Muutke küpsiste eelistusi

E-raamat: Engineering Graphics with AutoCAD 2023

  • Formaat: 832 pages
  • Ilmumisaeg: 25-Aug-2022
  • Kirjastus: Peachpit Press Publications
  • Keel: eng
  • ISBN-13: 9780137929856
  • Formaat - PDF+DRM
  • Hind: 98,70 €*
  • * hind on lõplik, st. muud allahindlused enam ei rakendu
  • Lisa ostukorvi
  • Lisa soovinimekirja
  • See e-raamat on mõeldud ainult isiklikuks kasutamiseks. E-raamatuid ei saa tagastada.
  • Formaat: 832 pages
  • Ilmumisaeg: 25-Aug-2022
  • Kirjastus: Peachpit Press Publications
  • Keel: eng
  • ISBN-13: 9780137929856

DRM piirangud

  • Kopeerimine (copy/paste):

    ei ole lubatud

  • Printimine:

    ei ole lubatud

  • Kasutamine:

    Digitaalõiguste kaitse (DRM)
    Kirjastus on väljastanud selle e-raamatu krüpteeritud kujul, mis tähendab, et selle lugemiseks peate installeerima spetsiaalse tarkvara. Samuti peate looma endale  Adobe ID Rohkem infot siin. E-raamatut saab lugeda 1 kasutaja ning alla laadida kuni 6'de seadmesse (kõik autoriseeritud sama Adobe ID-ga).

    Vajalik tarkvara
    Mobiilsetes seadmetes (telefon või tahvelarvuti) lugemiseks peate installeerima selle tasuta rakenduse: PocketBook Reader (iOS / Android)

    PC või Mac seadmes lugemiseks peate installima Adobe Digital Editionsi (Seeon tasuta rakendus spetsiaalselt e-raamatute lugemiseks. Seda ei tohi segamini ajada Adober Reader'iga, mis tõenäoliselt on juba teie arvutisse installeeritud )

    Seda e-raamatut ei saa lugeda Amazon Kindle's. 

In Engineering Graphics with AutoCAD 2023, award-winning CAD instructor and author James Bethune teaches technical drawing using AutoCAD 2023 as its drawing instrument. Taking a step-by-step approach, this textbook encourages students to work at their own pace and uses sample problems and illustrations to guide them through the powerful features of this drawing program. More than 680 exercise problems provide instructors with a variety of assignment material and students with an opportunity to develop their creativity and problem-solving capabilities.


Effective pedagogy throughout the text helps students learn and retain concepts:

* Step-by-step format throughout the text allows students to work directly from the text to the screen and provides an excellent reference during and after the course.
* Latest coverage is provided for dynamic blocks, user interface improvements, and productivity enhancements.
* Exercises, sample problems, and projects appear in each chapter, providing examples of software capabilities and giving students an opportunity to apply their own knowledge to realistic design situations.
* ANSI standards are discussed when appropriate, introducing students to the appropriate techniques and national standards.
* Illustrations and sample problems are provided in every chapter, supporting the step-by-step approach by illustrating how to use AutoCAD 2023 and its features to solve various design problems.


Engineering Graphics with AutoCAD 2023 will be a valuable resource for every student wanting to learn to create engineering drawings.

