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E-raamat: 3D CAD with Autodesk 123D: Designing for 3D Printing, Laser Cutting, and Personal Fabrication

  • Formaat: 118 pages
  • Ilmumisaeg: 21-Dec-2015
  • Kirjastus: Make Community, LLC
  • Keel: eng
  • ISBN-13: 9781449342999
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  • Formaat: 118 pages
  • Ilmumisaeg: 21-Dec-2015
  • Kirjastus: Make Community, LLC
  • Keel: eng
  • ISBN-13: 9781449342999
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Design and create real-world objects with 3D printers, laser cutters, or common materials that you assemble yourself. It's easy with Autodesk's free 123D tools. In this full-color book, Jesse Harrington Au - Autodesk's Maker Advocate - shows you how to design objects from scratch, work with existing models, or scan real-world objects. You'll learn how to use tools in the entire Autodesk 123D suite - including the 123D CAD program, 123D Catch, 123D Sculpt, and 123D Make - to design, sculpt, scan, and print 3D objects with an easy-to-learn CAD interface. It's ideal for makers, hobbyists, students, artists, and designers, including beginners. Jump right into the world personal fabrication without costly or complicated software tools Create amazing 3D objects out of common materials, even if you don't have a laser cutter or 3D printer Make 3D scans of objects using an iPad or a camera Get clear, full-color images of the 123D suite's user interface, as well as views of 3D models

Arvustused

Emily Gertz is a correspondent for OnEarth Magazine. She has been covering DIY environmental monitoring since 2004, when she interviewed engineer-artist Natalie Jeremijenko for Worldchanging.com. Her latest, on citizen radiation monitoring in Japan, was published by OnEarth Magazine in April 2011. She has been hands-on with internet technologies since 1994 as a web producer, community host, and content strategist. Her articles have appeared in Grist, Dwell, Scientific American, Popular Mechanics, and more.

