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E-raamat: Mastering SolidWorks

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  • Ilmumisaeg: 29-Oct-2018
  • Kirjastus: Sybex Inc.,U.S.
  • Keel: eng
  • ISBN-13: 9781119300588
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  • Formaat: EPUB+DRM
  • Ilmumisaeg: 29-Oct-2018
  • Kirjastus: Sybex Inc.,U.S.
  • Keel: eng
  • ISBN-13: 9781119300588

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The complete SolidWorks reference-tutorial for beginner to advanced techniques

Mastering SolidWorks is the reference-tutorial for all users. Packed with step-by-step instructions, video tutorials for over 40 chapters, and coverage of little-known techniques, this book takes you from novice to power user with clear instruction that goes beyond the basics. Fundamental techniques are detailed with real-world examples for hands-on learning, and the companion website provides tutorial files for all exercises. Even veteran users will find value in new techniques that make familiar tasks faster, easier, and more organized, including advanced file management tools that simplify and streamline pre-flight checks.   

SolidWorks is the leading 3D CAD program, and is an essential tool for engineers, mechanical designers, industrial designers, and drafters around the world. User friendly features such as drag-and-drop, point-and-click, and cut-and-paste tools belie the software’s powerful capabilities that can help you create cleaner, more precise, more polished designs in a fraction of the time. This book is the comprehensive reference every SolidWorks user needs, with tutorials, background, and more for beginner to advanced techniques. 

  • Get a grasp on fundamental SolidWorks 2D and 3D tasks using realistic examples with text-based tutorials
  • Delve into advanced functionality and capabilities not commonly covered by how-to guides
  • Incorporate improved search, Pack-and-Go and other file management tools into your workflow
  • Adopt best practices and exclusive techniques you won’t find anywhere else

Work through this book beginning-to-end as a complete SolidWorks course, or dip in as needed to learn new techniques and time-saving tricks on-demand. Organized for efficiency and designed for practicality, these tips will remain useful at any stage of expertise. With exclusive coverage and informative detail, Mastering SolidWorks is the tutorial-reference for users at every level of expertise. 

Introduction xxxiii
Part I Introducing SolidWorks Basics 1(180)
Chapter 1 Introducing SolidWorks
3(22)
Installing SolidWorks for the First Time
3(3)
Starting SolidWorks for the First Time
6(3)
Examining the SolidWorks License Agreement
6(1)
Using the Help Menu
6(2)
Creating a New Document
8(1)
Identifying SolidWorks Documents
9(6)
Saving Your Setup
11(1)
Using Templates
12(3)
Understanding Feature-Based Modeling
15(1)
Understanding History-Based Modeling
16(3)
Sketching with Parametrics
19(2)
Understanding Design Intent
21(1)
Editing Design Intent
21(3)
Choosing Sketch Relations
22(1)
Selecting Display/Delete Relations
22(1)
Using Suppressed Sketch Relations
23(1)
Working with Associativity
24(1)
The Bottom Line
24(1)
Chapter 2 Navigating the SolidWorks Interface
25(36)
Identifying Elements of the SolidWorks Interface
25(22)
Using the CommandManager and Toolbars
25(12)
Controlling Menus
37(1)
Changing Cursors
38(1)
Working with Models in the FeatureManager and PropertyManager Windows
38(5)
Getting Around the Task Pane
43(2)
Getting Familiar with the Status Bar
45(1)
Using SolidWorks Search
46(1)
Making the Interface Work for You
47(12)
Customizing Colors
47(2)
Customizing Strategies
49(6)
Working with Multiple Document Windows
55(4)
The Bottom Line
59(2)
Chapter 3 Working with Sketches and Reference Geometry
61(50)
Creating a New Part
61(1)
Creating a Sketch
62(2)
Identifying Sketch Entities
64(19)
Using the Sketch Toolbar
64(19)
Driving Sketches with Smart Dimensions
83(6)
Using Tools on the Dimensions/Relations Toolbar
86(3)
Inferencing in Sketch
89(1)
Exploring Sketch Settings
90(2)
Using Sketch Blocks
92(1)
Working with Reference Geometry
93(5)
Creating Planes
93(1)
Working with Axes
94(1)
Using Coordinate Systems
94(2)
Using Points as Reference Geometry
96(1)
Sketching with Touch Interface
96(2)
Tutorial: Learning to Use Sketch Relations
98(4)
Tutorial: Using Blocks and Belts
102(3)
Tutorial: Creating Reference Geometry
105(4)
The Bottom Line
