Yasmin B. Kafai, Quinn Burke, Constance Steinkuehler
Sari: The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning
(Ilmumisaeg: 19-Mar-2024, Paperback / softback, Kirjastus: MIT Press, ISBN-13: 9780262551557)
How making and sharing video games offer educational benefits for coding, collaboration, and creativity.Over the last decade, video games designed to teach academic content have multiplied. Students can learn about Newtonian physics fr...Loe edasi...
Why do we play games and why do we play them on computers? The contributors of Games and Rules take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the gam...Loe edasi...
Create fun and polished games and gamify your apps with GameKit and Game Center. This fully updated new edition of Kyle Richter’s classic can help you reach new customers through social integrations, multiplayer, and achievements. Quickly add a leve...Loe edasi...
Game Dev Stories: Conversations with Game Developers Volume 1 and 2 are a collection of interviews from renowned author, David L. Craddock, as he explores all corners of the video game industry. Collected from the authors archives, Game...Loe edasi...
Game Dev Stories: Conversations with Game Developers Volume 1 and 2 are a collection of interviews from renowned author, David L. Craddock, as he explores all corners of the video game industry. Collected from the authors archives, Game...Loe edasi...
(Ilmumisaeg: 10-Nov-2020, Spiral bound, Kirjastus: Union Square Kids, ISBN-13: 9781454943136)
With the key coding concepts explained in this book, now updated with Scratch Version 3.0, any kid can become a super-coder! Learn how to code your very own computer games using Scratch software. With easy-to-follow, illustrated step-b...Loe edasi...
Think like a coder—the fun guide to Scratch programming for ages 8-12Scratch is a visual computer language designed especially for kids, and Scratch Programming for Beginners is the perfect book to introduce kids t...Loe edasi...
(Ilmumisaeg: 07-Apr-2020, Hardback, Kirjastus: St Martin's Press, ISBN-13: 9781250261793)
Reluctant reader Derek Fallon and his friends reunite for a latest uproarious adventure in epic tech coding. By the creators of the Einstein the Class Hamster series. Simultaneous eBook. Illustrations. My Life as a Coder is the n...Loe edasi...
A class assignment to create a mobile game from recycled code prompts Allie to develop an app for kids to buy, sell, and trade things in an anonymous competitive game, hoping it will raise money for a visit with her friend Courtney. After her...Loe edasi...
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and B...Loe edasi...
Unity is a powerful game engine. However, producing a performant product requires additional knowledge. This book is a comprehensive introduction to optimization techniques and best practices. By the end of the book you will be able to apply all the...Loe edasi...
This book presents some of the most interesting iPhone and iPad games, along with stories of the people behind these games. It describes hundreds of titles, including well-known games and hidden games, and provides insight into the development of gam...Loe edasi...
Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the worlds top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how ta...Loe edasi...
Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the worlds top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used...Loe edasi...
saadame teile pakkumise kasutatud raamatule, mille hind võib erineda kodulehel olevast hinnast
A step-by-step visual guide to building your own computer games using Scratch 3.0Scratch 3.0 has landed, so stay ahead of the curve with this fully updated guide for beginner coders. Kids will love the step-by-step, visual approach tha...Loe edasi...
saadame teile pakkumise kasutatud raamatule, mille hind võib erineda kodulehel olevast hinnast
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms compiles hundreds of different mechanisms, organized by category. Each has a description of how it works, discussion of its pros and cons, how it can be implem...Loe edasi...
saadame teile pakkumise kasutatud raamatule, mille hind võib erineda kodulehel olevast hinnast
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms compiles hundreds of different mechanisms, organized by category. Each has a description of how it works, discussion of its pros and cons, how it can be implem...Loe edasi...
Unreal Engine 4 is a hugely popular game development framework. This book is a practical guide, and starts off by quickly introducing you to the Unreal Engine ecosystem. You will become familiar with its core systems and by the end of the book will...Loe edasi...
Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language you like, and compile it for native platforms as well as the web.. This book gives the reade...Loe edasi...