Chapter 1 Getting Started
1(28)
1-1 Introduction
2(3)
Starting a New Drawing
2(1)
An Alternative Method to Starting a New Drawing
3(2)
1-2 Tabs and Panels
5(1)
Accessing Additional Commands Within a Panel
5(1)
Tooltips for Commands
6(1)
Accessing Other Help Information
6(1)
1-3 The Command Line Window
6(1)
Entering a Diameter Value
7(1)
1-4 Command Tools
7(1)
Determining the Command That a Tool Button Represents
7(1)
1-5 Starting a New Drawing
8(1)
1-6 Naming a Drawing
8(3)
Creating a New Drawing
8(1)
Saving a New Drawing File
9(2)
1-7 Drawing Units
11(2)
Specifying or Changing the Drawing Units
11(2)
Specifying or Changing the Precision of the Units System
13(1)
Specifying or Changing the Angle Units Value
13(1)
1-8 Drawing Limits
13(4)
Aligning the Drawing Limits with a Standard A3 (Metric) Paper Size
15(2)
1-9 Grid and Snap
17(1)
Setting the Grid and Snap Values
17(1)
1-10 Drawing Problem
18(3)
Specifying the Drawing Units
19(1)
Defining the Units Precision
19(1)
Setting the Sheet Size
20(1)
Setting Grid and Snap Values
20(1)
1-11 Save and Save As
21(2)
Using the Save and Save As Commands
21(2)
1-12 Open
23(1)
Using Open
23(1)
1-13 Close
24(1)
1-14 Exercise Problems
25(4)
Chapter 2 Fundamentals of 2D Construction
29(60)
2-1 Introduction
29(1)
2-2 Line--Random Points
29(3)
Randomly Selecting Points
29(2)
Exiting a Command Sequence
31(1)
Creating a Closed Area
32(1)
2-3 Erase
32(2)
Erasing Individual Lines
33(1)
Erasing a Group of Lines
34(1)
2-4 Line--Snap Points
34(1)
Drawing Problem
35(1)
2-5 Line--Dynamic Input
35(3)
Creating Lines Using Dynamic Input
37(1)
Accessing Dynamic Input Settings
38(1)
2-6 Construction Line
38(4)
Using Other Construction Line Commands: Hor, Ver, and Ang
40(1)
Using Another Construction Line Option: Offset
41(1)
2-7 Circle
42(3)
Drawing a Circle--Radius
42(1)
Drawing a Circle--Diameter
43(1)
Drawing a Circle--Two Points
43(1)
Drawing a Circle--Three Points
43(1)
Drawing a Circle--Tangent Tangent Radius
44(1)
Quadrant-Sensitive Applications
44(1)
2-8 Circle Centerline
45(1)
Creating Center Marks
45(1)
2-9 Polyline
46(4)
Drawing a Polyline
47(1)
Verifying That a Polyline Is a Single Entity
47(1)
Drawing a Polyline Arc
48(1)
Other Options with a Polyline Arc
48(2)
Drawing Different Line Thicknesses
50(1)
2-10 Spline
50(1)
2-11 Ellipse
51(3)
Drawing an Ellipse--Axis Endpoint
51(1)
Drawing an Ellipse--Center
52(1)
Drawing an Elliptical Arc
53(1)
2-12 Rectangle
54(1)
Drawing a Rectangle
54(1)
Exploding a Rectangle
54(1)
2-13 Polygon
55(1)
Drawing a Polygon--Center Point
55(1)
Drawing a Polygon--Edge Distance
56(1)
2-14 Point
56(1)
Changing the Shape of a Point
57(1)
Changing the Size of a Point
57(1)
2-15 Text
57(5)
Creating Multiline Text
57(1)
The Multiline Text Editor
58(1)
Accessing the Multiline Text Editor
59(1)
Changing Text Height
59(1)
Changing the Text Font
59(1)
Justifying Text
60(1)
Justifying Text to the Right
60(1)
Using the Symbol Options
61(1)
Changing Text Color
61(1)
2-16 Move
62(1)
Moving an Object
62(1)
2-17 Copy
63(1)
Copying an Object
63(1)
Making Multiple Copies
64(1)
2-18 Offset
64(1)
2-19 Mirror
65(1)
2-20 Array
65(3)
Using the Rectangular Array Option
66(1)
Using the Polar Array Option
67(1)
Using the Path Array Option
67(1)
2-21 Rotate
68(1)
Rotating an Object
69(1)
2-22 Trim
69(1)
Using Trim
69(1)
2-23 Extend
70(1)
2-24 Break
71(1)
Using the Break Command
71(1)
Using the First Point Option
72(1)
2-25 Chamfer
72(1)
Creating a Chamfer
