Part I Theory: The Human in the Centre of Web Personalization |
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1 Personalization in the Digital Era |
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3 | (24) |
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3 | (2) |
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1.2 Rethinking Human-Computer Interaction |
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5 | (8) |
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1.2.1 Repositioning the "I" in HCI |
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7 | (2) |
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1.2.2 HCI Meets Adaptation and Personalization: Influential Research Disciplines |
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9 | (4) |
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1.3 The Need for User-Centred Design in Interactive Computing Systems and Interfaces |
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13 | (2) |
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1.4 The Concept of Web Adaptation and Personalization |
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15 | (5) |
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1.5 Current Problems and Challenges: An 'Out-of-the-Box' Thinking |
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20 | (3) |
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23 | (1) |
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24 | (3) |
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2 Human Factors in Web Adaptation and Personalization |
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27 | (52) |
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27 | (3) |
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2.2 Human Cognition and Information Processing |
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30 | (23) |
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2.2.1 The Role of Human Memory |
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32 | (5) |
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37 | (1) |
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38 | (3) |
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2.2.4 Visual Attention, Speed and Control of Processing |
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41 | (3) |
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44 | (2) |
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46 | (2) |
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2.2.7 Elicitation Methods of High-Level and Elementary Cognitive Processes |
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48 | (3) |
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2.2.8 Implication of Cognitive Aspects on Adaptation and Personalization |
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51 | (2) |
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2.3 Emotions and Learning Process |
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53 | (14) |
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56 | (5) |
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61 | (2) |
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2.3.3 Methods of Extracting Emotions and Anxiety |
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63 | (2) |
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2.3.4 Implications of Anxiety in Adaptive Interactive Environments |
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65 | (2) |
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67 | (1) |
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68 | (11) |
Part II Principles: Web Adaptation and Personalization Processes and Techniques |
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79 | (24) |
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79 | (2) |
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3.2 User Modeling Factors for Personalization |
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81 | (6) |
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81 | (4) |
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3.2.2 Context Information |
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85 | (2) |
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3.3 User Data Collection Methods |
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87 | (1) |
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3.3.1 Explicit User Data Collection Methods |
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87 | (1) |
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3.3.2 Implicit User Data Collection Methods |
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87 | (1) |
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3.4 User Model Generation |
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88 | (4) |
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89 | (1) |
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90 | (1) |
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3.4.3 Association Discovery |
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91 | (1) |
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3.4.4 Sequential Pattern Mining |
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91 | (1) |
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3.5 Modeling Human Factors in Interactive Systems |
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92 | (5) |
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3.5.1 Identifying Intrinsic Human Factors for Building a Comprehensive User Model |
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93 | (4) |
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97 | (1) |
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98 | (5) |
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4 Personalization Categories and Adaptation Technologies |
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103 | (34) |
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103 | (3) |
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4.2 Personalization Categories |
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106 | (4) |
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4.2.1 Link Personalization |
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106 | (1) |
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4.2.2 Content Personalization |
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106 | (1) |
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4.2.3 Personalized Web Search |
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107 | (1) |
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4.2.4 Context Personalization |
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107 | (1) |
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4.2.5 Authorized Personalization |
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108 | (1) |
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4.2.6 Humanized Personalization |
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109 | (1) |
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4.3 Adaptation Technologies |
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110 | (5) |
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110 | (1) |
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4.3.2 Rule-Based Filtering |
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110 | (1) |
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4.3.3 Content-Based Filtering |
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111 | (1) |
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4.3.4 Collaborative Filtering |
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111 | (1) |
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112 | (1) |
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4.3.6 Demographic-Based Filtering |
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113 | (1) |
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114 | (1) |
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114 | (1) |
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4.4 Semantic Web Technologies for Adaptation and Personalization Systems |
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115 | (2) |
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4.5 Leveraging the Social Web for Adaptation and Personalization |
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117 | (1) |
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4.6 Adaptation Effects in User Interfaces |
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118 | (2) |
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4.6.1 Adaptive Content Presentation |
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118 | (1) |
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4.6.2 Adaptive Navigation Support |
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119 | (1) |
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4.7 Web Adaptation and Personalization Systems and Frameworks |
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120 | (8) |
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121 | (1) |
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121 | (1) |
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121 | (1) |
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4.7.4 Adaptive Notifications in Virtual Communities |
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122 | (1) |
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122 | (1) |
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122 | (1) |
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123 | (1) |
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123 | (1) |
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123 | (1) |
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124 | (1) |
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124 | (1) |
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124 | (1) |
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125 | (1) |
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125 | (1) |
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125 | (1) |
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126 | (1) |
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126 | (1) |
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126 | (1) |
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127 | (1) |
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127 | (1) |
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127 | (1) |
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128 | (1) |
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128 | (1) |
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128 | (1) |
