Muutke küpsiste eelistusi

E-raamat: Brainball: Teaching Inquiry Science as a Team Sport

  • Formaat: PDF+DRM
  • Ilmumisaeg: 18-Mar-2014
  • Kirjastus: Rowman & Littlefield Publishers
  • Keel: eng
  • ISBN-13: 9781475808896
  • Formaat - PDF+DRM
  • Hind: 45,50 €*
  • * hind on lõplik, st. muud allahindlused enam ei rakendu
  • Lisa ostukorvi
  • Lisa soovinimekirja
  • See e-raamat on mõeldud ainult isiklikuks kasutamiseks. E-raamatuid ei saa tagastada.
  • Formaat: PDF+DRM
  • Ilmumisaeg: 18-Mar-2014
  • Kirjastus: Rowman & Littlefield Publishers
  • Keel: eng
  • ISBN-13: 9781475808896

DRM piirangud

  • Kopeerimine (copy/paste):

    ei ole lubatud

  • Printimine:

    ei ole lubatud

  • Kasutamine:

    Digitaalõiguste kaitse (DRM)
    Kirjastus on väljastanud selle e-raamatu krüpteeritud kujul, mis tähendab, et selle lugemiseks peate installeerima spetsiaalse tarkvara. Samuti peate looma endale  Adobe ID Rohkem infot siin. E-raamatut saab lugeda 1 kasutaja ning alla laadida kuni 6'de seadmesse (kõik autoriseeritud sama Adobe ID-ga).

    Vajalik tarkvara
    Mobiilsetes seadmetes (telefon või tahvelarvuti) lugemiseks peate installeerima selle tasuta rakenduse: PocketBook Reader (iOS / Android)

    PC või Mac seadmes lugemiseks peate installima Adobe Digital Editionsi (Seeon tasuta rakendus spetsiaalselt e-raamatute lugemiseks. Seda ei tohi segamini ajada Adober Reader'iga, mis tõenäoliselt on juba teie arvutisse installeeritud )

    Seda e-raamatut ei saa lugeda Amazon Kindle's. 

Veteran science teachers Kolis and Lenz provide small step-by-step 5E’s lessons and an inquiry-based sequence to guide you through that first learning experience so that you too can play the game of Brainball (Science Edition)!

What is a game? You might think of cards and dice, computers, or sports. You might even think of music or theater as games. But what about Science? Games have rules, players, and objectives, but, maybe most importantly, games are fun. People play games because they think they are “fun,” and sometimes they even learn some important lessons. Classrooms are intended to teach important lessons, and sometimes people think they are fun (not nearly often enough).

Brainball (Science Edition) is designed to combine the best of both worlds! Science Inquiry is the game and learning the intended outcome! Veteran science teachers Kolis and Lenz provide small step-by-step 5E’s lessons and an inquiry-based sequence to guide you through that first learning experience so that you too can play the game of Brainball (Science Edition)!

Arvustused

Combining the best perspectives from two worlds--team sports and science classrooms--Brainball offers a fresh perspective on the learning and teaching of science. The authors contend that not unlike real science, games are the transformation of theory into practice; they require a clear goal, are dynamic, and yet have a clear set of rules. The ultimate aim of the so-called game is science learning, and Brainball is a teaching methodology that embraces the complexity of science education and brings it to life. Sections 2 and 3, along with the numerous appendixes, will appeal to novice teachers, as they offer straightforward guidance, including a chapter on assessment along with series of lesson plans that present a scripted narrative to help instructors immediately bring these ideas to the classroom setting. . . .[ T]his one offers easily accessible, down-to-earth strategies for science teachers across the K-12 continuum. Summing Up: Recommended. Graduate, research, and professional collections. * CHOICE * I love all of the different viewpoints: professor, teacher, and student. This made the book practical, rather than so many other theoretical education-related books. I thought the book had a very nice flow to it professional when needed, yet candid at times to give my mind a break.

