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E-raamat: Convolutional Neural Networks in Visual Computing: A Concise Guide

(Arizona State University, Tempe, USA), (Arizona State University, Tempe, USA)
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This book covers the fundamentals in designing and deploying techniques using deep architectures. It is intended to serve as a beginner's guide to engineers or students who want to have a quick start on learning and/or building deep learning systems. This book provides a good theoretical and practical understanding and a complete toolkit of basic information and knowledge required to understand and build convolutional neural networks (CNN) from scratch. The book focuses explicitly on convolutional neural networks, filtering out other material that co-occur in many deep learning books on CNN topics.

Preface xi
Acknowledgments xv
Authors xvii
Chapter 1 Introduction to Visual Computing
1(32)
Image Representation Basics
3(12)
Transform-Domain Representations
6(1)
Image Histograms
7(3)
Image Gradients and Edges
10(5)
Going beyond Image Gradients
15(1)
Line Detection Using the Hough Transform
15(1)
Harris Corners
16(1)
Scale-Invariant Feature Transform
17(1)
Histogram of Oriented Gradients
17(8)
Decision-Making in a Hand-Crafted Feature Space
19(2)
Bayesian Decision-Making
21(2)
Decision-Making with Linear Decision Boundaries
23(2)
A Case Study with Deformable Part Models
25(2)
Migration toward Neural Computer Vision
27(2)
Summary
29(1)
References
30(3)
Chapter 2 Learning as a Regression Problem
33(32)
Supervised Learning
33(3)
Linear Models
36(3)
Least Squares
39(2)
Maximum-Likelihood Interpretation
41(2)
Extension to Nonlinear Models
43(2)
Regularization
45(3)
Cross-Validation
48(1)
Gradient Descent
49(6)
Geometry of Regularization
55(2)
Nonconvex Error Surfaces
57(1)
Stochastic, Batch, and Online Gradient Descent
58(1)
Alternative Update Rules Using Adaptive Learning Rates
59(1)
Momentum
60(2)
Summary
62(1)
References
63(2)
Chapter 3 Artificial Neural Networks
65(24)
The Perceptron
66(8)
Multilayer Neural Networks
74(5)
The Back-Propagation Algorithm
79(3)
Improving BP-Based Learning
82(4)
Activation Functions
82(3)
Weight Pruning
85(1)
Batch Normalization
85(1)
Summary
86(1)
References
87(2)
Chapter 4 Convolutional Neural Networks
89(28)
Convolution and Pooling Layer
90(7)
Convolutional Neural Networks
97(17)
Summary
114(1)
References
115(2)
Chapter 5 Modern and Novel Usages of CNNs
117(30)
Pretrained Networks
118(16)
Generality and Transferability
121(5)
Using Pretrained Networks for Model Compression
126(4)
Mentee Networks and FitNets
130(2)
Application Using Pretrained Networks: Image Aesthetics Using CNNs
132(2)
Generative Networks
134(8)
Autoencoders
134(3)
Generative Adversarial Networks
137(5)
Summary
142(1)
References
143(4)
Appendix A Yaan
147(12)
Structure of Yann
148(1)
Quick Start with Yann: Logistic Regression
149(3)
Multilayer Neural Networks
152(2)
Convolutional Neural Network
154(3)
Autoencoder
155(2)
Summary
157(1)
References
157(2)
Postscript
159(4)
References
162(1)
Index 163
Ragav Venkatesan is currently completing his Ph.D. study in Computer Science in the School of Computing, Informatics and Decision Systems Engineering at Arizona State University. He has been a Research Associate with the Visual Representation and Processing Group in ASU, and has worked as a Teaching Assistant for several graduate-level courses in machine learning, pattern recognition, video processing and computer vision. Prior to this, he was a Research Assistant with the Image Processing and Applications Lab in the School of Electrical & Computer Engineering at ASU, where he obtained an M.S. degree in 2012. From 2013 to 2014, Venkatesan was with the Intel Corporation as a computer vision research intern working on technologies for autonomous vehicles. Venkatesan regularly serves as a reviewer for several peer-reviewed journals and conferences in machine learning and computer vision.

Baoxin Li received his Ph.D. in electrical engineering from the University of Maryland, College Park, in 2000. He is currently a Professor and Chair of the Computer Science and Engineering program, and a Graduate Faculty in Electrical Engineering and Computer Engineering programs at Arizona State University, Tempe. From 2000 to 2004, he was a Senior Researcher with SHARP Laboratories of America, Camas, Washington, where he was a technical lead in developing SHARPs trademarked HiMPACT Sports technologies. From 20032004, he was also an Adjunct Professor with the Portland State University, Oregon. He holds eighteen issued U.S. patents and his current research interests include computer vision and pattern recognition, multimedia, social computing, machine learning, and assistive technologies. He won twice the SHARP Laboratories President Award, in 2001 and 2004 respectively. He also won the SHARP Laboratories Inventor of the Year Award in 2002. He was a recipient of the National Science Foundations CAREER Award.