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E-raamat: Literary Simulation and the Digital Humanities: Reading, Editing, Writing

(University of Coimbra, Portugal)
  • Formaat: 248 pages
  • Ilmumisaeg: 10-Feb-2022
  • Kirjastus: Bloomsbury Academic USA
  • Keel: eng
  • ISBN-13: 9781501385407
  • Formaat - EPUB+DRM
  • Hind: 26,90 €*
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  • Formaat: 248 pages
  • Ilmumisaeg: 10-Feb-2022
  • Kirjastus: Bloomsbury Academic USA
  • Keel: eng
  • ISBN-13: 9781501385407

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How can we use digital media to understand reading, editing, and writing as literary processes? How can we design the digital medium in a way that goes beyond the printed codex? This book is an attempt to answer those fundamental questions by bringing together a new theory of literary studies with a highly dynamic digital environment.

Using the digital archive of the modernist masterpiece Book of Disquiet, by the Portuguese writer Fernando Pessoa (1888-1935), as case study and site for simulation and practical experiment, Literary Simulation and the Digital Humanities demonstrates how computational approaches to texts can fully engage with the complexities of contemporary literary theory. Manuel Portela marshals a unique combination of theoretical speculation, literary analysis, and human imagination in what amounts to a significant critical intervention and a key advance in the use of digital methods to rethink the processes of reading and writing literature.

The foregrounding of the foundational practices of reading, editing, and writing will be relevant for several fields, including literary studies, scholarly editing, software studies, and digital humanities.

Arvustused

Dear reader, if you are a believer in the almighty virtues of the representational power of editions, if you are a true disciplinarian in textual matters, if you hold that knowledge validation in the digital humanities depends exclusively on quantitative criteria, Literary Simulation and the Digital Humanities is not for you. Or is it? * João Dionísio, Associate Professor, School of Arts and Humanities, University of Lisbon, Portugal *

Muu info

Offers a new general theory of the processes of reading, editing and writing based on groundbreaking work in the digital humanities.
Incipit: Evolutionary Textual Environment 1(18)
A Digital Humanities Experiment
1(4)
From the Book to the Archive
5(6)
Modeling Literary Performativity
11(5)
Cross-over View
16(3)
1 From Archive to Simulator
19(38)
Metamedia and Simulation
19(5)
The Persistence of the Codex
24(2)
Digital Scholarly Editing
26(4)
From Textual Marks to Textual Fields
30(6)
Modeling a Virtual Book of Disquiet
36(6)
Beyond the Bibliographic Horizon
42(6)
Reader-function
48(1)
Editor-function
49(1)
Author-function
50(1)
Book-function
51(1)
Simulation Layers
52(5)
2 Reading as Simulation
57(44)
Modeling the Life of Reading
57(5)
Marginalists and Extractors: Traces and Trails
62(4)
Intertext as Hypertext: A Network of Quotations
66(7)
Critical Reception as Reading Practice
73(6)
Reading Protocols
79(9)
Social Media Reception as Reading Practice
88(6)
Visualizing the Spacetime of Reading
94(7)
3 Editing as Simulation
101(30)
From Edition to Meta-Edition
101(6)
Document, Text, Book, Work
107(8)
Exploding the Book: Editing as Process
115(2)
Encoding and Visualizing Variation
117(4)
From Meta-Edition to Virtual Edition
121(10)
4 Writing as Simulation
131(48)
Writing Acts in the Book of Disquiet
131(12)
The Kinetics of Writing
143(10)
Fragment, Book, Self
153(6)
From Handwriting to Language Processing
159(4)
Disquiet Variations
163(6)
Machines of Disquiet
169(10)
5 Living on in the Web
179(28)
Digital Libraries and Networked Books
179(9)
Textual Instability and Modular Variability
188(3)
The Dynamic Digital Archive and the Library
191(3)
The Monograph, the Work, and the Archive
194(5)
Explicit: No Problem Has a Solution
199(1)
Foresight
199(5)
Hindsight
204(3)
Acknowledgments 207(3)
References 210(17)
Index 227
Manuel Portela is Professor in the Department of Literatures, Languages and Cultures at the University of Coimbra, Portugal, where he directs the PhD Programme in Materialities of Literature. He is the author of Scripting Reading Motions: The Codex and the Computer as Self-Reflexive Machines (MIT Press, 2013) and O Comércio da Literatura: Mercado e Representação [ The Commerce of Literature; Marketplace and Representation] (Antígona, 2003). He is the general editor of LdoD Archive: Collaborative Digital Archive of the Book of Disquiet (https://ldod.uc.pt, 2017).