Muutke küpsiste eelistusi

E-raamat: 3D Printing Basics for Entertainment Design

(Head of Design, California State University, Los Angeles)
  • Formaat: EPUB+DRM
  • Ilmumisaeg: 12-Oct-2017
  • Kirjastus: Routledge
  • Keel: eng
  • ISBN-13: 9781351610810
  • Formaat - EPUB+DRM
  • Hind: 58,49 €*
  • * hind on lõplik, st. muud allahindlused enam ei rakendu
  • Lisa ostukorvi
  • Lisa soovinimekirja
  • See e-raamat on mõeldud ainult isiklikuks kasutamiseks. E-raamatuid ei saa tagastada.
  • Formaat: EPUB+DRM
  • Ilmumisaeg: 12-Oct-2017
  • Kirjastus: Routledge
  • Keel: eng
  • ISBN-13: 9781351610810

DRM piirangud

  • Kopeerimine (copy/paste):

    ei ole lubatud

  • Printimine:

    ei ole lubatud

  • Kasutamine:

    Digitaalõiguste kaitse (DRM)
    Kirjastus on väljastanud selle e-raamatu krüpteeritud kujul, mis tähendab, et selle lugemiseks peate installeerima spetsiaalse tarkvara. Samuti peate looma endale  Adobe ID Rohkem infot siin. E-raamatut saab lugeda 1 kasutaja ning alla laadida kuni 6'de seadmesse (kõik autoriseeritud sama Adobe ID-ga).

    Vajalik tarkvara
    Mobiilsetes seadmetes (telefon või tahvelarvuti) lugemiseks peate installeerima selle tasuta rakenduse: PocketBook Reader (iOS / Android)

    PC või Mac seadmes lugemiseks peate installima Adobe Digital Editionsi (Seeon tasuta rakendus spetsiaalselt e-raamatute lugemiseks. Seda ei tohi segamini ajada Adober Reader'iga, mis tõenäoliselt on juba teie arvutisse installeeritud )

    Seda e-raamatut ei saa lugeda Amazon Kindle's. 

Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners – whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or… you name it! We are beginning to ask important questions about these emerging practices:

· How can we use 3D fabrication to make the design and production process more efficient?

· How can it be used to create useful and creative items?

· Can it save us from digging endlessly through thrift store shelves or from yet another late-night build?

· And when budgets are tight, will it save us money?

This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printable 3D models, basic methods of creating your own, and tips along the way to produce successful prints.

Over 70 professionals contributed images, guidance, and never-before-seen case studies filled with insider secrets to this book, including tutorials by designer and pioneer, Owen M. Collins.

 

Arvustused

"The book shows how 3D printing technologies touch each discipline, and through numerous examples, it inspires the reader to consider their place in modern 3D practices. Any practitioner or educator who crafts, models, constructs, or designs anything should read this book and have a copy in their reference collection."

Andrea Bilkey, Theatre Design & Technology Spring 2019

Acknowledgments xi
Foreword xiii
John Lee Beatty
Introduction xv
PART I The Basics
1(50)
Chapter 1 Methods of 3D Printing
3(26)
Printing Techniques
4(12)
Variations on 3D Printing
16(13)
Chapter 2 Choosing a 3D Printer
29(22)
Anatomy of a 3D Printer
29(3)
Printer Features
32(2)
FDM Printing Materials
34(17)
PART II Workflow
51(134)
Chapter 3 Acquiring a Model
55(20)
Downloading a Model
55(4)
Capturing an Object
59(11)
3D Scanning
70(5)
Chapter 4 Creating your own 3D Model
75(32)
Beginning Modeling Tools
75(6)
3D Modeling Programs
81(5)
Design Considerations
86(21)
Chapter 5 Fixing and Finalizing
107(32)
Exporting Your File
107(2)
Repair and Preparation
109(22)
Inspection
131(8)
Chapter 6 Printing
139(34)
Printing Preferences
139(16)
Final Print
155(3)
Printing Services
158(2)
Finishing Techniques
160(13)
Chapter 7 Troubleshooting
173(12)
Extrusion Issues
174(4)
Formation Issues
178(2)
Surface Imperfections
180(5)
PART III The Entertainment Industry
185(172)
Chapter 8 Scenic Applications
187(46)
Scenic Design
187(33)
Props
220(13)
Chapter 9 Costume Applications
233(38)
Costume Design and Technology
233(31)
Specialty Suits
264(7)
Chapter 10 Character Design and Fabrication
271(34)
Puppets and Marionettes
271(10)
Animatronics
281(6)
Stop-Motion Animation
287(18)
Chapter 11 Exhibit Design
305(14)
Museums
305(8)
Window Displays
313(6)
Chapter 12 Additional Disciplines
319(38)
Lighting
320(13)
Sound
333(4)
Projection
337(7)
Special Effects
344(13)
Appendices
Appendix A Safety Concerns
357(4)
Appendix B Glossary of Terms
361(12)
Endnotes 373(8)
Bibliography 381(24)
Index 405
Anne E. McMills has been teaching 3D printing since 2011. Her passion is for expanding 3D technologys home in theatrical design. Furthermore, Anne is involved in advisory panels and focus groups for 3D technology companies where she has the opportunity to be a voice for the entertainment industry.

In addition to her passion for 3D printing, Anne is a lighting designer, professor, and also the author of The Assistant Lighting Designer's Toolkit. She has worked in theatre (from Broadway to the West End) as well as in dance, opera, theme parks, concerts, award shows, industrials, architectural lighting, and television. Anne is the Head of Lighting Design at San Diego State University (where she also teaches 3D fabrication) and a proud member of United Scenic Artists, Local 829.