109(2)
Chapter 4 Creating Simple Parts and Drawings
111(32)
Discovering Design Intent
111(2)
Using Symmetry
112(1)
Determining Primary or Functional Features
112(1)
Predicting Change
112(1)
Creating a Simple Part
113(12)
Deciding Where to Start
113(3)
Building in Symmetry
116(1)
Making It Solid
117(5)
Using Instant 3D
122(1)
Making the First Extrude Feature
123(2)
Creating a Simple Assembly
125(3)
Creating the Assembly
126(1)
Populating the Assembly
126(1)
Examining Mates
127(1)
Creating a Simple Drawing
128(14)
Tutorial: Creating a Simple Part
128(9)
Tutorial: Making a Simple Drawing
137(5)
The Bottom Line
142(1)
Chapter 5 Using Visualization Techniques
143(38)
Manipulating the View
143(6)
Using Arrow Keys
144(1)
Using the Middle Mouse Button
144(1)
Using Mouse Gestures
145(1)
Using the View Toolbar
146(1)
Adding Scrollbars and Splitters
147(1)
Using the Magnifying Glass
148(1)
Clicking the Triad Axes
148(1)
Using the View Tools
149(8)
Zebra Stripes and Curvature
153(1)
View Orientation
154(2)
Annotation Views
156(1)
Using the DisplayManager
157(16)
Applying Appearances
157(8)
Using Decals
165(1)
Using Scenes, Lights, and Cameras
166(7)
The Display Pane
173(1)
Applying Color Automatically to Features
174(1)
Using Edge Display Settings
174(1)
Tutorial: Applying Visualization Techniques
175(4)
The Bottom Line
179(2)
Part II Building Intelligence into Your Parts 181(232)
Chapter 6 Getting More from Your Sketches
183(34)
Editing Sketch Relations
183(6)
Using Display/Delete Relations
184(2)
Using Replace Entity
186(2)
Using SketchXpert
188(1)
Getting More from Dimensions
189(1)
Dimensioning from Centerlines
189(1)
Sketching with Numeric Input
189(1)
Working with Sketch Entities
189(4)
Moving, Rotating, Copying, and Scaling Entities
190(1)
Modifying a Sketch
191(1)
Copying and Pasting Sketch Entities
192(1)
Dragging Entities
192(1)
Creating a Derived Sketch
193(1)
Using Sketch Pictures
193(3)
Using Three Views
195(1)
Compensating for Perspective
196(1)
Estimating Sharp Edges
196(1)
Using Auto Trace
196(1)
Using Stick Fonts
196(1)
Using Sketch Text
196(2)
Using Colors and Line Styles with Sketches
198(1)
Working in Color Display Mode
198(1)
Assigning Line Color
198(1)
Using the Edit Sketch or Curve Color Tool
198(1)
Assigning Line Thickness and Line Style
198(1)
Using Other Sketch Tools
199(2)
Working with RapidSketch
199(1)
Adding Sensors
199(1)
Using Metadata for Sketches
200(1)
Creating Construction Geometry
201(1)
Sketching in 3D
201(3)
Navigating in Space
201(1)
Exploring Sketch Relations in 3D Sketches
202(1)
Using Planes in Space
203(1)
Using Planar Path Segments
204(1)
Defining Dimensions
204(1)
Using 3D Sketch Summary
204(1)
Tutorial: Editing and Copying
204(4)
Tutorial: Controlling Pictures, Text, Colors, and Styles
208(3)
Tutorial: Using Metadata
211(1)
Tutorial: Sketching Calculator
212(2)
The Bottom Line
214(3)
Chapter 7 Modeling with Primary Features
217(44)
Identifying When to Use Which Tool
217(14)
Using the Extrude Feature
217(4)
Understanding Instant 3D
221(1)
Working with the Revolve Feature
222(1)
Introducing Loft, Boundary, and Sweep
223(4)
Controlling Sweep Features
227(4)
Understanding Fillet Types
231(22)
Creating a Constant-Size Fillet
233(10)
Creating Variable-Radius Fillets
243(3)
Using Face Fillets
246(4)
Applying a Full Round Fillet
250(1)
Building a Setback Fillet
251(2)
Using Chamfers
253(3)
Creating Asymmetrical Chamfers
254(1)
Switching Between Fillet and Chamfer Features
255(1)
Tutorial: Bracket Casting
256(4)
The Bottom Line
260(1)
Chapter 8 Selecting Secondary Features
261(22)
Creating Curve Features
261(6)
Manipulating Curves
262(1)
Working with Helix Curve Features
262(2)
Creating Projected Curves
264(1)
Using the Curve Through XYZ Points Feature
265(1)
Using the Curve Through Reference Points Feature
266(1)
Putting Together a Composite Curve
266(1)
Using Split Lines
267(1)
Using the Equation-Driven Curve
267(1)
Selecting a Specialty Feature
267(13)
Using Scale
268(1)
Using the Dome Feature
269(2)
Using the Wrap Feature
271(2)
Using the Flex Feature
273(2)
Applying the Deform Feature
275(2)
Using the Indent Feature
277(2)
Using Intersect
279(1)
Tutorial: Creating a Wire-Formed Part
280(2)
The Bottom Line
282(1)
Chapter 9 Patterning and Mirroring
283(34)
Patterning in a Sketch
283(6)
Debunking More Sketch Myths
286(1)
Patterning a Sketch
287(2)
Mirroring in a Sketch
289(2)
Using Mirror Entities
289(1)
Using Dynamic Mirror
290(1)
Using Symmetry Sketch Relation
291(1)
