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E-raamat: Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs

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Write Truly Great iOS and OS X Code with Objective-C 2.0!

Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers’ best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips, shortcuts, and realistic code examples that are available nowhere else.

Through real-world examples, Galloway uncovers little-known Objective-C quirks, pitfalls, and intricacies that powerfully impact code behavior and performance. You’ll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that’s easier to understand, maintain, and improve. Galloway goes far beyond the core language, helping you integrate and leverage key Foundation framework classes and modern system libraries, such as Grand Central Dispatch.

Coverage includes

  • Optimizing interactions and relationships between Objective-C objects
  • Mastering interface and API design: writing classes that feel “right at home”
  • Using protocols and categories to write maintainable, bug-resistant code
  • Avoiding memory leaks that can still occur even with Automatic Reference Counting (ARC)
  • Writing modular, powerful code with Blocks and Grand Central Dispatch
  • Leveraging differences between Objective-C protocols and multiple inheritance in other languages
  • Improving code by more effectively using arrays, dictionaries, and sets
  • Uncovering surprising power in the Cocoa and Cocoa Touch frameworks
Preface xi
Acknowledgments xv
About the Author xvii
Chapter 1 Accustoming Yourself to Objective-C
1(24)
Item 1 Familiarize Yourself with Objective-C's Roots
1(3)
Item 2 Minimize Importing Headers in Headers
4(4)
Item 3 Prefer Literal Syntax over the Equivalent Methods
8(4)
Item 4 Prefer Typed Constants to Preprocessor #define
12(5)
Item 5 Use Enumerations for States, Options, and Status Codes
17(8)
Chapter 2 Objects, Messaging, and the Runtime
25(48)
Item 6 Understand Properties
25(8)
Item 7 Access Instance Variables Primarily Directly When Accessing Them Internally
33(3)
Item 8 Understand Object Equality
36(6)
Item 9 Use the Class Cluster Pattern to Hide Implementation Detail
42(5)
Item 10 Use Associated Objects to Attach Custom Data to Existing Classes
47(3)
Item 11 Understand the Role of objc_msgSend
50(4)
Item 12 Understand Message Forwarding
54(8)
Item 13 Consider Method Swizzling to Debug Opaque Methods
62(4)
Item 14 Understand What a Class Object Is
66(7)
Chapter 3 Interface and API Design
73(42)
Item 15 Use Prefix Names to Avoid Namespace Clashes
73(5)
Item 16 Have a Designated Initializer
78(6)
Item 17 Implement the description Method
84(5)
Item 18 Prefer Immutable Objects
89(6)
Item 19 Use Clear and Consistent Naming
95(7)
Item 20 Prefix Private Method Names
102(2)
Item 21 Understand the Objective-C Error Model
104(5)
Item 22 Understand the NSCopying Protocol
109(6)
Chapter 4 Protocols and Categories
115(30)
Item 23 Use Delegate and Data Source Protocols for Interobject Communication
115(8)
Item 24 Use Categories to Break Class Implementations into Manageable Segments
123(4)
Item 25 Always Prefix Category Names on Third-Party Classes
127(3)
Item 26 Avoid Properties in Categories
130(3)
Item 27 Use the Class-Continuation Category to Hide Implementation Detail
133(7)
Item 28 Use a Protocol to Provide Anonymous Objects
140(5)
Chapter 5 Memory Management
145(42)
Item 29 Understand Reference Counting
145(8)
Item 30 Use ARC to Make Reference Counting Easier
153(9)
Item 31 Release References and Clean Up Observation State Only in dealloc
162(3)
Item 32 Beware of Memory Management with Exception-Safe Code
165(3)
Item 33 Use Weak References to Avoid Retain Cycles
168(5)
Item 34 Use Autorelease Pool Blocks to Reduce High-Memory Waterline
173(4)
Item 35 Use Zombies to Help Debug Memory-Management Problems
177(6)
Item 36 Avoid Using retainCount
183(4)
Chapter 6 Blocks and Grand Central Dispatch
187(46)
Item 37 Understand Blocks
188(6)
Item 38 Create typedefs for Common Block Types
194(3)
Item 39 Use Handler Blocks to Reduce Code Separation
197(6)
Item 40 Avoid Retain Cycles Introduced by Blocks Referencing the Object Owning Them
203(5)
Item 41 Prefer Dispatch Queues to Locks for Synchronization
208(5)
Item 42 Prefer GCD to performSelector and Friends
213(4)
Item 43 Know When to Use GCD and When to Use Operation Queues
217(3)
Item 44 Use Dispatch Groups to Take Advantage of Platform Scaling
220(5)
Item 45 Use dispatch_once for Thread-Safe Single-Time Code Execution
225(1)
Item 46 Avoid dispatch_get_current_queue
226(7)
Chapter 7 The System Frameworks
233(32)
Item 47 Familiarize Yourself with the System Frameworks
233(3)
Item 48 Prefer Block Enumeration to for Loops
236(7)
Item 49 Use Toll-Free Bridging for Collections with Custom Memory-Management Semantics
243(5)
Item 50 Use NSCache Instead of NSDictionary for Caches
248(4)
Item 51 Keep initialize and load Implementations Lean
252(6)
Item 52 Remember that NSTimer Retains Its Target
258(7)
Index 265
Matt Galloway is a software engineer and programming enthusiast specializing in mobile app development. He studied engineering at the University of Cambridge, England, and graduated in 2007 specializing in electrical and information sciences. He owns a consultancy, Swipe Stack Ltd., and answers questions about Objective-C, iOS, and Mac programming on Stack Overflow (stackoverflow.com).