(Ilmumisaeg: 06-Aug-2018, PDF+DRM, Kirjastus: Taylor & Francis Ltd, ISBN-13: 9781351816151)
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over...Loe edasi...
(Ilmumisaeg: 06-Aug-2018, EPUB+DRM, Kirjastus: Taylor & Francis Ltd, ISBN-13: 9781351816144)
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over...Loe edasi...
(Ilmumisaeg: 19-Apr-2016, EPUB+DRM, Kirjastus: Taylor & Francis Inc, ISBN-13: 9781040060056)
This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetr...Loe edasi...
Elmar Eisemann, Michael Schwarz, Ulf Assarsson, Michael Wimmer
(Ilmumisaeg: 19-Apr-2016, EPUB+DRM, Kirjastus: Taylor & Francis Inc, ISBN-13: 9781040162279)
Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-q...Loe edasi...
Elmar Eisemann, Michael Schwarz, Ulf Assarsson, Michael Wimmer
(Ilmumisaeg: 19-Apr-2016, PDF+DRM, Kirjastus: Taylor & Francis Inc, ISBN-13: 9781439867693)
Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-q...Loe edasi...
(Ilmumisaeg: 19-Apr-2016, PDF+DRM, Kirjastus: Taylor & Francis Inc, ISBN-13: 9781439865606)
This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetr...Loe edasi...
(Ilmumisaeg: 23-Mar-2016, EPUB+DRM, Kirjastus: Taylor & Francis Inc, ISBN-13: 9781040073841)
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.E...Loe edasi...
(Ilmumisaeg: 23-Mar-2016, PDF+DRM, Kirjastus: Taylor & Francis Inc, ISBN-13: 9781498742542)
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.E...Loe edasi...
(Ilmumisaeg: 28-Jul-2015, EPUB+DRM, Kirjastus: Apple Academic Press Inc., ISBN-13: 9781040072974)
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.E...Loe edasi...
(Ilmumisaeg: 28-Jul-2015, PDF+DRM, Kirjastus: Apple Academic Press Inc., ISBN-13: 9781482264623)
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.E...Loe edasi...
(Ilmumisaeg: 20-May-2014, EPUB+DRM, Kirjastus: Apple Academic Press Inc., ISBN-13: 9781040072899)
In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for ad...Loe edasi...
(Ilmumisaeg: 20-May-2014, PDF+DRM, Kirjastus: Apple Academic Press Inc., ISBN-13: 9781482208641)
In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for ad...Loe edasi...
(Ilmumisaeg: 26-Apr-2013, PDF+DRM, Kirjastus: Taylor & Francis Inc, ISBN-13: 9781466567443)
GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing...Loe edasi...
(Ilmumisaeg: 21-Feb-2012, EPUB+DRM, Kirjastus: Taylor & Francis Inc, ISBN-13: 9781040063644)
GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.Section editors Wolfgang Engel, Christopher Oat,...Loe edasi...
(Ilmumisaeg: 21-Feb-2012, PDF+DRM, Kirjastus: Taylor & Francis Inc, ISBN-13: 9781439887943)
GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.Section editors Wolfgang Engel, Christopher Oat,...Loe edasi...