. In addition, validity issues are addressed related to technology enhanced innovative assessment.

It is hoped that the book provides readers with rich and useful information about the development of several types of virtual assessments from multiple perspectives. The authors include experts from industry where innovative items have been used for many years and experts from research institutes and universities who have done pioneering work related to developing innovative items with formative applications to facilitate learning. In addition, expert advice has been provided on validating such work.



This book explores technology-enhanced innovative assessments from multiple fields, including game-based, simulation-based, and narrative-based assessments. It addresses integrating assessment into learning, psychometric challenges, and validity issues, offering insights from industry experts and researchers.

1 The Virtual World and Reality of Testing: Building Virtual Assessments
1(30)
Christopher Agard
Alina von Davier
2 Consistency and Validity in Game-Based Stealth Assessment
31(22)
Valerie J. Shute
Gregory R. Moore
3 Designing, Implementing, and Researching the Effects of Narrative-Based Assessment in Virtual Environments
53(18)
Diane Jass Ketelhut
Brian C. Nelson
4 SimScientists: Affordances of Science Simulations for Formative and Summative Assessment
71(24)
Edys S. Quellmalz
Matt D. Silbertglitt
5 Exploring the Psychometric Properties of Innovative Items in Computerized Adaptive Testing
95(22)
Hong Qian
Ada Woo
Doyoung Kim
6 A Noncompensatory Testlet Model for Calibrating Innovative Items Embedded in Multiple Contexts
117(22)
Hong Jiao
Robert Lissitz
Peida Zhan
7 Validity Issues for Technology-Enhanced Innovative Assessments
139(24)
Brian Clauser
Melissa J. Margolis
Jerome C. Clauser
8 Principled Design and Development for Embedding Assessment for Learning in Games and Simulations
163(34)
Kristen DiCerbo
Steve Ferrara
Emily Lai
9 Innovations in K--12 Assessment: A Review of CBAL Research
197(52)
Randy Elliot Bennett
Rebecca Zwick
Peter van Rijn
10 ICT Literacy as a 21st Century Skill: Learning in Digital Networks With Agile Development Approaches
249(16)
Mark Wilson
Kathleen Scalise
Perman Gochyyev
11 Visualizing the Process of Change in Learner Beliefs
265(32)
Valerie J. Shute
Allen C. Jeong
Diego Zapata-Rivera
About the Authors 297
Hong Jiao, University of Maryland.

Robert W. Lissitz, University of Maryland.