This book forces you to think about the fundamentals of teaching and learning and makes science inquiry seem simple and practical, with the added lessons in the final chapter (great idea, keeps the skeptics at bay). Brainball (Science Edition) is an easy read with many "ah ha" moments along the way. I highly recommend this for any high school or middle school science teacher, school administrator, or curriculum leader.  -- Dan Peggs, science teacher, Chippewa Falls Middle School, Wisconsin I wholeheartedly agree with the trajectory of the book, which in my view seeks to prepare teachers to teach in ways that foster what is indeed meaningful learning. This project has in mind the betterment of people (and thus society), and I am invigorated as an educator by this emphasis. The writing is also organized to partner philosophical vision with practical descriptions of what such a vision would look like in the classroom. Without such an emphasis, convincing people to change their practice is (understandably) a distant long shot.I found [ the writing style] to be accessible and entertaining.  -- Crystal Bruxvoort, associate professor of chemistry and biochemistry, Calvin College, Michigan Brainball is a purposeful and process-driven set of teaching strategies that gets kids to take on the role of being a scientist. The book focuses on creating experiences for science students to problem notice and problem solve through a specific set of processes. Lessons in Brainball challenge students to be creative, share their ideas, strategize procedures, analyze data, and reflect on their learning. This book is also an excellent resource to help guide teachers in intentionally planning to get students to develop positive dispositions, collaborative teams, and supportive communities where everyone contributes and everyone has a role.  -- Aarika Capra, teacher of biology and honors anatomy and physiology, Brighton High School, Colorado

Foreword ix
Acknowledgments xi
Introduction xiii
SECTION I BRAINBALL!
1(42)
1 Brainball (Science Edition)---The Point of the Game Is Learning
3(9)
2 The Big Ideas: Product, Process, and Community Aligned with Purpose
12(7)
3 Brainball (SE) Beliefs (Dispositions)
19(9)
4 Brainball (SE) Key Concepts (Knowledge)
28(9)
5 Brainball (SE) Skills
37(6)
SECTION II FIVE COACHING TIPS
43(40)
6 Tip 1: Keep the End in Mind
45(9)
7 Tip 2: Play the Game
54(5)
8 Tip 3: Competitions as Evaluations
59(5)
9 Tip 4: Sequences Matter
64(11)
10 Tip 5: Explicit Communications
75(8)
SECTION III DAY-TO-DAY LESSON PLANS: BRAINBALL ILLUMINATED
83(50)
Lesson 1 Perceptions
87(3)
Lesson 2 Observations
90(5)
Lesson 3 Patent Description
95(3)
Lesson 4 Problem Statements
98(4)
Lesson 5 Picking Problem Statements
102(3)
Lesson 6 Gathering Information
105(3)
Lesson 7 Gathering More Information
108(4)
Lesson 8 Hypothesis
112(2)
Lesson 9 Null Hypothesis
114(3)
Lesson 10 Experimental Procedure
117(3)
Lesson 11 Experimental Design
120(3)
Lesson 12 Presenting Data (Tables)
123(3)
Lesson 13 Presenting Data (Graphs)
126(2)
Lesson 14 Analyzing Data
128(3)
Lesson 15 Writing a Conclusion
131(2)
SECTION IV A MORE INTEGRATED EXAMPLE!
133(11)
11 All Together Now!
135(9)
Conclusion
142(2)
Appendixes
A Community Roles
144(2)
B Shifting Points of View Story
146(2)
C Circle of Power and Respect/Monday Meetings
148(2)
D Why Observations Matter/SRP Chart
150(3)
E Recipe for Catalase Solution
153(1)
F Idea Evaluator
154(1)
G Rubric for Science Lab Report
155(4)
H Bad Directions
159(1)
I Data Table Assignments
160(3)
J Graph Assignments
163(4)
K Choosing the Appropriate Statistical Test
167(2)
L Social Contracts
169(2)
M Dialogue
171(2)
N Team/Community-building Books
173(3)
References 176
Mickey Kolis is the author of three books, a veteran public school science teacher, and currently a university professor. Making learning relevant is his highest professional aspiration.

Todd Lenz lives with his family in Altoona, WI where he has been a high school science teacher for 16 years. In addition to wondering about things he enjoys reading and being active.

Benjamin H. Kolis is an actor and theatre devisor in Minneapolis, Minnesota. His show CLOCKED recently won an Audience Pick Award at the Minnesota Fringe Festival.