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Part I Touch-Based and Haptic Interaction |
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Development of a High Definition Haptic Rendering for Stability and Fidelity |
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3 | (10) |
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Designing a Better Morning: A Study on Large Scale Touch Interface Design |
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13 | (10) |
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Experimental Evaluations of Touch Interaction Considering Automotive Requirements |
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23 | (10) |
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More Than Speed? An Empirical Study of Touchscreens and Body Awareness on an Object Manipulation Task |
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33 | (10) |
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TiMBA - Tangible User Interface for Model Building and Analysis |
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43 | (10) |
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Musical Skin: A Dynamic Interface for Musical Performance |
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53 | (9) |
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Analyzing User Behavior within a Haptic System |
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62 | (9) |
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Usability Testing of the Interaction of Novices with a Multi-touch Table in Semi Public Space |
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71 | (10) |
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Niboshi for Slate Devices: A Japanese Input Method Using Multi-touch for Slate Devices |
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81 | (9) |
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An Investigation on Requirements for Co-located Group-Work Using Multitouch-, Pen-Based- and Tangible-Interaction |
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90 | (10) |
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Exploiting New Interaction Techniques for Disaster Control Management Using Multitouch-, Tangible- and Pen-Based-Interaction |
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100 | (10) |
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Saving and Restoring Mechanisms for Tangible User Interfaces through Tangible Active Objects |
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110 | (9) |
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Needle Insertion Simulator with Haptic Feedback |
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119 | (6) |
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Measurement of Driver's Distraction for an Early Prove of Concepts in Automotive Industry at the Example of the Development of a Haptic Touchpad |
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125 | (8) |
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A Tabletop-Based Real-World-Oriented Interface |
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133 | (7) |
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What You Feel Is What I Do: A Study of Dynamic Haptic Interaction in Distributed Collaborative Virtual Environment |
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140 | (8) |
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A Framework Interweaving Tangible Objects, Surfaces and Spaces |
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148 | (10) |
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The Effect of Haptic Cues on Working Memory in 3D Menu Selection |
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158 | (11) |
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Part II Gaze and Gesture-Based Interaction |
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Face Recognition Using Local Graph Structure (LGS) |
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169 | (7) |
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Eye-gaze Detection by Image Analysis under Natural Light |
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176 | (9) |
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Multi-user Pointing and Gesture Interaction for Large Screen Using Infrared Emitters and Accelerometers |
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185 | (9) |
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Gesture Identification Based on Zone Entry and Axis Crossing |
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194 | (10) |
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Attentive User Interface for Interaction within Virtual Reality Environments Based on Gaze Analysis |
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204 | (10) |
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A Low-Cost Natural User Interaction Based on a Camera Hand-Gestures Recognizer |
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214 | (8) |
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Head-Computer Interface: A Multimodal Approach to Navigate through Real and Virtual Worlds |
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222 | (9) |
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3D-Position Estimation for Hand Gesture Interface Using a Single Camera |
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231 | (7) |
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Hand Gesture for Taking Self Portrait |
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238 | (10) |
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Hidden-Markov-Model-Based Hand Gesture Recognition Techniques Used for a Human-Robot Interaction System |
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248 | (11) |
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Manual and Accelerometer Analysis of Head Nodding Patterns in Goal-oriented Dialogues |
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259 | (9) |
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Facial Expression Recognition Using AAMICPF |
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268 | (7) |
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Verification of Two Models of Ballistic Movements |
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275 | (10) |
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Gesture Based Automating Household Appliances |
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285 | (9) |
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Upper Body Gesture Recognition for Human-Robot Interaction |
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294 | (10) |
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Gaze-Directed Hands-Free Interface for Mobile Interaction |
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304 | (10) |
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Eye-Movement-Based Instantaneous Cognition Model for Non-verbal Smooth Closed Figures |
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314 | (11) |
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Part III Voice, Natural Language and Dialogue |
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VOSS-A Voice Operated Suite for the Barbadian Vernacular |
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325 | (6) |
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New Techniques for Merging Text Versions |
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331 | (10) |
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Modeling the Rhetoric of Human-Computer Interaction |
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341 | (10) |
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Recommendation System Based on Interaction with Multiple Agents for Users with Vague Intention |
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351 | (7) |
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A Review of Personality in Voice-Based Man Machine Interaction |
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358 | (10) |
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Can Indicating Translation Accuracy Encourage People to Rectify Inaccurate Translations? |
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368 | (10) |
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Design of a Face-to-Face Multilingual Communication System for a Handheld Device in the Medical Field |
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378 | (9) |
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Computer Assistance in Bilingual Task-Oriented Human-Human Dialogues |
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387 | (9) |
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Developing and Exploiting a Multilingual Grammar for Human-Computer Interaction |
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396 | (13) |
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Part IV Novel Interaction Techniques and Devices |
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Dancing Skin: An Interactive Device for Motion |
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409 | (8) |
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A Hybrid Brain-Computer Interface for Smart Home Control |
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417 | (10) |
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Integrated Context-Aware and Cloud-Based Adaptive Home Screens for Android Phones |
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427 | (9) |
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Evaluation of User Support of a Hemispherical Sub-Display with GUI Pointing Functions |
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436 | (10) |
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Uni-model Human System Interface Using sEMG |
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446 | (8) |
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Venkatesh Balasubramanian |
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An Assistive Bi-modal User Interface Integrating Multi-channel Speech Recognition and Computer Vision |
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454 | (10) |
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A Method of Multiple Odors Detection and Recognition |
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464 | (10) |
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Report on a Preliminary Study Using Breath Control and a Virtual Jogging Scenario as Biofeedback for Resilience Training |
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474 | (7) |
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Low Power Wireless EEG Headset for BCI Applications |
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481 | (10) |
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Virtual Mouse: A Low Cost Proximity-Based Gestural Pointing Device |
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491 | (9) |
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Innovative User Interfaces for Wearable Computers in Real Augmented Environment |
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500 | (13) |
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Part V Avatars and Embodied Interaction |
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Influence of Prior Knowledge and Embodiment on Human-Agent Interaction |
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513 | (10) |
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The Effect of Physical Embodiment of an Animal Robot on Affective Prosody Recognition |
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523 | (10) |
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Older User-Computer Interaction on the Internet: How Conversational Agents Can Help |
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533 | (4) |
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An Avatar-Based Help System for Web-Portals |
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537 | (10) |
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mediRobbi: An Interactive Companion for Pediatric Patients during Hospital Visit |
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547 | (10) |
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Design of Shadows on the OHP Metaphor-Based Presentation Interface Which Visualizes a Presenter's Actions |
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557 | (8) |
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Web-Based Nonverbal Communication Interface Using 3DAgents with Natural Gestures |
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565 | (10) |
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Taking Turns in Flying with a Virtual Wingman |
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575 | (10) |
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A Configuration Method of Visual Media by Using Characters of Audiences for Embodied Sport Cheering |
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585 | (8) |
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Introducing Animatronics to HCI: Extending Reality-Based Interaction |
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593 | (10) |
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Development of Embodied Visual Effects Which Expand the Presentation Motion of Emphasis and Indication |
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603 | (10) |
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Experimental Study on Appropriate Reality of Agents as a Multi-modal Interface for Human-Computer Interaction |
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613 | (10) |
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Author Index |
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623 | |