|
Mobile Learning Environments Applications |
|
|
|
Developing an Android Mobile Bluetooth Chat Messenger as an Interactive and Collaborative Learning Aid |
|
|
3 | (13) |
|
|
|
Learning Technological Innovation on Mobile Applications by Means of a Spiral of Projects |
|
|
16 | (13) |
|
|
|
Multimedia as a Modern Didactic Tool -- Windows EDU Proof of Concept Project at Czech Technical University in Prague |
|
|
29 | (12) |
|
|
|
Gamification in 11th Grade Mathematics Lessons -- One Possible Interactive Approach |
|
|
41 | (13) |
|
|
|
|
Work in Progress: Using Pocket Labs in Master Degree Programs |
|
|
54 | (9) |
|
|
|
|
|
New Learning Models and Applications |
|
|
|
A Multi-dimensional Investigation of Self-regulated Learning in a Blended Classroom Context: A Case Study on eLDa MOOC |
|
|
63 | (23) |
|
|
|
Application of Non Linear Story Telling in Medical Education |
|
|
86 | (15) |
|
|
|
|
|
|
|
|
EI and Learning Styles: The Effect on Learning of Generationals |
|
|
101 | (15) |
|
|
|
|
Comparison of Two Team Learning and Team Entrepreneurship Models at a Finnish University of Applied Sciences |
|
|
116 | (15) |
|
|
Survey of ICT Culture of Mentor Teachers |
|
|
131 | (11) |
|
|
Blended Learning and Fundamental Disciplines |
|
|
142 | (12) |
|
|
|
|
|
A Study on Haptic Media to Support Verbal Explanations |
|
|
154 | (12) |
|
|
|
|
|
The BRSU Race Academy: A Tutored Peer-Teaching Learning Approach |
|
|
166 | (9) |
|
|
|
|
|
|
|
Predicting Students' Behavior During an E-Learning Course Using Data Mining |
|
|
175 | (15) |
|
|
|
Analysis of Interests of Applicants in Technologically Oriented Study in the Czech Republic and Its Support |
|
|
190 | (8) |
|
|
|
|
Towards an Ontology Approach in Teaching Geometry |
|
|
198 | (12) |
|
|
|
|
Towards Formally Prioritizing the Activities of Group Course Work Inside Student Teams |
|
|
210 | (11) |
|
|
|
Augmented Reality in Engineering |
|
|
221 | (8) |
|
|
|
|
|
Maker-MOOC -- How to Foster STEM Education with an Open Online Course on Creative Digital Development and Construction with Children |
|
|
229 | (8) |
|
|
|
|
Efficiency Over 1000 Students -- The Evolution of an On-line Course: From e-Learning to Flipped Classroom |
|
|
237 | (9) |
|
|
The Use of Serious Games in Educational Environment |
|
|
246 | (9) |
|
|
Online Environments and Laboratories |
|
|
|
Using Persuasive System Design Principles to Evaluate Two Next Generation Digital Learning Environments |
|
|
255 | (14) |
|
|
|
|
|
|
The Future of "Hardware -- Software Reconfigurable" |
|
|
269 | (7) |
|
|
|
|
|
An Instrument for Creativity Potentiation - Remote Experiment |
|
|
276 | (9) |
|
|
|
|
Spatial Orientation and 3D Geometry |
|
|
285 | (8) |
|
|
|
Augmenting E-learning Tools for STE Disciplines and Resource Constrained Environments |
|
|
293 | (15) |
|
|
|
Contribution to the Standard of Manufacturing the Remote Laboratory Equipment for Science, Technology, Engineering and Mathematics (STEM) Education |
|
|
308 | (12) |
|
|
|
Pape Mamadou Djidiack Faye |
|
|
|
FORGE Enabling FIRE Facilities for the eLearning Community |
|
|
320 | (8) |
|
|
|
|
|
|
|
|
|
Unified Platform for Both Virtual and Real Equipment Management of Remote Laboratories in Science, Technology, Engineering and Mathematics (STEM) Education |
|
|
328 | (16) |
|
|
|
|
|
|
Work-in-Progress: MicroElectronics Cloud Alliance |
|
|
344 | (7) |
|
|
|
A Remote Laboratory Architecture for Agile Learning |
|
|
351 | (10) |
|
|
|
|
|
Computer-Aided Language Learning (CALL) |
|
|
|
Engineering Students' Needs in Foreign Language Learning in the Czech Republic |
|
|
361 | (8) |
|
|
|
Developing a Common Learning Platform for Foreign Language Teaching |
|
|
369 | (14) |
|
Neelakshi Chandrasena Premawardhena |
|
|
The Magic Power of the ... Magic PowerPoint to Foster Vocational Learners' Participation and Speaking Skills in English! - A Comparative Study |
|
|
383 | (15) |
|
|
|
"Classrooms Without Borders" - Instructive Scenarios Based on Mobile Learning to Support Differentiated Learning in Vocational School Settings |
|
|
398 | (17) |
|
|
|
The Implementation of a Web Application for Screening Children with Dyslexia |
|
|
415 | (12) |
|
|
|
|
|
|
|
|
|
Real World Experiences and Pilot Projects |
|
|
|
Role Scientometric Researches' Results in Management of Forming the Educational Trajectories in the Electronic Educational Environment |
|
|
427 | (6) |
|
|
|
|
Studying Security of Data in Cloud Computing Through Cryptographic Approach |
|
|
433 | (11) |
|
|
|
Engineering Challenging Entrepreneurship Practice |
|
|
444 | (9) |
|
|
|
|
|
|
Towards a Technology-Enhanced Assessment Service in Higher Education |
|
|
453 | (15) |
|
|
|
|
Teaching Nanotechnology as a Framework of Social Inclusion, Empowerment, and Deep Learning |
|
|
468 | (11) |
|
|
|
|
479 | (7) |
|
|
|
|
|
Entrepreneurship in Engineering Education |
|
|
486 | (14) |
|
|
|
AfrikaBot: Design of a Robotics Challenge to Promote STEM in Africa |
|
|
500 | (10) |
|
|
|
|
|
510 | (10) |
|
|
From Chernobyl to the Classroom: A Case Study Connecting Historic Events to Class Projects |
|
|
520 | (6) |
|
|
I'm an Outlier! Is This Important? - Answers Based on a Satisfaction and Perception Questionnaire |
|
|
526 | (13) |
|
|
|
Integrating Web Information Systems in Engineering Curricula: A Self-tutoring Tool |
|
|
539 | (8) |
|
|
|
|
A. Manuel de Oliveira Duarte |
|
|
Ubiquitous Learning Environments, Platforms and Authoring Tools |
|
|
|
Automated and Assisted Authoring of Serious Game Scenarios |
|
|
547 | (8) |
|
|
|
|
|
|
|
The Challenges of Assessing the Level of Professional Competence Formation |
|
|
555 | (5) |
|
|
|
|
|
Arduino Based Physics and Engineering Remote Laboratory |
|
|
560 | (15) |
|
|
|
Enhancing Adaptivity in Moodle: Framework and Evaluation Study |
|
|
575 | (15) |
|
|
|
An IT-Based Learning Approach About Finite State Machines Using the Example of Stock Trading |
|
|
590 | (15) |
|
|
|
|
|
Open-Access Student-Centered Learning |
|
|
605 | (15) |
|
|
SLNet 2.0: Serious Networking in Universities. A New Platform Based on Clustorization |
|
|
620 | (8) |
|
|
|
|
Development of an E-learning Platform for Storage, Simulation and Online Experimentation of Models of Physiological Processes |
|
|
628 | (9) |
|
|
|
Author Index |
|
637 | |