Using Mirroring in 3D Sketches
291(1)
Working with 3D Patterns
291(4)
Exploring the Geometry Pattern Option
292(1)
Patterning Bodies
293(1)
Patterning Faces
294(1)
Patterning Fillets
295(1)
Understanding Pattern Types
295(12)
Using the Linear Pattern
296(3)
Using the Circular Pattern
299(1)
Using a Curve-Driven Pattern
300(2)
Using a Sketch-Driven Pattern
302(1)
Using a Table-Driven Pattern
302(1)
Using the Fill Pattern
303(1)
Using a Variable Pattern
304(3)
Cosmetic Patterns
307(1)
Mirroring 3D Solids
308(2)
Mirroring Bodies
308(1)
Mirroring Features
309(1)
Mirroring Entire Parts
309(1)
Tutorial: Creating a Circular Pattern
310(1)
Tutorial: Mirroring Features
311(2)
Tutorial: Applying a Cosmetic Pattern
313(1)
The Bottom Line
314(3)
Chapter 10 Using Equations
317(18)
Understanding Equations
317(9)
Creating Equations
318(5)
Using Driven Dimensions
323(2)
Using Equation Tricks
325(1)
Using Global Variables
326(1)
Using the Modify Box
327(2)
Using Expressions
329(1)
Controlling Suppression States of Features
329(1)
Linking to External Equations
330(1)
Tutorial: Using Equations
330(3)
The Bottom Line
333(2)
Chapter 11 Working with Part Configurations
335(36)
Controlling Items with Configurations
336(19)
Finding Configurations
336(1)
Deleting Configs
337(1)
Sorting Configs
338(1)
Activating Configurations
339(1)
Creating Configurations
340(4)
Using the Modify Configurations Dialog Box
344(2)
Using Custom Property Managers
346(1)
Using Derived Configurations
347(1)
Understanding How File Size Affects Speed
348(2)
Controlling Dimensions
350(1)
Controlling Suppression
350(1)
Controlling Custom Properties
351(1)
Controlling Sketch Relations
352(1)
Controlling Sketch Planes
353(1)
Controlling Configurations of Inserted Parts
354(1)
Using Library Features
355(1)
Using Design Tables
355(2)
Identifying What Can Be Driven by a Design Table
356(1)
Creating a Simple Design Table
357(7)
Editing Design Table Settings
362(2)
Editing the Design Table
364(1)
Using the Configuration Publisher
364(1)
Tutorial: Working with Configurations and Design Tables
365(3)
The Bottom Line
368(3)
Chapter 12 Editing, Evaluating, and Troubleshooting
371(42)
Using Rollback
371(7)
Using the Rollback Bar
372(4)
Using Other Rollback Techniques
376(1)
Using Part Reviewer
377(1)
Reordering Features
378(1)
Reordering Folders
379(1)
Using the Flyout and Detachable FeatureManagers
380(3)
Displaying the FeatureManager and PropertyManager
381(1)
Following Selection Breadcrumbs
381(2)
Summarizing Part Modeling Best Practices
383(2)
Using Design for Change
385(2)
Keeping Track of References
386(1)
Visualizing Horizontal Modeling
386(1)
Understanding Resilient Modeling
386(1)
Using Skeleton Sketches
387(1)
Using Evaluation Techniques
387(10)
Using Verification On Rebuild
388(1)
Using the Check Tool
389(1)
Evaluating Geometry with Reflective Techniques
390(7)
Troubleshooting Errors
397(9)
Interpreting Rebuild Errors
397(1)
Identifying Common Errors
398(2)
Dismissing Errors
400(1)
Using Solid Works RX and Performance Benchmark
401(5)
Tutorial: Utilizing Editing and Evaluation Techniques
406(6)
The Bottom Line
412(1)
Part III Working with Assemblies 413(290)
Chapter 13 Building Efficient Assemblies
415(34)
Understanding the Purpose of Assemblies
415(8)
Identifying Types of Assemblies
416(6)
Creating an Alternative to Multiple Assemblies
422(1)
Identifying the Elements of an Assembly
423(9)
Working with Assembly Equations
424(2)
Using an Assembly Layout Sketch
426(2)
Working with Virtual Components
428(1)
Creating Assembly Reference Geometry
428(1)
Comparing History-Based and Non-History-Based Portions of the Assembly Tree
428(1)
Understanding Parts and Subassemblies
429(1)
Organizing Mates
429(1)
Applying Assembly Features
430(2)
Using Component Patterns and Mirror Components
432(1)
Using SpeedPaks
432(1)
Using Ghosts
432(1)
Sharing Self-Contained Data
433(1)
Using SpeedPaks with Drawings
433(1)
Using Subassemblies
433(5)
Creating Subassemblies from Existing Parts
434(1)
Organizing for Performance
435(1)
Organizing for the Bill of Materials
436(1)
Grouping Subassemblies by Relative Motion
437(1)
Organizing Groups of Purchased Components
437(1)
Depicting an Assembly Process
437(1)
Patterning Considerations
438(1)
Using Folders
438(2)
Creating Folders in the FeatureManager
439(1)
Reordering Items in the Tree
439(1)
Working with Tree Display Options
440(3)
Showing Feature Names and Descriptions
440(1)
Showing Component and Config Names and Descriptions