73(1)
2-26 Fillet
73(1)
Creating a Fillet
73(1)
2-27 Table
74(4)
Creating a Table
74(4)
2-28 Exercise Problems
78(11)
Chapter 3 Advanced Commands
89(80)
3-1 Introduction
89(1)
3-2 Object Snap
89(3)
Accessing the Object Snap Modes
89(2)
Enabling Object Snap Modes
91(1)
Changing the Size of the Osnap Marker
91(1)
3-3 Osnap--Endpoint
92(1)
Snapping to the Endpoint of an Existing Line
92(1)
3-4 Osnap--Midpoint
93(1)
Drawing a Circle About the Midpoint of a Line
93(1)
3-5 Osnap--Intersection
93(1)
Using Osnap Intersection Mode to Define an Ellipse
94(1)
3-6 Osnap--Apparent Intersection
94(1)
Drawing a Circle Centered About an Apparent Intersection
94(1)
3-7 Osnap--Center
95(1)
Drawing a Line to the Center Point of a Circle
95(1)
3-8 Osnap--Quadrant
96(1)
Drawing a Line to One of a Circle's Quadrant Points
96(1)
3-9 Osnap--Perpendicular
96(1)
Drawing a Line Perpendicular to an Existing Line
97(1)
3-10 Osnap--Tangent
97(1)
Drawing a Line Tangent to a Circle
97(1)
3-11 Osnap--Nearest
97(1)
Drawing a Line from a Point to the Nearest Selected Point on an Existing Line
98(1)
3-12 Drawing Problem
98(2)
3-13 Drawing Problem
100(1)
3-14 Grips
101(2)
Turning Grips Off
102(1)
Accessing the Grips Dialog Box
102(1)
3-15 Grips--Extend
103(1)
Extending the Length of a Line
103(1)
3-16 Grips--Move
104(1)
Moving an Object Using Grips
104(1)
3-17 Grips--Rotate
104(1)
Rotating an Object Using Grips
104(1)
3-18 Grips--Scale
105(1)
Changing the Scale of an Object
105(1)
3-19 Grips--Mirror
106(1)
Mirroring an Object
106(1)
3-20 Blocks
106(4)
Creating a Block
107(1)
Inserting a Block
108(1)
Changing the Scale of a Block
109(1)
Exploding a Block
109(1)
3-21 Working with Blocks
110(5)
Inserting Blocks at Different Angles
110(2)
Inserting Blocks with Different Scale Factors
112(1)
Using the Blocks Palette to Change the Shape of a Block
113(1)
Combining Blocks
114(1)
3-22 Wblock
115(2)
Using Wblock to Create a New Drawing File
115(1)
Verifying That Wblock Created a New Drawing
116(1)
3-23 Layers
117(9)
Creating New Layers
118(1)
Changing the Color and Linetype of a Layer
119(3)
Drawing on Different Layers
122(1)
Changing an Object's Layer
123(1)
Changing the Scale of a Linetype
124(1)
Using the Match Layer Tool
125(1)
Turning Layers Off
126(1)
3-24 Attributes
126(6)
Adding an Attribute to a Block
126(3)
Creating a New Block That Includes Attributes
129(1)
Inserting an Existing Block with Attributes
130(1)
Editing an Existing Attribute
131(1)
3-25 Title Blocks with Attributes
132(3)
3-26 Edit Polyline
135(1)
Creating a Splined Polyline from a Given Polyline
135(1)
3-27 Edit Spline
136(1)
Editing a Spline
136(1)
3-28 Edit Text
137(1)
Changing Existing Text
137(1)
3-29 Constructing the Bisector of an Angle, Method I
138(1)
3-30 Constructing the Bisector of an Angle, Method II
138(1)
3-31 Constructing an Ogee Curve (S-Curve) with Equal Arcs
139(2)
3-32 Constructing a Parabola
141(1)
3-33 Constructing a Hyperbola
141(2)
3-34 Constructing a Spiral
143(1)
3-35 Constructing a Helix
143(2)
3-36 Designing by Using Shape Parameters
145(4)
Drawing Problem
145(1)
Drawing Problem
146(3)
3-37 Exercise Problems
149(20)
Chapter 4 Sketching
169(30)
4-1 Introduction
169(1)
4-2 Establishing Your Own Style
169(1)
4-3 Graph Paper
170(1)
4-4 Pencils
170(1)
4-5 Lines
171(1)
4-6 Proportions
172(1)
4-7 Curves
173(2)
4-8 Drawing Problem
175(1)
4-9 Isometric Sketches
176(3)
4-10 Drawing Problem
179(1)
4-11 Oblique Sketches
