Muutke küpsiste eelistusi

E-raamat: Human Interface and the Management of Information: Thematic Area, HIMI 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part II

Edited by , Edited by
Teised raamatud teemal:
  • Formaat - EPUB+DRM
  • Hind: 110,53 €*
  • * hind on lõplik, st. muud allahindlused enam ei rakendu
  • Lisa ostukorvi
  • Lisa soovinimekirja
  • See e-raamat on mõeldud ainult isiklikuks kasutamiseks. E-raamatuid ei saa tagastada.
Teised raamatud teemal:

DRM piirangud

  • Kopeerimine (copy/paste):

    ei ole lubatud

  • Printimine:

    ei ole lubatud

  • Kasutamine:

    Digitaalõiguste kaitse (DRM)
    Kirjastus on väljastanud selle e-raamatu krüpteeritud kujul, mis tähendab, et selle lugemiseks peate installeerima spetsiaalse tarkvara. Samuti peate looma endale  Adobe ID Rohkem infot siin. E-raamatut saab lugeda 1 kasutaja ning alla laadida kuni 6'de seadmesse (kõik autoriseeritud sama Adobe ID-ga).

    Vajalik tarkvara
    Mobiilsetes seadmetes (telefon või tahvelarvuti) lugemiseks peate installeerima selle tasuta rakenduse: PocketBook Reader (iOS / Android)

    PC või Mac seadmes lugemiseks peate installima Adobe Digital Editionsi (Seeon tasuta rakendus spetsiaalselt e-raamatute lugemiseks. Seda ei tohi segamini ajada Adober Reader'iga, mis tõenäoliselt on juba teie arvutisse installeeritud )

    Seda e-raamatut ei saa lugeda Amazon Kindle's. 

This two-volume set LNCS 14015 - 14016 constitutes the thoroughly refereed proceedings of the thematic area Human Interface and the Management of Information, HIMI 2023, which was held as part of HCI International 2023 which took place in Copenhagen, Denmark, during July 23-28, 2023.A total of 1578 papers and 396 posters have been accepted for publication in the HCII 2023 proceedings from a total of 7472 submissions.







The papers included in the HCII-HIMI volume set were organized in topical sections as follows:





Part I: Information design and user experience; data visualization and big data; multimodal interaction; interacting with AI and intelligent systems;  







Part II: Service design; knowledge in eLearning and eEducation; supporting work and collaboration.
Service Design.- Method for Assessing the Potential Impact of Changes in
Software Requirements of Agile Methodologies based Projects.- Validation of
Items of Aspects of Interests in Quality-in-use -Stakeholder Needs of Each
System Domain.- Design Study of Wearable IV Pole: Service Design
Perspective.- Extensibility Challenges of Scientific Workflow Management
Systems.- The Effect of Color on the Visual Search Efficiency of Mobile
Travel Service APP in Night Mode.- Research on Conversational Interaction
Design Strategy of Shopping APP Based on Context Awareness.- Influence of
Different Language Labels on Perception of Product Value.- Structural
Equation Modeling For The Interplay Among Consumer Engagements With Multiple
Engagement Objects In Consumers Fashion.- Considerations for Health Care
Services Related to the Menstrual Cycle.- Dialogue-Based User Needs
Extraction for Effective Service Personalization.- The Impact of External
Networks on Product Innovation in Social Purpose Organizations: An Empirical
Research on Japanese Museums.- Does Guaranteeing Anonymity in SNS Use
Contribute to Regional Revitalization.- Effects of Poor Visibility on Riding
Anxiety in Riding a Bicycle that can be Ridden with two Infants.- Wayfinding
and Navigation in the Outdoors - Quantitative and Data Driven Development of
Personas and Requirements for Wayfinding in Nature.- Knowledge in eLearning
and eEducation.- Analysis of Classroom Test Results for an Error-based
Problem Presentation System for Mechanics.- Using Interactive Flat Panel
Display for STEM Education based on SAMR Model.- Analysis of Effects of
Raggedy Student CG Characters in Face-to-Face Lectures and Their On-demand
Streaming.- Triangle Logic Recomposition Exercise for Three-Clause Argument
and its Experimental Evaluation.- Proposal for a Semi-Subjective Learning
Support System with Operation Indices Targeting Vectors.- Instructional
Design of a VR-based Empathy Training.-  Program to Primary SchoolChildren.-
Classroom Practice of Code Sharing Platform to Encourage Refinement
Activities.- Learning Support System for Programming that Promotes
Understanding of Source Code Function through Behavior Modeling.- Proposal
for Automatic Problem and Feedback Generation for use in Trace Learning
Support Systems.- Improving Educational Outcomes: Developing and Assessing
Grading System (ProGrader) for Programming Courses.- Development of VR
Education System for Media Exchange in Cell Culture Operation.- Proposal of
Learning Programs Using the Senseware.- Investigation of the Relationship
Between Map Quality and Higher-Order Thinking in Kit-Build Concept Map.-
Application of the Recomposition Method to Mind Map and Experimental
Verification of Learning Effect.- Development of a VR Collaboration System to
Support Reflection on the Learning Process of Oneself and Others.- Supporting
work and collaboration.- Design of an Interview Script Authoring Tool for a
Job Interview Training Simulator using Graph Transformations.- Human Factors
and Ergonomics Awareness Survey of Professional Personnel in a Large-Scale
Company from the Aerospace Industry.- Optimization of a Human-Machine Team
for Geographic Region Digitization.- Crowdsourced Argumentation Feedback for
Persuasive Writing.- An Online Opinion-Learning Experiment Simulating Social
Interaction on Emerging Technologies: A Case Study of Genome-Edited Crops.-
Tasks Decomposition Approaches in Crowdsourcing Software Development.-
Comparison of Nature and Office Environments on Creativity - A Field Study.-
A Conceptual Design of Management Interface for Wireless Sensor Network
System.- What Affects the Success of Programmers in Query Validation Process?
An Eye Tracking Study.- Comparative Analysis of Manipulation Skills of
Experts and Non-Experts in Cell Culture Using VR Gloves.- Prototyping Process
Analyzed from Dialogue and Behavior in Collaborative Design.- A Study on
Visual Communication with Different Conveyance underMR Remote Collaboration.-
Developers Foraging Behavior in Code Hosting Sites: A Gender Perspective.