440(1)
Using Component Reference per Instance
441(1)
Viewing Features, Mates, and Dependencies
442(1)
Tutorial: Arranging Assemblies
443(3)
Tutorial: Managing the FeatureManager
446(1)
The Bottom Line
447(2)
Chapter 14 Getting More from Mates
449(34)
Applying Mates
449(10)
Mating Through the Mate PropertyManager
450(4)
Taking Advantage of SmartMates
454(3)
Using the Component Preview Window
457(1)
Using Copy With Mates
457(1)
Mating with Macros
458(1)
Mating for Motion
459(3)
Analyzing Degree of Freedom
459(1)
Setting Up Successful Motion
460(2)
Using Reference Entities
462(1)
Working with Advanced and Mechanical Mate Types
462(9)
Profile Center Mate
463(1)
Symmetric Mate
463(1)
Cam Mate
464(1)
Width Mate
465(1)
Gear Mate
466(1)
Rack and Pinion Mate
466(1)
Limit Mates
466(2)
Screw Mate
468(1)
Path Mate
468(2)
Linear Coupler Mate
470(1)
Hinge Mate
470(1)
Belt/Chain
470(1)
Editing and Troubleshooting
471(3)
Editing Existing Mates
471(2)
Troubleshooting Assembly Mates
473(1)
Troubleshooting Warnings and Errors
474(1)
Examining Mate Options
474(1)
Reviewing Mate Best Practices
475(2)
Tutorial: Mating for Success
477(3)
The Bottom Line
480(3)
Chapter 15 Patterning and Mirroring Components
483(16)
Component Patterns
483(1)
Using Local Component Patterns
484(7)
Creating Local Pattern References
484(2)
Using Mirror Components
486(5)
Using Feature-Driven Component Patterns
491(1)
Creating a Chain Pattern
492(2)
Understanding Other Pattern Options
494(1)
Tutorial: Creating Component Patterns
495(2)
The Bottom Line
497(2)
Chapter 16 Working with Assembly Sketches and Layouts
499(16)
Looking at the Techniques
499(6)
Using the Assembly Layout Sketch
500(4)
Using Master Model
504(1)
Using the Layout Feature
505(2)
Using the Layout Workflow
505(1)
Working with Virtual Components
506(1)
Balancing Advantages and Limitations
507(1)
Tutorial: Working with a Layout
507(6)
The Bottom Line
513(2)
Chapter 17 Using Assembly Tools
515(22)
Placing Parts without Mates
515(5)
Using the Move Component Options
516(3)
Using the For Positioning Only Option
519(1)
Building Parts in Place
520(1)
Using Proximity Tools
520(8)
Using Interference Detection
521(2)
Using Clearance Verification
523(1)
Using Dynamic Clearance
524(1)
Using Collision Detection
525(1)
Using Physical Dynamics
526(1)
Using Sensors
526(2)
Selecting Components
528(4)
Selecting with a Volume
529(1)
Selecting Suppressed Components
530(1)
Selecting Hidden Components
530(1)
Selecting Subassemblies
530(1)
Selecting Parts Mated to Another Part
530(1)
Selecting Identical Components
530(1)
Selecting Internal Components
530(1)
Selecting Toolbox Parts
530(1)
Using the Advanced Select Options
531(1)
Selecting by Size
532(1)
Reading Assembly Performance Evaluation Results
532(1)
Using Defeature
533(1)
Using the Hole Alignment Tool
534(1)
The Bottom Line
535(2)
Chapter 18 Using Libraries, Assembly Features, and Hole Wizard
537(52)
Using Library Features
537(6)
Getting Started with Library Features
538(1)
Applying the Library Feature Interface
538(3)
Exploring Other Design Library Functions
541(2)
Creating Library Features
543(8)
Creating a Library Feature
544(5)
Creating a Library Feature from an Existing Part
549(1)
Adding Folders to the Library
550(1)
Locating Dimensions and Internal Dimensions
550(1)
Creating Assembly Cuts
551(3)
Using the Feature Scope
552(1)
Propagating Features to Parts
553(1)
Making Fillets and Chamfers in Assemblies
554(1)
Using the Hole Wizard
555(3)
Using the Hole Series
556(2)
Creating Weld Beads
558(2)
Working with Envelopes
560(2)
Understanding Smart Components
562(1)
Using Smart Components
563(5)
Getting Started with a Simple Smart Component
563(3)
Auto-Sizing Smart Components
566(2)
Making Smart Components
568(8)
Getting Started with a Simple Smart Component
568(2)
Creating an Auto-Sizing Smart Component
570(4)
Managing Files with Smart Components
574(1)
Editing Smart Components
575(1)
Tutorial: Working with Smart Components
576(3)
Tutorial: Working with Library Features
579(7)
The Bottom Line
586(3)
Chapter 19 Controlling Assembly Configurations and Display States
589(16)
Using Display States
589(3)
Controlling Display States and Configurations
590(2)
Using Display States with Drawings
592(1)
Using Part Display States in Parts
592(1)
Understanding Assembly Configurations
592(8)
Applying Configurations for Performance
592(4)
Using Configurations for Positions
596(2)
Applying Configurations for Product Variations
598(1)