180(2)
4-12 Perspective Sketches
182(2)
4-13 Working in Different Orientations
184(1)
4-14 Exercise Problems
185(14)
Chapter 5 Orthographic Views
199(86)
5-1 Introduction
199(1)
5-2 Three Views of an Object
200(1)
5-3 Visualization
201(2)
Drawing a Three-Dimensional Box
202(1)
5-4 Hidden Lines
203(1)
5-5 Hidden Line Conventions
204(1)
5-6 Drawing Hidden Lines
205(4)
Adding Hidden Linetypes to a Drawing
205(2)
Creating a Hidden Layer for General Use
207(1)
Changing Layers
208(1)
5-7 Precedence of Lines
209(1)
5-8 Slanted Surfaces
210(1)
5-9 Projection Between Views
211(1)
5-10 Drawing Problem
212(1)
5-11 Compound Lines
213(1)
5-12 Drawing Problem
214(1)
5-13 Oblique Surfaces
215(2)
5-14 Drawing Problem
217(1)
5-15 Rounded Surfaces
217(2)
5-16 Drawing Problem
219(1)
5-17 Holes
220(2)
5-18 Holes in Slanted Surfaces
222(4)
Drawing an Ellipse Representing a Projected Hole
223(1)
Drawing Three Views of a Hole in a Slanted Surface
223(1)
Drawing Three Views of a Hole Through an Oblique Surface
224(2)
5-19 Cylinders
226(1)
5-20 Drawing Problem
227(1)
5-21 Cylinders with Slanted and Rounded Surfaces
228(1)
5-22 Drawing Problem
228(1)
5-23 Drawing Conventions and Cylinders
229(1)
5-24 Irregular Surfaces
230(1)
5-25 Drawing Problem
231(1)
5-26 Hole Callouts
232(2)
Drawing a Countersunk Hole
234(1)
5-27 Castings
234(3)
5-28 Drawing Problem
237(1)
5-29 Thin-Walled Objects
238(1)
5-30 Drawing Problem
239(1)
5-31 Intersections
240(1)
5-32 Drawing Problem
241(1)
5-33 Drawing Problem
242(1)
5-34 Drawing Problem
243(2)
5-35 Designing by Modifying an Existing Part
245(2)
5-36 Drawing Standards
247(2)
5-37 Third- and First-Angle Projections
249(2)
5-38 Exercise Problems
251(34)
Chapter 6 Sectional Views
285(42)
6-1 Introduction
285(2)
6-2 Cutting Plane Lines
287(3)
Drawing a Cutting Plane Line--Method I
287(3)
Drawing a Cutting Plane Line--Method II
290(1)
6-3 Indicating Solid Cuts
290(2)
6-4 Hatch
292(3)
Hatching a Given Area
292(1)
Changing Hatch Patterns
293(1)
Changing the Spacing and Angle of a Hatch Pattern
294(1)
6-5 Drawing Problem
295(1)
6-6 Styles of Section Lines
296(1)
6-7 Sectional View Location
296(1)
6-8 Holes in Sections
297(1)
6-9 Gradients
298(1)
Creating a Gradient
298(1)
6-10 Offset Sections
299(1)
6-11 Multiple Sections
300(1)
6-12 Aligned Sections
300(1)
6-13 Drawing Conventions in Sections
301(1)
6-14 Half, Partial, and Broken-Out Sectional Views
302(1)
6-15 Removed Sectional Views
303(1)
6-16 Breaks
303(2)
Drawing an S-Break
304(1)
6-17 Sectional Views of Castings
305(1)
6-18 Exercise Problems
306(21)
Chapter 7 Auxiliary Views
327(40)
7-1 Introduction
327(1)
7-2 Projection Between Normal and Auxiliary Views
328(3)
Rotating the Drawing's Axis System
330(1)
7-3 Drawing Problem
331(1)
7-4 Transferring Lines Between Views
332(2)
Measuring the Length of a Line
332(1)
Using Grips to Move a Line
333(1)
Rotating and Moving a Line
334(1)
7-5 Drawing Problem
334(1)
7-6 Projecting Rounded Surfaces
335(1)
7-7 Drawing Problem
335(2)
7-8 Projecting Irregular Surfaces
337(1)
7-9 Drawing Problem
337(2)
7-10 Drawing Problem
339(1)
7-11 Partial Auxiliary Views
340(1)
7-12 Sectional Auxiliary Views
341(1)
7-13 Auxiliary Views of Oblique Surfaces
342(1)
7-14 Secondary Auxiliary Views
343(3)
Drawing the First Auxiliary View
345(1)
Drawing the Secondary Auxiliary View
345(1)
7-15 Drawing Problem
346(2)
7-16 Secondary Auxiliary View of an Ellipse
348(2)
7-17 Exercise Problems
350(17)
Chapter 8 Dimensioning
