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E-raamat: Graphic Design Process: How to be successful in design school

  • Formaat: 200 pages
  • Ilmumisaeg: 14-Nov-2019
  • Kirjastus: Bloomsbury Visual Arts
  • Keel: eng
  • ISBN-13: 9781350050808
  • Formaat - EPUB+DRM
  • Hind: 26,90 €*
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  • Formaat: 200 pages
  • Ilmumisaeg: 14-Nov-2019
  • Kirjastus: Bloomsbury Visual Arts
  • Keel: eng
  • ISBN-13: 9781350050808

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One of the main challenges students face upon entering design school is little knowledge of the field, its terminology and best practices. Unsurprisingly, most new students have never fully developed a concept or visual idea, been in a critique, or have been asked to explain their work to others.

This book demystifies what design school is really like and explains what will be experienced at each stage, with particular focus on practical advice on topics like responding to design briefs and developing ideas, building up confidence and understanding what is expected.

· Student work is critiqued to show how projects are really assessed
· Profiles highlight how professional designers themselves address client briefs
· Tips for real-life problems are outlined, like getting stuck and dealing with critical feedback

Written by experienced instructors, this is the perfect guide for those starting their design education.



This book demystifies what design school is really like and gives practical tips on dealing with briefs, crits and critical feedback. Perfect for beginner design students.

Muu info

This book demystifies what design school is really like and gives practical tips on dealing with briefs, crits and critical feedback. Perfect for beginner design students.
Introduction 6(1)
The purpose of this book 6(4)
How graphic design school works 10(4)
PART 1 ABOUT THE DESIGN PROCESS
Design thinking
14(1)
Thinking like a designer
15(2)
Learning to be creative
17(2)
The trouble with `design thinking' in graphic design
19(1)
The design process is sometimes messy
20(3)
The 4D design process
23(1)
Discover
23(1)
Design
24(1)
Develop
25(1)
Deploy
26(1)
How this book is structured
27(1)
How to search this book
27(1)
What is your teacher looking for?
28(2)
PART 2 USING A DESIGN PROCESS
Chapter 1 Discover
30(38)
Kicking off a design project
32(4)
The design brief
36(10)
Understanding the design problem
46(9)
Case studies
55(13)
A tight brief
55(3)
An explorative brief
58(3)
A blended brief
61(3)
A loose brief
64(4)
Chapter 2 Design
68(44)
Divergent thinking
69(9)
Techniques for generating ideas
78(14)
Design exploration using sketches and drafts
92(7)
Case studies
99(13)
Divergent thinking
99(4)
Loose sketches
103(5)
Tight sketches
108(4)
Chapter 3 Develop
112(34)
Convergent thinking
112(10)
Working with your instructor
122(5)
Working with the critique
127(6)
Case studies
133(13)
Asking questions
133(3)
Subjectivity
136(3)
Critique
139(4)
Group critique
143(3)
Chapter 4 Deploy
146(38)
Presenting your work
148(12)
Design juries, panels, committees and clients
160(5)
Understanding your grade
165(6)
Case studies
171(13)
Professional style presentation
171(4)
Using a narrative
175(4)
A slide presentation
179(2)
Online presentation
181(3)
Glossary of key terms 184(6)
Annotated further reading 190(4)
Index 194(5)
Acknowledgements 199
Anitra Nottingham is a Director for the School of Graphic Design at the Academy of Art University, San Francisco where she leads the online learning team, develops curriculum and teaches history, design, typography, and design research methods. She is a graduate of the Design School at Monash University, Australia, and holds an MPhil from the Graduate School of Education at the University of Melbourne. Anitra has been a book designer for Oxford University Press and Penguin Books Australia, and a creative director at both small and large design companies in the San Francisco Bay Area.

Jeremy Stout is associate director for the School of Graphic Design at the Academy of Art University, San Francisco where he instructs research methods, typography, brand, digital and print design. Jeremy has worked at a number of large and small firms in the Bay Area including Chronicle Books, Character and Landor and Associates. He has created branding for clients such as FedEx, Visa, Nike, Facebook and Adobe. Jeremy has received numerous awards for his graphic design and fine art painting. He is a recipient of the Gold Award for packaging. His work is in the permanent collection of the San Francisco Museum of Modern Art and has been shown nationwide in numerous galleries.