Using Design Tables for Assembly Configurations
599(1)
Working with Modify Configurations and the Configuration Publisher
599(1)
Looking at Assembly Configuration Dos and Don'ts
600(1)
Tutorial: Working with Assembly Configurations
600(4)
The Bottom Line
604(1)
Chapter 20 Modeling in Context
605(32)
Understanding In-Context Modeling
605(10)
Working Through a Simple In-Context Example
606(7)
Weighing the Advantages of In-Context Modeling
613(1)
Anticipating Problems with In-Context Modeling
613(1)
Identifying Alternatives to In-Context Modeling
614(1)
Dealing with the Practical Details of In-Context Modeling
615(15)
Understanding the In-Context Process
616(8)
Looking at In-Context Best Practices
624(6)
Using Other Types of External References
630(1)
Working with Split Parts
631(1)
Using Mirror Parts
631(1)
Tutorial: Working In-Context
631(4)
The Bottom Line
635(2)
Chapter 21 Editing, Evaluating, and Troubleshooting Assemblies
637(20)
Working with Mates
637(8)
Listing Mates in the Mates Folder
637(2)
Listing Mates Under the Component
639(1)
Displaying Mates Instead of Features
639(1)
Working with the View Mates Tool
640(1)
Using the View Mate Errors Window
641(1)
Using the MateXpert
641(1)
Editing Mates
642(3)
Editing File Management Issues
645(6)
Using Save Options and Pack And Go
645(2)
Replacing Components
647(2)
Forming and Dissolving Subassemblies
649(2)
Evaluating Assemblies
651(3)
Using the Performance Evaluation Tool
651(1)
Identifying FeatureManager Symbols
652(1)
Using the Isolate Function
653(1)
Using Reload
653(1)
The Bottom Line
654(3)
Chapter 22 Working with Large Scale Design
657(12)
Using Large Design Review
657(4)
Updating Large Design Review
660(1)
Resolving Components
660(1)
Taking Snapshots
660(1)
Creating a Walk-Through
661(2)
Creating a GridSystem
663(4)
Starting the GridSystem Feature
664(1)
Creating the Sketch
664(1)
Using the GridSystem PropertyManager
665(1)
Understanding the GridSystem Output
665(1)
Viewing the Grid Components
666(1)
Transferring Data with the IFC File Type
667(1)
The Bottom Line
668(1)
Chapter 23 Animating with the MotionManager
669(34)
Familiarizing Yourself with the MotionManager
670(4)
Understanding the Terminology
670(1)
Driving an Animation
671(1)
Planning an Animation
672(1)
Identifying Elements of the MotionManager
673(1)
Using Display Options
673(1)
Using the MotionManager Interface
673(1)
Formatting Output
673(1)
Using the Animation Wizard
674(9)
Creating a Rotating Animation
674(3)
Creating an Exploded View Animation
677(1)
Animating an Assembly
678(5)
Animating the View
683(8)
Driving the View with Key Points
684(4)
Using Paths to Control Cameras
688(3)
Animating with Key Points
691(5)
Getting Started
691(1)
Using the Timebar with Key Points
692(1)
Copying and Mirroring Motion
693(1)
Adjusting the Speed of Actions
693(1)
Outputting the Animation
694(2)
Animating with Basic Motion
696(4)
Using Gravity and Contact
696(1)
Using Motors and Springs
697(1)
Animating a Chain and a Spring Using Motors
698(2)
Using the Mate Controller
700(2)
The Bottom Line
702(1)
Part IV Creating Drawings 703(168)
Chapter 24 Automating Drawings: The Basics
705(22)
Comparing Templates and Formats
705(2)
Changing Existing Templates
705(1)
Maintaining Different Templates or Formats
706(1)
Creating Custom Drafting Standards
706(1)
Creating Drawing Formats
707(13)
Customizing an Existing Format
708(2)
Using Custom Properties
710(5)
Using the Title Block Function
715(1)
Creating a Format from an Imported DWG/DXF file
716(2)
Saving the Format
718(1)
Using Second Sheet Formats
718(2)
Creating Drawing Templates
720(5)
Using Predefined Views in Drawing Templates
720(4)
Using Styles and Blocks in Templates
724(1)
Using Custom Properties in Templates
725(1)
Saving a Template
725(1)
Creating Blocks
725(1)
The Bottom Line
726(1)
Chapter 25 Working with Drawing Views
727(38)
Creating Common View Types
727(13)
Using the View Palette
727(1)
Using Model Views
728(4)
Using the Projected View
732(1)
Using Standard 3 View
733(1)
Using Detail View
734(2)
Working with Section Views
736(4)
Creating Other View Types
740(11)
Using a Crop View
740(1)
Using a Broken-Out Section View
740(4)
Using a Break View
744(1)
Using an Auxiliary View
745(1)
Using an Alternate Position View
745(2)
Using a Predefined View
747(1)
Using an Empty View
747(1)
Using a Saved View
747(1)
Converting a Drawing View to a Sketch
748(1)
Saving a View to DWG/DXF
748(1)
Using a Relative View
748(1)
Using the 3D Drawing View Mode
749(1)