367(74)
8-1 Introduction
367(1)
8-2 Terminology and Conventions
368(2)
Some Common Terms
368(1)
Some Dimensioning Conventions
369(1)
Some Common Errors to Avoid
370(1)
8-3 Linear Dimensions
370(6)
Creating a Linear Dimension
370(1)
Creating a Vertical Dimension
371(1)
Creating a Horizontal Dimension by Selecting the Object to Be Dimensioned
371(1)
Changing the Default Dimension Text Using the Text Option
372(1)
Changing the Default Dimension Text with the Mtext Option
373(1)
Editing an Existing Dimension
374(2)
8-4 Dimension Styles
376(4)
Changing the Scale of a Drawing
377(1)
Using the Text Tab
378(2)
8-5 Units
380(4)
Preventing a Zero from Appearing to the Left of the Decimal Point
382(1)
Changing the Number of Decimal Places in a Dimension Value
383(1)
8-6 Aligned Dimensions
384(1)
Creating an Aligned Dimension
384(1)
Using Text Options
385(1)
8-7 Radius and Diameter Dimensions
385(6)
Creating a Radius Dimension
385(1)
Altering the Default Dimension
386(1)
Removing the Center Mark from a Radius Dimension
387(1)
Creating a Diameter Dimension
388(1)
Creating Center Marks and Lines
389(1)
Adding Linear Dimensions to Given Centerlines
389(2)
8-8 Angular Dimensions
391(2)
Creating an Angular Dimension
392(1)
Avoiding Overdimensioning
393(1)
8-9 Ordinate Dimensions
393(3)
Moving the Origin and the Origin Icon
394(1)
Adding Ordinate Dimensions to an Object
395(1)
8-10 Baseline Dimensions
396(2)
Using the Baseline Dimension Tool
396(2)
8-11 Continued Dimensions
398(1)
Using the Continue Dimension Command
398(1)
8-12 Quick Dimension
399(1)
Using the Quick Dimension Tool
399(1)
8-13 Center Mark
400(1)
Adding Centerlines to a Given Circle
400(1)
8-14 Mleader and Qleader
401(3)
Creating a Quick Leader
401(1)
Drawing a Curved Leader Line
402(1)
Drawing a Leader Line with a Dot at Its End
403(1)
8-15 Text Angle
404(1)
Changing the Angle of Dimension Text
404(1)
8-16 Tolerances
405(1)
8-17 Dimensioning Holes
406(2)
Dimensioning Individual Holes
406(1)
Dimensioning Hole Patterns
407(1)
8-18 Placing Dimensions
408(1)
8-19 Fillets and Rounds
409(1)
8-20 Rounded Shapes--Internal
409(1)
8-21 Rounded Shapes--External
410(1)
8-22 Irregular Surfaces
410(1)
8-23 Polar Dimensions
411(1)
8-24 Chamfers
412(1)
8-25 Knurling
413(1)
8-26 Keys and Keyseats
414(1)
8-27 Symbols and Abbreviations
414(1)
8-28 Symmetry and Centerline
415(1)
8-29 Dimensioning to Points
415(1)
8-30 Coordinate Dimensions
416(1)
8-31 Sectional Views
417(1)
8-32 Orthographic Views
417(2)
8-33 Very Large Radii
419(1)
Creating a Radius for Large Radii
419(1)
8-34 Exercise Problems
420(21)
Chapter 9 Tolerancing
441(46)
9-1 Introduction
441(1)
9-2 Direct Tolerance Methods
441(1)
9-3 Tolerance Expressions
442(1)
9-4 Understanding Plus and Minus Tolerances
443(1)
9-5 Creating Plus and Minus Tolerances with AutoCAD
443(3)
Creating Plus and Minus Tolerances Using the Text Option
443(1)
Creating Plus and Minus Tolerances with the Text Override Tool
444(1)
Using Dtext to Create a Plus and Minus Tolerance
444(1)
Using the Dimension Style Manager
444(2)
9-6 Limit Tolerances
446(1)
9-7 Creating Limit Tolerances in AutoCAD
447(1)
Creating a Limit Tolerance Using the Dimension Style Manager
447(1)
Using the Properties Palette to Change an Existing Dimension to a Limit Tolerance Dimension
448(1)
9-8 Angular Tolerances
448(2)
Setting the Precision for Angular Dimensions and Tolerances
449(1)
Creating an Angular Dimension and Tolerance
