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This volume surveys the key histories, theories and practice of artists, musicians, filmmakers, designers, architects and technologists that have worked and continue to work with visual material in real time.

Covering a wide historical period from Pythagorass mathematics of music and colour in ancient Greece, to Castels ocular harpsichord in the 18th century, to the visual music of the mid-20th century, to the liquid light shows of the 1960s and finally to the virtual reality and projection mapping of the present moment, Live Visuals is both an overarching history of real-time visuals and audio-visual art and a crucial source for understanding the various theories about audio-visual synchronization. With the inclusion of an overview of various forms of contemporary practice in Live Visuals culture from VJing to immersive environments, architecture to design Live Visuals also presents the key ideas of practitioners who work with the visual in a live context.

This book will appeal to a wide range of scholars, students, artists, designers and enthusiasts. It will particularly interest VJs, DJs, electronic musicians, filmmakers, interaction designers and technologists.

Arvustused

Live Visuals is a timely and compelling account of the relationship between sound and image. It charts a historical course that is long overdue. The book brings together an impressive array of voices that in combination mix historical context, theoretical analysis, and reflections on contemporary practice, to great effect. It is an invaluable resource for audio-visual students and scholars and makes a very significant contribution to intellectual debate in this field. Professor Stephen Kennedy, Professor of Critical Theory and Practice, Greenwich University

Live Visuals presents a timely historical and conceptual overview of the art and design of live media. Featuring the work of the early pioneers to some of todays leading designers of spatial media, Live Visuals offers a framework for creative practitioners and students of the art of immersive visual experiences. Damien Smith, Creative Partner, ISO, http://isodesign.co.uk

List of Contributors
x
Acknowledgements xii
Introduction: The Long History of Moving Images Becoming Alive 1(6)
Steve Gibson
PART I The History of Live Visuals
7(126)
1 Inventing Instruments: Colour-Tone Correspondence to Colour-Music Performance (Pre-1900)
9(32)
Maura McDonnell
2 Moving Towards the Performed Image (Colour Organs, Synesthesia and Visual Music): Early Modernism (1900--1955)
41(21)
Steve Gibson
3 Liquid Visuals: Late Modernism and Analogue Live Visuals (1950--1985)
62(27)
Steve Gibson
4 Scratch Video and Rave: The Rise of the Live Visuals Performer (1985--2000)
89(20)
Leon McCarthy
Steve Gibson
5 The Post-Conceptual Digital Era (2000--Present)
109(24)
Paul Goodfellow
Steve Gibson
PART II The Theory of Live Visuals
133(154)
6 Cross-Modal Theories of Sound and Image
135(29)
Joseph Hyde
7 Live Visuals in Theory and Art
164(30)
Paul Goodfellow
8 Live Visuals: Technology and Aesthetics
194(14)
Leon McCarthy
9 AVUIs: Audio-Visual User Interfaces: Working With Users to Create Performance Technologies
208(32)
Nuno N. Correia
Atau Tanaka
10 A Parametric Model for Audio-Visual Instrument Design, Composition and Performance
240(27)
Adriana Sa
Atau Tanaka
11 Presence and Live Visual Performance
267(20)
Donna Leishman
PART III The Practice of Live Visuals
287(88)
12 VJing, Live Audio-Visuals and Live Cinema
289(19)
Steve Gibson
Stefan Arisona
13 Immersive Environments and Live Visuals
308(27)
Steve Gibson
14 Architectural Projections: Changing the Perception of Architecture With Light
335(17)
Simon Schubiger
Stefan Arisona
Lukas Treyer
Gerhard Schmitt
15 Design and Live Visuals
352(23)
Donna Leishman
PART IV Interviews With Key Practitioners
375(75)
16 Interview 1: Tony Hill, Expanded Cinema Pioneer
377(15)
Steve Gibson
17 Interview 2: Christopher Thomas Allen, Founder and Director, The Light Surgeons
392(15)
Steve Gibson
18 Interview 3: Greg Hermanovic, CEO, Derivative
407(15)
Steve Gibson
19 Interview 4: Markus Heckmann, Technical Director, Derivative; Programmer for Carsten Nicolai and Others
422(15)
Steve Gibson
20 Interview 5: Peter Mettler, Digital and Live Cinema Artist
437(13)
Steve Gibson
Afterword 450(3)
Steve Gibson
Index 453
Steve Gibson is an interactive media artist and audio-visual performer. He has presented at many world-leading venues, including Ars Electronica, Banff Centre for the Arts, the European Media Arts Festival and Cabaret Voltaire. He is an Associate Professor in Innovative Digital Media at Northumbria University, Newcastle, UK. www.telebody.ws

Stefan Arisona is a computer scientist and artist with interests in computer graphics, extended reality, urban planning and digital art. He is a member of the Scheinwerfer VJ collective and leads XR software development at the Esri R&D Center Zurich, Switzerland. https://robotized.arisona.ch

Donna Leishman is a media artist, designer and researcher. Recent works include an AR project To Have & To Hold and Front, a modern cautionary tale about social media. She is an Associate Professor in Communication Design at Northumbria University. http://6amhoover.com

Atau Tanaka conducts research in music humancomputer interaction (HCI), focusing on embodied musical interaction. By using muscle sensing in performance, the human body becomes a musical instrument. He carries out his work at Goldsmiths, the Bristol Interaction Group and the Maison des Sciences de lHomme Paris Nord. www.ataut.net