This book aims to present readers with various automation possibilities in the field of desktop publishing and to encourage them to integrate these into their workflows in order to increase the efficiency and effectiveness of their design and product...Loe edasi...
This book aims to present readers with various automation possibilities in the field of desktop publishing and to encourage them to integrate these into their workflows in order to increase the efficiency and effectiveness of their design and product...Loe edasi...
This book LNCS constitutes the refereed proceedings of the 20th International Conference and Workshops on Algorithms and Computation, WALCOM 2026, Perugia, Italy, March 4–6, 2026, ProceedingsThe 38 full papers were selected from carefully revie...Loe edasi...
This book LNCS constitutes the refereed proceedings of the 20th International Conference and Workshops on Algorithms and Computation, WALCOM 2026, Perugia, Italy, March 4–6, 2026, ProceedingsThe 38 full papers were selected from carefully revie...Loe edasi...
Data visualizations are increasingly used to communicate essential insights. However, these visualizations are inaccessible to screen-reader users, further exacerbating the digital divide. Evidence shows that creators have minimal knowledge about acc...Loe edasi...
Data visualizations are increasingly used to communicate essential insights. However, these visualizations are inaccessible to screen-reader users, further exacerbating the digital divide. Evidence shows that creators have minimal knowledge about acc...Loe edasi...
This book continues to explore the question of how Human-Computer Interaction (HCI) can learn from art. It considers how the HCI research agenda can be advanced by looking at art research and how HCI practitioners can improve creativity support and t...Loe edasi...
This book continues to explore the question of how Human-Computer Interaction (HCI) can learn from art. It considers how the HCI research agenda can be advanced by looking at art research and how HCI practitioners can improve creativity support and t...Loe edasi...
(Ilmumisaeg: 01-Jan-2026, PDF+DRM, Kirjastus: Springer London Ltd, ISBN-13: 9781447175537)
Have you ever watched a captivating adventure or science fiction movie, played an intricate and immersive computer game, or seen a TV commercial where objects like cars, gas pumps, or biscuits act like people and wondered, "e;How do they do that?...Loe edasi...
(Ilmumisaeg: 01-Jan-2026, EPUB+DRM, Kirjastus: Springer London Ltd, ISBN-13: 9781447175537)
Have you ever watched a captivating adventure or science fiction movie, played an intricate and immersive computer game, or seen a TV commercial where objects like cars, gas pumps, or biscuits act like people and wondered, "e;How do they do that?...Loe edasi...
This volume constitutes the thoroughly refereed proceedings of the 51st International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2025, which took place in Otzenhausen, Germany, during June 2025. The 32 full papers included in t...Loe edasi...
This volume constitutes the thoroughly refereed proceedings of the 51st International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2025, which took place in Otzenhausen, Germany, during June 2025. The 32 full papers included in t...Loe edasi...
How can machines truly “see” and understand the three-dimensional world around them? This book takes readers to the frontier of 3D data analysis, offering a compelling exploration of how deep learning transforms raw point clouds into stru...Loe edasi...
How can machines truly “see” and understand the three-dimensional world around them? This book takes readers to the frontier of 3D data analysis, offering a compelling exploration of how deep learning transforms raw point clouds into stru...Loe edasi...
Understand how to combine computer vision and generative art. The book shows how computer vision methods can be applied to art.The book will start with an introductory chapter on computer vision and generative art followed by chapters on specific mea...Loe edasi...
Understand how to combine computer vision and generative art. The book shows how computer vision methods can be applied to art.The book will start with an introductory chapter on computer vision and generative art followed by chapters on specific mea...Loe edasi...
Get a thorough understanding of ray tracing and GPU architecture starting with CUDA with examples in DXR (DirectX Ray Tracing API). A path tracer implementation will be presented to cover the practical side.We will present main intersection routines...Loe edasi...
Get a thorough understanding of ray tracing and GPU architecture starting with CUDA with examples in DXR (DirectX Ray Tracing API). A path tracer implementation will be presented to cover the practical side.We will present main intersection routines...Loe edasi...
This textbook teaches you how to use MATLAB to create high-quality graphs using student-friendly statistical data at a level of mathematics accessible to middle or high school students. With more than 500 illustrated examples, this book quickly guide...Loe edasi...
(Ilmumisaeg: 18-Oct-2025, PDF+DRM, Kirjastus: Springer International Publishing AG, ISBN-13: 9783031945939)
This second edition introduces Python programming to readers with little or no prior experience, specifically tailored for physicists and natural sciences students. The book begins with interactive Python exercises to foster familiarity with the lang...Loe edasi...