449(1)
9-9 Standard Tolerances
450(1)
9-10 Double Dimensioning
450(1)
9-11 Chain Dimensions and Baseline Dimensions
451(2)
Creating Baseline Dimensions
452(1)
9-12 Tolerance Studies
453(1)
Calculating A's Maximum Length
454(1)
Calculating A's Minimum Length
454(1)
9-13 Rectangular Dimensions
454(1)
9-14 Hole Locations
455(1)
9-15 Choosing a Shaft for a Toleranced Hole
456(1)
For Linear Dimensions and Tolerances
456(1)
9-16 Drawing Problem
457(1)
9-17 Drawing Problem
458(1)
9-18 Standard Fits (Metric Values)
458(3)
Clearance Fits
460(1)
Transition Fits
460(1)
Interference Fits
460(1)
9-19 Nominal Sizes
461(1)
9-20 Hole and Shaft Basis
461(1)
9-21 Drawing Problem
461(1)
9-22 Standard Fits (Inch Values)
462(1)
Fits Defined by Inch Values
462(1)
9-23 Drawing Problem
463(1)
9-24 Preferred and Standard Sizes
463(2)
9-25 Surface Finishes
465(2)
9-26 Surface Control Symbols
467(1)
9-27 Drawing Problem
467(5)
Floating Condition
468(1)
Fixed Condition
469(2)
Designing a Hole Given a Fastener Size
471(1)
9-28 Exercise Problems
472(15)
Chapter 10 Geometric Tolerances
487(48)
10-1 Introduction
487(1)
10-2 Tolerances of Form
488(1)
10-3 Flatness
488(1)
10-4 Straightness
489(1)
10-5 Straightness (RFS and MMC)
489(3)
10-6 Circularity
492(1)
10-7 Cylindricity
493(1)
10-8 Creating Geometric Tolerances in AutoCAD
493(7)
Defining a Datum
494(1)
Defining a Straightness Value
494(1)
Creating a Positional Tolerance
495(1)
Creating a Basic Dimension
495(1)
Creating Basic Dimensions from Existing Dimensions
496(1)
Adding a Limit Feature Tolerance to a Hole
497(1)
Adding a Positional Tolerance to the Hole's Feature Tolerance
498(1)
Adding a Geometric Tolerance with a Leader Line
499(1)
10-9 Tolerances of Orientation
500(1)
10-10 Datums
501(1)
10-11 Perpendicularity
502(2)
10-12 Parallelism
504(1)
10-13 Angularism
504(1)
10-14 Profiles
505(1)
10-15 Runouts
506(2)
10-16 Positional Tolerances
508(1)
10-17 Virtual Condition
509(1)
Calculating the Virtual Condition for a Shaft
509(1)
Calculating the Virtual Condition for a Hole
510(1)
10-18 Floating Fasteners
510(1)
10-19 Drawing Problem
511(1)
10-20 Drawing Problem
511(1)
10-21 Fixed Fasteners
512(1)
10-22 Drawing Problem
513(1)
10-23 Design Problems
514(2)
10-24 Exercise Problems
516(19)
Chapter 11 Threads and Fasteners
535(44)
11-1 Introduction
535(1)
11-2 Thread Terminology
535(1)
11-3 Thread Callouts--Metric Units
536(1)
11-4 Thread Callouts--English Units
536(2)
11-5 Thread Representations
538(4)
Drawing a Detailed Thread Representation
538(1)
Creating an Internal Detailed Thread Representation in a Sectional View
539(1)
Creating a Schematic Thread Representation
540(1)
Creating an Internal Schematic Thread Representation
541(1)
Creating a Simplified Thread Representation
542(1)
11-6 Orthographic Views of Internal Threads
542(2)
11-7 Sectional Views of Internal Thread Representations
544(1)
11-8 Types of Threads
544(1)
11-9 How to Draw an External Square Thread
545(1)
11-10 How to Draw an Internal Square Thread
546(1)
11-11 How to Draw an External Acme Thread
546(2)
11-12 Bolts and Nuts
548(1)
11-13 Screws
549(1)
11-14 Studs
550(1)
11-15 Head Shapes
550(4)
Drawing a Hexagon-Shaped (Hex) Head
550(2)
Drawing a Square-Shaped Head
552(2)
11-16 Nuts
554(3)
Drawing a Hexagon-Shaped Finished Nut
554(2)
Drawing a Locking Nut
556(1)
11-17 Drawing Problem
557(1)
11-18 Drawing Problem
558(1)
11-19 Standard Screws
559(1)
11-20 Set screws
560(1)
11-21 Washers
561(1)
