Preface |
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xiii | |
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xv | |
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xvii | |
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xix | |
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xxi | |
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1 | (16) |
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1.1 Digitalization in a Changing Society |
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1 | (3) |
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1.2 The Future of Work Revisited |
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4 | (2) |
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1.2.1 Mechanisms that Transform Ways of Working |
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4 | (1) |
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1.2.2 Future New Ways of Working Based on "Old" New Ways of Working |
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5 | (1) |
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1.3 Artificial Intelligence and Working Life |
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6 | (2) |
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1.4 Digital Work and the Human Condition |
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8 | (1) |
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1.5 Overview of Book Contributions |
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9 | (8) |
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1.5.1 Technology Evolution and Future Ways of Working |
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9 | (1) |
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1.5.2 Artificial Intelligence, Humans, and Work |
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10 | (1) |
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1.5.3 Transformation of Work and Employment |
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11 | (2) |
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1.5.4 Digitalization and the Need for Skills and Competencies |
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13 | (1) |
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1.5.5 New Forms of Decentralized Working and Cooperation |
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14 | (3) |
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2 The Future of Work in the Sixth Wave |
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17 | (24) |
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17 | (3) |
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2.2 The Kondratieff Wave Theory as a Model for Societal Change |
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20 | (1) |
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2.3 Malaska's Socio Evolutionary Theory of Social Change |
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21 | (3) |
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2.4 The Society of Intangible Needs |
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24 | (1) |
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2.5 Evolution of Skills in Organizations |
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25 | (2) |
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2.6 Key Features of New Work |
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27 | (1) |
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2.7 Essential Work Skills in the Society for Intangible Needs |
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28 | (7) |
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35 | (6) |
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3 Emerging Technologies and Working Life |
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41 | (22) |
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42 | (1) |
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3.2 Technological Development and Societal Goals |
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43 | (17) |
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3.2.1 Anticipated Radical Technologies |
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43 | (3) |
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3.2.2 Global Value-Producing Networks |
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46 | (11) |
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3.2.3 Anticipating the Importance of Each ART and Likelihood of the Challenging Regimes |
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57 | (3) |
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60 | (3) |
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4 On Humans, Artificial Intelligence, and Oracles |
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63 | (26) |
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64 | (1) |
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4.2 The Sorrento Counterfeiters |
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65 | (1) |
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4.3 The Good, the Bad, and the Ugly |
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66 | (5) |
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4.4 What Computers Can't Do |
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71 | (3) |
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4.5 Esprit de Geometrie and Esprit de Finesse |
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74 | (4) |
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4.6 The Symmetrical Logic |
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78 | (2) |
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80 | (3) |
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4.8 The Death of the Pythia |
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83 | (6) |
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5 Inclusively Designed Artificial Intelligence |
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89 | (22) |
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89 | (2) |
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5.2 The Illustrative Example of Disability |
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91 | (1) |
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5.3 Bias in Data Collection and Reuse |
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92 | (2) |
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5.4 Bias in Data Processing |
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94 | (2) |
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5.5 Bias in Buckets and Labels |
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96 | (1) |
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5.6 Bias in the Training and Validation Phase |
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97 | (1) |
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5.7 Self-Reinforcing Bias |
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98 | (1) |
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5.8 Transparency and Auditability |
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98 | (1) |
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5.9 Privacy and Protection Against Data Abuse and Misuse |
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99 | (2) |
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5.10 Opportunities to Address Bias |
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101 | (6) |
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5.10.1 Advantages of Diversification |
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103 | (1) |
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5.10.2 Stepping-stone Principle |
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104 | (1) |
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5.10.3 Move from Deep Learning to more Bottom-Up Systems |
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105 | (1) |
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5.10.4 Removing the Advantage of Being the Same as Most People |
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106 | (1) |
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106 | (1) |
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107 | (4) |
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6 Working with Big Data and AI: Toward Balanced and Responsible Working Practices |
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111 | (26) |
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112 | (2) |
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6.2 Doing Ethics: Toward an Actionable Approach of Responsible AI |
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114 | (5) |
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6.3 Case 1: The Use of AI in Intensive Care |
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119 | (5) |
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122 | (1) |
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123 | (1) |
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124 | (1) |
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6.4 Case 2: The Use of Data Analysis and AI to Prevent Undermining Crime |
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124 | (6) |