Introduction to the 3D Dimension ix
1 How to Navigate Any CAD Program...Ever 1(4)
View Cube
1(1)
Ribbon
2(1)
Main Menu
2(1)
Help Menu
2(1)
Sign In
2(1)
Mouse ControlsNiew Controls
3(1)
Select
3(1)
Select Multiple
3(1)
Orbit
3(1)
The Right Side Menu
3(1)
Pan
4(1)
Orbit
4(1)
Zoom
4(1)
Fill the Screen/Fit to View
4(1)
Design Tree
4(1)
2 123D Sculpt+ 5(16)
Get Started with 123D Sculpt+
5(1)
Find Models in the Sculpt+ Community
5(1)
Me
6(1)
Create
7(1)
Build from Scratch
7(1)
Skeleton Workspace
7(1)
Menu
7(1)
Undo
8(1)
Redo
8(1)
Help
8(1)
Reset Camera
8(1)
Navigating in Skeleton Mode
8(1)
Zoom
8(1)
Pan
8(1)
Skeleton Toolkit
8(2)
Create
9(1)
Delete, Cut, Copy, Paste
9(1)
Add Joint
9(1)
Combine Joints
9(1)
Move
9(1)
Shape
9(1)
Rotate
9(1)
Scale
10(1)
Bake
10(1)
Sculpting and Painting Workspace
10(3)
Sculpt
10(1)
Back
10(1)
Sculpt Out
10(1)
Sculpt In
11(1)
Smooth
12(1)
Sharpen
12(1)
Flatten
12(1)
Grab
12(1)
Symmetry
13(1)
Color Paint Toolkit
13(1)
Color Paint
14(1)
Color Swatch Options
14(1)
Brush Options
14(1)
Hard Brush
15(1)
Soft Brush
15(1)
More Brushes
15(1)
Image Rub Toolkit
15(1)
Select Image
15(2)
Photos
15(1)
Camera
16(1)
Pattern
16(1)
Face
16(1)
Eye-Related Icons
16(1)
Mottled Gray Texture Icon
16(1)
Three Stars
16(1)
Hide Image
17(1)
Pose Toolkit
17(1)
Pose
17(1)
Orient
18(1)
Environment Toolkit
18(1)
Share and Make Toolkit
18(3)
3 123D Meshmixer 21(12)
Why Use Meshmixer?
21(1)
Getting Started
21(1)
Import
21(1)
Open
21(1)
123D
22(1)
Import Bunny
22(1)
Import Plane
22(1)
Keyboard Shortcuts
22(1)
Tutorial: Seal Up the Bunny
23(1)
Step 1: Import the Bunny
23(1)
Step 2: Find the Gap
24(1)
Step 3: Close the Gap
24(1)
Print
24(1)
Toolbar
25(1)
Import
25(1)
Meshmix
25(2)
Step 1: Import the Bunny
25(1)
Step 2: Heads Library
26(1)
Step 3: Select and Merge the Bear Head
26(1)
My Parts Library
27(1)
Select
27(1)
Sculpt
28(1)
Volume Versus Surface
28(1)
Edit
28(1)
Step 1: Import Model and Reduce Polygons
28(1)
Step 2: Add the Pattern
29(1)
Analysis
29(1)
Inspiring Meshmixer Projects
30(3)
4 123D Design 33(36)
Download and Set Up
34(1)
Getting Around
35(1)
Getting Started: Playing with Blocks
35(3)
Step 1: Create a Rectangle on the Main Plane
36(1)
Step 2: Extrude the Rectangle into a 3D Object
36(1)
Step 3: Make Changes to the Model
37(1)
The Parts Library
38(1)
Start Building from Scratch
39(1)
Main Menu
40(1)
New
40(1)
Open
40(1)
Insert
40(1)
Import SVG
40(1)
Save
40(1)
Save a Copy
40(1)
Export
40(1)
Send To
41(1)
3D Print
41(1)
Exit
41(1)
The Ribbon Menu
41(1)
Undo/Redo
41(1)
Transform
41(1)
Action Toolkits
41(1)
Primitives
41(1)
Sketch
42(10)
Rectangle
42(1)
Circle
43(1)
Ellipse
44(1)
Polygon
44(1)
Polyline
45(1)
Spline
45(3)
Two-Point Arc
48(1)
Three-Point Arc
48(1)
Fillet: Adding a Rounded Corner
49(1)
Trim
50(1)
Extend
51(1)
Offset
51(1)
Construct
52(7)
Extrude
52(1)
Sweep
53(2)
Revolve
55(1)
Loft
56(3)
Modify
59(1)
Fillet
59(1)
Pattern
60(3)
Grouping
63(1)
Combine
63(1)
Text
63(1)
Snap
63(1)
Material
63(1)
Tutorial: The Key to Success
64(1)
Tutorial: Guitar Body
64(1)
Tutorial: Revolving a Model
65(1)
Challenge: Build a Birdhouse
66(1)
What's Next?
67(2)
5 123D Make 69(16)
Getting Started
69(1)
Drop-Down Menu
70(1)
New
70(1)
Open Example Shape
70(1)
Open
70(1)
Save
70(1)
Save a Copy
71(1)
Export Mesh
71(1)
3D Print
71(1)
Exit
71(1)
Model Menu
71(1)
Import
71(1)
Eyeball Button
72(1)
Rotate Arrow
72(1)
Manufacturing Settings Menu
72(1)
Gear Button
72(1)
Pencil Button
72(1)
Custom Menu
73(1)
Object Size Options
73(1)
Units
73(1)
Original Size
73(1)
Uniform Scale
73(1)
Construction Technique Menu
73(12)
Stacked Slices
74(1)
Interlocked Slices
75(1)
Curve
76(1)
Radial Slices
76(1)
Folded Panels
77(1)
Vertex Count
78(1)
Face Count
78(1)
Add/Remove Seams
78(1)
Joint Type
78(1)
Diamond
78(1)
Gear
78(1)
Laced
78(1)
Multitab
78(1)
Puzzle
78(1)
Rivet
79(1)
Seam
79(1)
Tab
79(1)
Ticked
79(1)
Tongue
79(1)
Custom
79(1)
Slice Distribution
80(1)
Slice Direction
81(1)
Modify Form
81(1)
Assembly Steps
82(1)
Get Plans
82(3)
6 123D Catch 85(10)
How Does 123D Catch Do It?
86(1)
Scanning with Catch: The Basics
87(2)
Let's Take Some Photos'
89(4)
Step 1 Make a Practice Run
89(1)
Step 2 Check and Correct Lighting
89(1)
Step 3 Capture the Object
90(1)
Step 4 Prepare Your Shoot
91(1)
Step 5 Start Shooting
91(1)
Step 6 Time to Process
92(1)
Step 7 Reviewing the Results
92(1)
Now That I Have a Scan, How Do I Clean It Up?
93(1)
How Do I 3D Print My Model?
93(1)
What's Next?
93(2)
Index 95
Jesse Harrington Au is a designer, artist, and maker. As Autodesk's Maker Advocate, he works on curriculum, special projects, and outreach to the DIY community.