Changing View Orientation and Alignment
750(1)
Using Display Options in Views
751(5)
Using Display States
751(1)
Using Display Styles
751(2)
Working with Tangent Edge Display Options
753(2)
Choosing View Quality Settings
755(1)
Distinguishing Views from Sheets
756(1)
Tutorial: Working with View Types, Settings, and Options
756(6)
The Bottom Line
762(3)
Chapter 26 Using Annotations and Symbols
765(22)
Using Notes
765(10)
Setting Up a Workflow for Placing Notes
765(1)
Utilizing Fonts
766(1)
Using Text Boxes and Wrapping
766(3)
Placing Notes and Leaders
769(3)
Adding Styles
772(2)
Using Format Painter
774(1)
Linking Notes to Custom Properties
774(1)
Hyperlinking Text
775(1)
Adding Notes and Symbols
775(1)
Using Blocks in Drawings
775(4)
Inserting Blocks
775(3)
Creating Blocks
778(1)
Editing Blocks
779(1)
Using Symbols
779(1)
Using Symbols in Notes and Dimensions
779(1)
Creating Custom Symbols
780(1)
Using Center Marks and Centerlines
780(2)
Tutorial: Using Annotations
782(2)
The Bottom Line
784(3)
Chapter 27 Dimensioning and Tolerancing
787(22)
Putting Dimensions on Drawings
787(12)
Using Insert Model Items
787(3)
Using Reference Dimensions
790(5)
Understanding Dimension Options
795(4)
Adding Tolerances
799(3)
Changing Precision Values
801(1)
Using Geometric Tolerancing Symbols
801(1)
Using Dimension Styles
802(1)
Aligning Dimensions and Annotations
802(3)
Using the Alignment Tools
803(1)
Inferencing Alignment and Grid Snapping
803(1)
Using Dimension Palette Alignment Options
803(1)
Arranging Dimensions Automatically
804(1)
Tutorial: Working with Dimensions and Tolerances
805(3)
The Bottom Line
808(1)
Chapter 28 Using Layers, Line Fonts, and Colors
809(12)
Controlling Layers
809(4)
Working with Layers in Imported 2D Data
809(1)
Working with Layers on the Sheet Format
810(1)
Adding Dimensions and Notes to Layers
811(1)
Working with Components on Layers
811(2)
Controlling Line Format
813(2)
Using the Line Format Settings
814(1)
Setting the End Cap Style
814(1)
Setting the Line Thickness
814(1)
Setting the Line Style
815(1)
Changing the Color Display Mode
815(1)
Hiding and Showing Edges
815(1)
Tutorial: Using Drawing Display Tools
816(2)
The Bottom Line
818(3)
Chapter 29 Working with Tables and Drawings
821(24)
Driving the Bill of Materials
821(9)
Examining the Solid Works Table-Based BOM
822(7)
Retiring an Excel-Based BOM
829(1)
Using Design Tables
830(2)
Placing Hole Tables on Drawings
832(2)
Using Revision Tables
834(2)
Using General Tables
836(1)
Working with Tables in Models
836(1)
Tutorial: Using BOMB
837(4)
Tutorial: Using Hole Tables
841(2)
Tutorial: Using Revision Tables
843(1)
The Bottom Line
844(1)
Chapter 30 Creating Assembly Drawings
845(26)
Combining Parts and Assemblies on the Same Drawing
845(2)
Dimensioning Assembly Features
845(1)
Assigning the Document Driving the Custom Properties
846(1)
Using Multi-Page Templates
847(2)
Using Views with Special Assembly Functions
849(11)
Using the Alternate Position View
849(1)
Creating Views of an Exploded Assembly
850(5)
Creating Section Views
855(3)
Broken-Out Section View
858(2)
Using Color in Assembly Drawing Views
860(1)
Setting Up Drawings of Large Assemblies
861(5)
Using Detached Drawings
861(2)
Working with Lightweight Drawings
863(1)
Using SpeedPak with Drawings
863(2)
Using Draft Quality Views
865(1)
Tutorial: Creating a Simple Assembly Drawing
866(3)
The Bottom Line
869(2)
Part V Using Advanced and Specialized Techniques 871(256)
Chapter 31 Modeling Multibodies
873(34)
Using Powerful Tools Effectively
874(2)
Comparing Multibody Modeling with Assembly Modeling
874(1)
Using Multibody Techniques Appropriately
875(1)
Understanding Multibody Techniques
876(21)
Using Simple Methods to Create Multiple Bodies
877(2)
Creating Complex Shapes Across Bodies
879(2)
Using Tool Bodies and Boolean Operations
881(4)
Using Local Operations
885(2)
Patterning
887(1)
Simplifying Very Complex Parts
888(1)
Bridging Between Solids
889(1)
Modeling for Undetermined Manufacturing Methods
890(1)
Applying the Feature Scope to Bodies
891(1)
Managing Bodies with the Split Feature
892(2)
Adding Bodies Using the Insert Part Feature
894(2)
Using Intersect to Modify Bodies
896(1)
Managing Bodies
897(5)
Using Body Folders
897(2)
Hiding or Showing Bodies
899(2)
Deleting Bodies
901(1)
Renaming Bodies
902(1)
Tutorials: Working with Multibodies
902(4)
Merging and Local Operations
902(1)
Splitting and Patterning Bodies
903(3)
The Bottom Line
906(1)
Chapter 32 Working with Surfaces