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125 | (2) |
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127 | (2) |
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129 | (1) |
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130 | (7) |
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7 Working with Digital Technologies: Complexity, Acceleration, and Paradoxical Effects |
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137 | (20) |
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7.1 New Digital Work Demands |
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138 | (11) |
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7.1.1 Dispersion of Digital Technologies in the World of Work |
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138 | (4) |
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7.1.2 Globalization and Acceleration as Drivers |
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142 | (1) |
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7.1.3 New Job Demands and Paradoxes |
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143 | (5) |
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7.1.4 Flexible Modes of Work |
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148 | (1) |
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7.2 New Work Demands and Quality of Working Life |
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149 | (2) |
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7.3 Conclusion: Need-based Work Design and the Future of Work |
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151 | (6) |
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8 Game-changing Technologies: Impact on Job Quality, Employment, and Social Dialogue |
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157 | (20) |
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158 | (2) |
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8.2 Three Vectors of Change in the Digital Age |
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160 | (1) |
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161 | (1) |
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8.4 Impact on the Production Process |
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161 | (3) |
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8.5 Implications for Work and Employment |
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164 | (6) |
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8.5.1 Implications for Employment |
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164 | (4) |
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8.5.2 Implications for Working Conditions |
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168 | (2) |
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8.6 Impact on Industrial Relations and Social Dialogue |
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170 | (1) |
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171 | (2) |
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173 | (4) |
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9 The Diversity of Platform Work--Variations in Employment and Working Conditions |
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177 | (20) |
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178 | (3) |
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9.2 Types of Platform Work in Europe |
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181 | (4) |
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9.3 The Impact of Platform Work--Diversity Across Types |
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185 | (4) |
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9.3.1 The Macro Perspective: Platform Work and the Labor Market |
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185 | (2) |
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9.3.2 The Micro Perspective: Platform Work and Working Conditions |
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187 | (2) |
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9.4 Conclusions and Policy Pointers |
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189 | (8) |
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10 Workplace Innovation and Industry 4.0: Creating Synergies between Human and Digital Potential |
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197 | (28) |
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10.1 Introduction: A Critical Perspective |
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198 | (1) |
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10.2 The Promise (and Threat) of Industry 4.0 |
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199 | (3) |
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10.3 Old Skills for New Jobs |
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202 | (1) |
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10.4 The Emergence of a New Innovation Paradigm |
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203 | (2) |
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10.5 High Involvement Innovation and Industry 4.0 |
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205 | (1) |
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10.6 Defining Workplace Innovation |
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206 | (3) |
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10.7 Workplace Innovation and Digital Technologies: Creating Synergies in Practice |
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209 | (5) |
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10.7.1 The First Element: Jobs and Teams |
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209 | (2) |
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10.7.2 The Second Element: Organizational Structures, Management, and Procedures |
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211 | (1) |
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10.7.3 The Third Element: Employee-Driven Innovation and Improvement |
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212 | (1) |
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10.7.4 The Fourth Element: Co-created Leadership and Employee Voice |
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213 | (1) |
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10.8 Workplace Innovation as an Enabler of Digital Technologies |
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214 | (1) |
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10.9 People-Centered Change |
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215 | (1) |
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216 | (9) |
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11 Competencies in Digital Work |
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225 | (34) |
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225 | (3) |
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11.1.1 What Happens to Work, Now and in the Future |
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225 | (3) |
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11.2 Technology as a Driver for a Change in Work |
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228 | (4) |
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11.2.1 Waves of Technological Development |
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228 | (1) |
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11.2.2 Types of "New" Technologies |
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229 | (3) |
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11.3 Digitalization Has a "Long Tail" |
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232 | (11) |
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11.3.1 Transforming Work Processes |
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233 | (4) |
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11.3.2 Changing Organizational Forms and Structures |
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237 | (1) |
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11.3.3 Creating New Ways of Digital Working |
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238 | (1) |
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11.3.3.1 Digitally Enhanced Remote Work |
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238 | (1) |
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11.3.3.2 From Mobile, Multilocational Work to Global Virtual Collaboration |
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239 | (1) |
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11.3.3.3 Working on Digital Online Platforms |
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240 | (1) |
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11.3.4 Loose Employment Relationships |
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241 | (2) |
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11.4 Competencies in Digital Work |
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243 | (4) |
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11.4.1 What are "Competency" and "Competence"? |
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244 | (1) |