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128 | (2) |
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130 | (7) |
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5 A Generic Human-Centred Personalization Framework: The Case of mapU |
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137 | (48) |
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137 | (3) |
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5.2 A High-Level Adaptation and Personalization Architecture |
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140 | (1) |
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5.3 Conceptual Design of mapU |
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141 | (18) |
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5.3.1 Module 1: User Modeling |
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143 | (12) |
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5.3.2 Module 2: Personalization |
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155 | (4) |
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5.4 Design and Development of mapU |
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159 | (14) |
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159 | (13) |
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172 | (1) |
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5.5 Technologies and Languages for the Design and Development of the mapU System |
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173 | (6) |
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5.5.1 HTML: HyperText Markup Language |
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173 | (1) |
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5.5.2 CSS (Cascade Style Sheets): Giving Style to HTML |
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174 | (1) |
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5.5.3 Client-Side Languages |
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175 | (1) |
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5.5.4 Server-Side Languages and Frameworks |
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176 | (3) |
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5.5.5 Storing and Retrieving Data |
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179 | (1) |
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179 | (1) |
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180 | (5) |
Part III Practice: A Practical Guide and Empirical Evaluation in Three Distinct Application Areas |
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185 | (50) |
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185 | (10) |
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6.1.1 Potential, Limitations and a High-Level Classification of E-Learning Systems |
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187 | (3) |
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6.1.2 Context-Aware and Activity-Based Considerations in E-Learning Environments |
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190 | (2) |
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6.1.3 The Importance of Adapting and Personalizing E-Learning Environments |
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192 | (3) |
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6.2 Design Considerations and Constraints |
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195 | (2) |
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6.3 Human-Centred Design Guidelines |
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197 | (17) |
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6.3.1 Guidelines for E-Learning Environments |
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199 | (8) |
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6.3.2 Guidelines for M-Learning Environments |
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207 | (4) |
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6.3.3 Adaptation Paradigm in mapU Based on Guidelines |
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211 | (3) |
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214 | (12) |
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6.4.1 Method of Study 1: Eye-Tracking Study |
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215 | (2) |
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6.4.2 Method of Study 2: Personalized E-Learning Study |
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217 | (3) |
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6.4.3 Method of Study 3: Personalized M-Learning Study |
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220 | (1) |
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220 | (6) |
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6.5 Benefits, Impact and Limitations |
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226 | (2) |
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228 | (1) |
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229 | (6) |
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235 | (52) |
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235 | (8) |
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7.1.1 Potential and Limitations of Multi-channel E-Commerce Products and Services Delivery |
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237 | (3) |
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7.1.2 Why to Adapt and Personalize E-Commerce Environments |
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240 | (3) |
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7.2 Design Considerations and Constraints |
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243 | (3) |
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7.3 Human-Centred Design Guidelines |
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246 | (17) |
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7.3.1 Guidelines for E-Commerce Product Views |
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249 | (10) |
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7.3.2 Guidelines for E-Commerce Checkout Process |
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259 | (2) |
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7.3.3 Adaptation Paradigm in mapU Based on Guidelines |
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261 | (2) |
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7.4 Evaluation of Product Views Personalization (Based on Sony Design) |
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263 | (7) |
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264 | (1) |
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265 | (5) |
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7.5 Evaluation of Product Views Personalization (Based on HP Design) |
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270 | (5) |
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271 | (1) |
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272 | (3) |
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7.6 Evaluation of Checkout Process Personalization |
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275 | (4) |
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276 | (1) |
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277 | (2) |
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7.7 Benefits, Impact and Limitations |
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279 | (3) |
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282 | (1) |
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283 | (4) |
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8 The Usable Security Case |
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287 | (44) |
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287 | (7) |
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8.1.1 User Authentication |
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289 | (2) |
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8.1.2 Human Interaction Proofs (CAPTCHA) |
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291 | (2) |
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8.1.3 Why to Adapt and Personalize Security-Related Tasks |
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293 | (1) |
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8.2 Design Considerations and Constraints |
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294 | (5) |
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8.2.1 Design Considerations in Knowledge-Based User Authentication |
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294 | (2) |
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8.2.2 Security Considerations in Knowledge-Based User Authentication |
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296 | (1) |
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8.2.3 Design Considerations in CAPTCHA |
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297 | (2) |
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8.2.4 Security Considerations in CAPTCHA |
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299 | (1) |
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8.3 Human-Centred Design Guidelines |
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299 | (14) |
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8.3.1 User Authentication Mechanisms |
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302 | (5) |
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307 | (4) |
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8.3.3 Adaptation Paradigm in mapU Based on Guidelines |
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311 | (2) |
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313 | (9) |
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8.4.1 Study Design Methodology |
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313 | (2) |
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315 | (1) |
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8.4.3 User Interaction Metrics |
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315 | (1) |
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316 | (1) |
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8.4.5 Analysis of Results |
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316 | (6) |
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8.5 Benefits, Impact and Limitations |
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322 | (2) |
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324 | (1) |
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325 | (6) |
Epilogue |
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331 | |