907(28)
Introducing Surfaces
907(1)
Understanding Surfacing Terminology
908(3)
Exploring the Knit Function
908(1)
Using the Trim Function
908(1)
Using the Untrim Function
909(1)
Hybrid Modeling
909(1)
Understanding Non-Uniform Rational B Spline
910(1)
Using Developable Surfaces
910(1)
Using Ruled Surfaces
911(1)
Defining Gaussian Curvature
911(1)
Surfacing Tools
911(15)
Using the Extruded Surface
911(2)
Using Boundary Surface
913(1)
Using the Offset Surface
914(1)
Using Radiate Surface
915(2)
Using Knit Surface
917(1)
Using Thicken Surface
918(1)
Using Planar Surface
918(1)
Using Extend Surface
918(1)
Using Trim Surface
919(1)
Using Fill Surface
920(2)
Using MidSurface
922(1)
Using Replace Face
923(1)
Using Ruled Surface
924(1)
Using Intersect
925(1)
Tutorial: Working with Surfaces
926(7)
Using Cut With Surface
926(1)
Using Offset Surface
927(2)
Using Fill Surface Blend
929(4)
The Bottom Line
933(2)
Chapter 33 Employing Master Model Techniques
935(14)
Master Model Tools and Techniques
935(2)
Using Pull Functions
937(3)
Understanding the Insert Part Feature
937(3)
Understanding the Insert Into New Part Feature
940(1)
Using Push Functions
940(3)
Working with the Split Feature
941(1)
Working with the Save Bodies Feature
942(1)
Tutorial: Working with Master Model Techniques
943(4)
The Bottom Line
947(2)
Chapter 34 Using SolidWorks Sheet Metal Tools
949(56)
Using the Base Flange Features
949(34)
Using the Base Flange/Tab Feature
950(1)
Using the Sheet Metal Feature
951(6)
Using the Flat Pattern Feature
957(2)
Using the Edge Flange Feature
959(4)
Using the Miter Flange Feature
963(1)
Using the Hem Feature
964(1)
Using the Jog Feature
965(2)
Using the Sketched Bend Feature
967(1)
Using the Closed Corner Feature
967(3)
Using the Corner Relief Feature
970(1)
Mirroring and Patterning in Sheet Metal
971(2)
Forming Tool Feature
973(4)
Using the Lofted Bends Feature
977(1)
Using the Unfold and Fold Features
978(1)
Using the Swept Flange Feature
979(2)
Using the Gusset Feature
981(1)
Using the Tab and Slot Feature
981(2)
Making Sheet Metal Parts from Generic Models
983(6)
Using the Normal Cut Feature
984(2)
Using the Rip Feature
986(1)
Using the Sheet Metal Feature
987(1)
Using the Flatten Bends Feature
987(1)
Using the Process Bends Feature
987(1)
Using the No Bends Feature
988(1)
Using the Flat Pattern Feature
988(1)
Using the Convert To Sheet Metal Feature
988(1)
Using Other Methods
989(2)
Working with Imported Geometry
989(1)
Making Rolled Conical Parts
990(1)
Mixing Methods
990(1)
Using Multibody Techniques with Sheet Metal
991(1)
Using Insert Part
991(1)
Using Multiple Base Flanges
992(1)
Tutorial: Working with the Insert Bends Method for Sheet Metal Parts
992(3)
Tutorial: Using the Base Flange Sheet Metal Method
995(4)
The Bottom Line
999(6)
Chapter 35 Creating Sheet Metal Drawings
1005(12)
Making Sheet Metal Drawings
1005(1)
Getting the Flat Pattern
1006(6)
Understanding Flat Patterns and Configurations
1007(1)
Showing Bend Lines and Bend Notes
1008(2)
Showing the Bounding Box for the Flat Pattern
1010(1)
Showing Bend Areas on the Part
1010(2)
Making Drawings of Multibody Sheet Metal Parts
1012(3)
Displaying Bodies on the Sheet Metal Drawing
1012(1)
Using a Cut List in a Sheet Metal Part
1013(1)
Managing Cut List Properties
1013(1)
Placing the Cut List on the Drawing
1014(1)
Saving a Cut List Template
1015(1)
The Bottom Line
1015(2)
Chapter 36 Creating Weldments and Weldment Drawings
1017(32)
Sketching in 3D
1017(4)
Navigating in 3D Space
1018(1)
Understanding Sketch Relations in 3D Sketches
1019(1)
Creating Planes in Space
1020(1)
Limiting Path Segments
1021(1)
Using Dimensions in 3D Sketches
1021(11)
Using the Weldment Tools
1022(1)
Using the Weldment Feature
1022(1)
Introducing the Structural Member Feature
1023(6)
Using the Trim/Extend Feature
1029(1)
Using the End Cap Feature
1030(1)
Working with the Gusset Feature
1030(2)
Using Nonstructural Components
1032(1)
Using Sub-Weldments
1032(1)
Working with Cut Lists
1033(5)
Using Cut-List Properties
1034(1)
Excluding and Reordering Cut-List Items
1034(2)
Using Weld Beads and Fillet Beads in Weldments and Assemblies
1036(2)
Creating Weldment Drawings
1038(2)
Tutorial: Working with Weldments
1040(6)
The Bottom Line
1046(3)
Chapter 37 Using Imported Geometry and Direct-Editing Techniques
1049(24)
Understanding the Basics of Imported Geometry
1049(11)
Using SolidWorks 3D Interconnect
1051(1)
Gaining Experience with Imports
1052(5)
Handling Import Errors