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11.4.2 Examples of Digitally Impacted Competencies |
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245 | (1) |
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11.4.2.1 Competencies in Detached Global Telework |
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245 | (1) |
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11.4.2.2 Competencies in 3D Printing |
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246 | (1) |
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11.5 Conclusions: Competencies for the Future |
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247 | (12) |
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12 Dominant Technology and Organization: Impact of Digital Technology on Skills |
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259 | (26) |
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260 | (1) |
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261 | (10) |
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12.2.1 Five Technology Types |
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261 | (2) |
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12.2.2 The Process of Technology Implementation: Vintage and Investments |
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263 | (3) |
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12.2.3 The Potential of Technology |
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266 | (1) |
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12.2.4 Measuring Dominant Technology |
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267 | (3) |
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12.2.5 Dominant Technology in the Dutch Manufacturing Industry |
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270 | (1) |
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12.3 Dominant Organizational Context |
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271 | (3) |
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12.3.1 Distinct Organizational Concepts |
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271 | (1) |
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12.3.2 Measuring Organizational Concepts at Different Levels |
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272 | (1) |
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12.3.3 Dominant Organizational Context in the Dutch Manufacturing Industry |
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273 | (1) |
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12.4 Predicting Impact of Dominant Technology and Organization on Skills |
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274 | (3) |
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274 | (1) |
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12.4.2 Impact on Skills Within Jobs |
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275 | (1) |
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12.4.3 Impact on Skills Distribution Between Jobs |
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276 | (1) |
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12.5 Conclusion and Discussion |
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277 | (1) |
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278 | (7) |
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13 Digitalization and Management of Innovation: The Role of Technology, Environment, and Governance |
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285 | (34) |
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286 | (2) |
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13.2 Digital Innovation as Multidimensional Concept |
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288 | (2) |
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13.2.1 Digital Technologies and Digital Innovation |
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288 | (1) |
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13.2.2 Digital Technologies and the Innovation Process |
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288 | (2) |
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13.3 Theoretical Viewpoints on Managing Digital Innovation |
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290 | (7) |
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13.3.1 Conceptual Analysis of Digital Innovation |
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290 | (1) |
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13.3.2 Innovation in Networks and Ecosystems |
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291 | (3) |
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13.3.3 Managing Digital Innovation in Ecosystems |
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294 | (2) |
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13.3.4 Digital Innovation in Collaborative Working Environments |
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296 | (1) |
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13.4 Digitalization and Managing Industrial Innovation |
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297 | (4) |
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13.4.1 Industrial Innovation in Ecosystem Environments |
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297 | (2) |
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13.4.2 Challenges to Create Industry 4.0 Business Ecosystems |
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299 | (2) |
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13.5 Digital Innovation in Urban Environments |
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301 | (4) |
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13.5.1 Cities as Complex Systems |
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301 | (1) |
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13.5.2 Organizing Digital Innovation in Urban Environments |
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302 | (3) |
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13.6 Digital Innovation in Blockchain Organizations |
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305 | (2) |
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13.7 Conclusions and Outlook |
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307 | (12) |
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14 Open and Cooperative Infrastructures for Commons-Based Economies |
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319 | (28) |
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14.1 Describing the Context |
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319 | (4) |
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14.1.1 Commons-based Peer Production and the Need for Generative Market Forms |
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319 | (2) |
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14.1.2 Common Structures Found in Commons-based Peer Production |
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321 | (2) |
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14.2 Phenomenology of the Commons Economy |
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323 | (2) |
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14.3 Cooperative Forms for a Commons-centric Economy |
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325 | (4) |
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14.3.1 Transforming Rent-seeking Private Platforms into Platform Cooperatives |
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325 | (2) |
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14.3.2 Broadening the Scope of Urban Commons in the Context of Protocol Cooperatives |
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327 | (1) |
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14.3.3 Strengthening the Transnational Scope of Open Design Communities through Open Cooperativism |
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328 | (1) |
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14.4 The Suggested Solution Space: Techniques for Reverse Cooperation |
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329 | (3) |
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14.4.1 Accounting for Externalities |
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330 | (1) |
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14.4.2 The Historical Importance of Accounting |
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330 | (2) |
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14.5 The Evolution of a Generative Blockchain Space |
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332 | (2) |
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14.6 Commonizing the Blockchain Space |
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334 | (4) |
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14.7 Threefold Coordination of the Post-capitalist Economy |
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338 | (2) |
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340 | (7) |
Index |
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347 | (4) |
About the Editors |
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351 | |