Drawing a Plain Washer
561(1)
11-22 Keys
562(1)
11-23 Rivets
563(1)
11-24 Springs
564(3)
Drawing a Detailed Representation of an Extension Spring
564(2)
Drawing a Detailed Representation of a Compression Spring
566(1)
11-25 Tool Palettes
567(2)
Creating a Shoulder Screw
567(1)
Changing the Scale of a Tool Palette Block
567(1)
Modifying the Block
568(1)
11-26 Exercise Problems
569(10)
Chapter 12 Working Drawings
579(46)
12-1 Introduction
579(1)
12-2 Assembly Drawings
579(3)
12-3 Drawing Formats (Templates)
582(2)
Adding a Drawing Template
582(2)
12-4 Title Block
584(2)
Drawing Titles (Names)
585(1)
Drawing Numbers
586(1)
Company Name
586(1)
Scale
586(1)
Release Date
586(1)
Sheet
586(1)
12-5 Revision Block
586(2)
12-6 Tolerance Block
588(1)
12-7 Release Block
588(1)
12-8 Parts List (Bill of Materials [ BOM])
589(2)
12-9 Detail Drawings
591(1)
12-10 First-Angle Projection
591(1)
12-11 Drawing Notes
592(1)
12-12 Design Layouts
593(1)
12-13 Drawing Problem
593(5)
Creating the Design Layout
594(2)
Creating a Drawing Using Layers
596(1)
Creating a Drawing from a Layout
597(1)
12-14 Drawing Problem
598(3)
Creating an Assembly Drawing
599(2)
12-15 Drawing Problem
601(2)
12-16 Exercise Problems
603(22)
Chapter 13 Gears, Bearings, and Cams
625(44)
13-1 Introduction
625(1)
13-2 Types of Gears
625(1)
13-3 Gear Terminology--Spur
626(2)
English and Metric Units for Spur Gears
627(1)
13-4 Spur Gear Drawings
628(1)
13-5 Drawing Problem
629(2)
13-6 Drawing Problem
631(1)
Drawing Meshing Spur Gears
632(1)
13-7 Drawing Problem
632(1)
13-8 Selecting Spur Gears
633(2)
13-9 Center Distance Between Gears
635(1)
13-10 Drawing Problem
635(1)
13-11 Combining Spur Gears
636(1)
13-12 Gear Terminology--Bevel
637(2)
13-13 How to Draw Bevel Gears
639(2)
Drawing a Matched Set of Beveled Gears
640(1)
13-14 Worm Gears
641(2)
13-15 Helical Gears
643(1)
13-16 Racks
644(1)
13-17 Ball Bearings
645(1)
13-18 Drawing Problem
646(1)
13-19 Bushings
647(1)
13-20 Drawing Problem
648(2)
13-21 Cam Displacement Diagrams
650(2)
Setting Up a Displacement Diagram
651(1)
13-22 Cam Motions
652(3)
Uniform Motion
652(1)
Modified Uniform Motion
652(1)
Harmonic Motion
653(1)
Uniform Acceleration and Deceleration
654(1)
13-23 Cam Followers
655(1)
13-24 Drawing Problem
655(3)
13-25 Exercise Problems
658(11)
Chapter 14 Fundamentals of 3D Modeling
669(36)
14-1 Introduction
669(1)
14-2 The World Coordinate System
669(3)
Changing the Background Color to White
671(1)
14-3 Viewpoints
672(1)
Changing the Viewpoint by Using the View Command
672(1)
Returning to the Original WCS Orientation
673(1)
14-4 Perspective and Parallel Grids
673(3)
Creating a Drawing with a Perspective Grid
674(1)
Returning to the 2D WCS
675(1)
14-5 Setting the 3D Modeling Workspace
676(1)
Accessing the 3D Modeling Mode
676(1)
14-6 User Coordinate Systems
677(5)
Drawing a Solid Box
677(2)
Creating a UCS on the Top Surface
679(1)
Saving a UCS
679(1)
Returning to the WCS
680(1)
Restoring a Saved UCS
680(1)
Defining a UCS by Selecting Three Points
681(1)
14-7 Editing a Solid Model
682(1)
Changing the Size of a Solid Model
683(1)
14-8 Visual Styles
683(2)
Changing Visual Styles
684(1)
14-9 Rotating a UCS Axis
685(1)
14-10 Drawing Problem
686(2)
14-11 Visual Errors
688(1)
14-12 Drawing Problem
688(2)
Drawing a Circle on the Upper Front Surface
689(1)
Adding a Rectangle on the Top Surface
689(1)
Adding an Ellipse on the Left Vertical Surface
690(1)
14-13 Orthographic Views