1057(3)
Converting Point Cloud Data
1060(1)
Understanding the Traditional Role of Direct Editing Tools
1060(1)
Understanding the Strengths and Limitations of Direct Editing Tools in SolidWorks
1061(1)
Using SolidWorks Direct Editing Tools
1062(5)
Using Move Face
1063(1)
Combining Direct Editing with History
1064(3)
Combining Direct Editing with Imported Geometry
1067(1)
Tutorial: Importing and Repairing Solid Geometry
1067(2)
Tutorial: Flex and Freeform
1069(3)
The Bottom Line
1072(1)
Chapter 38 Using Plastic Features
1073(34)
Using Plastic Features
1073(20)
Using the Mounting Boss
1074(2)
Using the Snap Hook and Snap Hook Groove
1076(2)
Using Lip/Groove
1078(1)
Using the Rib Feature
1079(4)
Using Draft
1083(4)
Using Indent
1087(1)
Working with Shell
1088(3)
Using the Vent Feature
1091(2)
Using Plastic Evaluation Tools
1093(9)
Using Draft Analysis
1094(4)
Using Thickness Analysis
1098(2)
Undercut Analysis
1100(1)
Understanding the Undercut Analysis Workflow
1101(1)
The Bottom Line
1102(5)
Chapter 39 Using Mold Tools
1107(20)
Working with the Mold Tools Process
1107(15)
Preparing the Plastic Part for Mold Tools
1109(2)
Inserting Mold Folders
1111(2)
Parting Lines
1113(2)
Initiating the Shut-Off Surfaces
1115(2)
Parting Surface
1117(2)
Tooling Split
1119(2)
Using the Core Feature
1121(1)
Working Manually with Mold Tools
1122(2)
Passing Shut-Offs
1122(1)
Creating Nonplanar Parting Surfaces
1123(1)
The Bottom Line
1124(3)
Appendixes 1127(50)
Appendix A The Bottom Line
1127(42)
Chapter 1: Introducing SolidWorks
1127(1)
Chapter 2: Navigating the SolidWorks Interface
1127(1)
Chapter 3: Working with Sketches and Reference Geometry
1128(1)
Chapter 4: Creating Simple Parts and Drawings
1129(1)
Chapter 5: Using Visualization Techniques
1130(1)
Chapter 6: Getting More from Your Sketches
1130(1)
Chapter 7: Modeling with Primary Features
1131(1)
Chapter 8: Selecting Secondary Features
1132(1)
Chapter 9: Patterning and Mirroring
1133(1)
Chapter 10: Using Equations
1134(1)
Chapter 11: Working with Part Configurations
1135(1)
Chapter 12: Editing, Evaluating, and Troubleshooting
1135(1)
Chapter 13: Building Efficient Assemblies
1136(1)
Chapter 14: Getting More from Mates
1137(1)
Chapter 15: Patterning and Mirroring Components
1138(1)
Chapter 16: Working with Assembly Sketches and Layouts
1139(1)
Chapter 17: Using Assembly Tools
1140(1)
Chapter 18: Using Libraries, Assembly Features, and Hole Wizard
1141(1)
Chapter 19: Controlling Assembly Configurations and Display States
1142(1)
Chapter 20: Modeling in Context
1143(1)
Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies
1143(1)
Chapter 22: Working with Large Scale Design
1144(1)
Chapter 23: Animating with the MotionManager
1145(1)
Chapter 24: Automating Drawings: The Basics
1145(1)
Chapter 25: Working with Drawing Views
1146(1)
Chapter 26: Using Annotations and Symbols
1147(1)
Chapter 27: Dimensioning and Tolerancing
1148(1)
Chapter 28: Using Layers, Line Fonts, and Colors
1149(1)
Chapter 29: Working with Tables and Drawings
1150(1)
Chapter 30: Creating Assembly Drawings
1150(1)
Chapter 31: Modeling Multibodies
1151(1)
Chapter 32: Working with Surfaces
1152(1)
Chapter 33: Employing Master Model Techniques
1153(2)
Chapter 34: Using SolidWorks Sheet Metal Tools
1155(4)
Chapter 35: Creating Sheet Metal Drawings
1159(1)
Chapter 36: Creating Weldments and Weldment Drawings
1160(1)
Chapter 37: Using Imported Geometry and Direct-Editing Techniques
1161(1)
Chapter 38: Using Plastic Features
1162(3)
Chapter 39: Using Mold Tools
1165(4)
Appendix B Finding Help
1169(6)
SolidWorks Help
1169(1)
SolidWorks Web Help
1169(1)
Contents
1170(1)
Search
1170(1)
SolidWorks Website
1170(1)
Graphics Cards
1170(1)
Customer Portal
1170(1)
SolidWorks Forums
1171(1)
Knowledge Base
1171(1)
Software Downloads
1171(1)
Release Notes
1171(1)
What's New
1172(1)
Installation and Administration Guides
1172(1)
CAD Admin Dashboard
1172(1)
Online Forums
1172(1)
Blogs
1172(1)
Forums
1173(2)
Appendix C What's on the Website
1175(2)
System Requirements
1175(1)
SolidWorks Versions
1175(1)
Troubleshooting
1176(1)
Customer Care
1176(1)
Index 1177
Matt Lombard is the author of all six SolidWorks Bibles as well as several video tutorials and the Dezignstuff.com blog. Since 1995 he has been a mechanical engineer, working in plastics design, microelectronic assembly, contract design, and CAD consultation. He uses SolidWorks every day in his job, and is known throughout the SolidWorks community.