690(3)
Creating Orthographic Views
692(1)
14-14 Line Thickness
693(3)
Using the Thickness Variable
693(2)
Drawing a Curve with Thickness
695(1)
14-15 Using the Thickness Variable to Create Objects
696(3)
Drawing the Box
696(1)
Creating a New UCS
697(1)
Drawing the Right Cylinder
697(1)
Drawing the Top Cylinder
697(1)
Returning the Drawing to Its Original Settings
698(1)
14-16 Exercise Problems
699(6)
Chapter 15 Advanced Modeling
705(76)
15-1 Introduction
705(1)
15-2 Box
706(3)
Drawing a Box (Corner Option)
706(1)
Changing the Visual Style
706(1)
Drawing a Box from Given Dimensions
707(1)
Drawing a Cube
708(1)
Using Dynamic Grips
708(1)
15-3 Sphere
709(1)
Drawing a Sphere
709(1)
15-4 Cylinder
709(2)
Drawing a Cylinder with a Circular Base
709(1)
Drawing a Cylinder with an Elliptical Base
710(1)
15-5 Cone
711(2)
Drawing a Cone with an Elliptical Base
711(1)
Drawing a Cone with a Circular Base
712(1)
15-6 Wedge
713(2)
Drawing a Wedge by Defining Its Corner Point
713(1)
Drawing a Wedge by Defining Its Center Point
713(1)
Aligning a Wedge with an Existing Wedge
714(1)
15-7 Torus
715(1)
Drawing a Torus
716(1)
15-8 Extrude
716(2)
Extruding a 2D Polyline
716(1)
Creating a Polyline from Line Segments
717(1)
15-9 Revolve
718(1)
Creating a Revolved Solid Object
718(1)
15-10 Helix
719(1)
15-11 Sweep
720(1)
15-12 Loft
721(1)
15-13 Union and Subtract
722(2)
Unioning Two Objects
722(1)
Subtracting an Object
723(1)
15-14 Intersect
724(1)
15-15 Solid Modeling and UCSs
725(2)
15-16 Combining Solid Objects
727(5)
Setting Up the Drawing
727(1)
Drawing the First Box
727(1)
Creating the Internal Open Volume
728(1)
Creating the Top Cutout
729(1)
Creating a Box
730(1)
Creating a Wedge
730(2)
15-17 Intersecting Solids
732(5)
Setting Up the Drawing
732(1)
Drawing the Cone
733(1)
Drawing the Cylinder
734(1)
Completing the 3D Model
735(1)
Creating Viewports for the Orthographic Views
736(1)
15-18 Solid Models of Castings
737(5)
Drawing the Basic Shape
737(1)
Creating a Polyline from the Basic Shape
738(1)
Extruding the Shape
739(1)
Adding the Holes
740(1)
Creating the Rounded Edges
741(1)
15-19 Thread Representations in Solid Models
742(1)
15-20 List
743(1)
15-21 Massprop
744(1)
15-22 Face and Edge Editing
744(8)
Extruding a Face
745(1)
Extruding a Face Along a Path
745(1)
Extruding Two Faces at the Same Time
746(1)
Moving a Face
747(1)
Offsetting Faces
747(1)
Rotating a Face
748(1)
Tapering a Face
749(1)
Copying a Face
750(1)
Copying Edges
750(1)
Imprinting an Object
751(1)
15-23 Exercise Problems
752(29)
Index 781
James D. Bethune taught drafting and Computer Aided-Design (CAD) for 39 years, twice winning the Outstanding Professor of the year award. He has a doctor's degree in education from Boston University and has written more than 28 books on drafting and CAD. While retired from full-time teaching, Jim continues to write textbooks on CAD. An avid golfer, Jim lives in East Greenwich, Rhode Island.

David Byrnes recently retired from a 38-year career of design, drafting, and 3D modeling. He has written and co-authored several books on AutoCAD. He was a contributing editor to Cadalyst Magazine (1990-2005), as well as the Canadian magazines CAD Systems and AutoCAD User. He taught 2D and 3D design software at Emily Carr University of Art + Design in Vancouver, British Columbia, for 15 years. He also taught at British Columbia Institute of Technology and the University of British Columbia during this time.