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E-raamat: Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism

  • Formaat: 280 pages
  • Sari: Medievalism
  • Ilmumisaeg: 05-Nov-2024
  • Kirjastus: D.S. Brewer
  • Keel: eng
  • ISBN-13: 9781805434498
  • Formaat - PDF+DRM
  • Hind: 25,99 €*
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  • Formaat: 280 pages
  • Sari: Medievalism
  • Ilmumisaeg: 05-Nov-2024
  • Kirjastus: D.S. Brewer
  • Keel: eng
  • ISBN-13: 9781805434498

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Offers the most comprehensive analysis and discussion of medievalist computer games to date.



Games with a medieval setting are commercially lucrative and reach a truly massive audience. Moreover, they can engage their players in a manner that is not only different, but in certain aspects, more profound than traditional literary or cinematic forms of medievalism. However, although it is important to understand the versions of the Middle Ages presented by these games, how players engage with these medievalist worlds, and why particular representational trends emerge in this most modern medium, there has hitherto been little scholarship devoted to them.



This book explores the distinct nature of medievalism in digital games across a range of themes, from the portrayal of grotesque yet romantic conflict to conflicting depictions of the Church and religion. It likewise considers the distinctions between medievalist games and those of other periods, underlining their emphasis on fantasy, roleplay and hardcore elements, and their consequences for depictions of morality, race, gender and sexuality. Ultimately the book argues that while medievalist games are thoroughly influenced by medievalist and ludic tropes, they are nonetheless representative of a distinct new form of medievalism. It engages with the vast literature surrounding historical game studies, game design, and medievalism, and considers hundreds of games from across genres, from Assassin's Creed and Baldur's Gate to Crusader Kings and The Witcher series. In doing so, it provides a vital illustration of the state of the field and a cornerstone for future research and teaching.

Arvustused

This book is a must-read for both medievalists and gamers. Its appeal extends beyond fans of medievalism, offering valuable insights for anyone interested in learning or teaching about the Middle Ages and its influence on modern culture. * MEDIEVALISTS.NET * Houghton propose ici un livre fondamental, nuancé et stimulant, qui fera très probablement date dans les études médiévalistes consacrées aux jeux. L'on consultera aussi cet ouvrage très complet pour retrouver une bibliographie riche sur le médiévalisme vidéoludique et constituer ainsi une base de recherche particulièrement efficace sur le sujet." (Houghton here offers a foundational, nuanced, and thought-provoking book that will very likely become a key reference in medievalist studies devoted to games. The volume will also serve as a highly useful resource for anyone seeking a comprehensive bibliography on video game medievalism, providing an especially effective basis for research on the subject.) * MODERNITÉS MÉDIÉVALES * In this meticulously researched exploration of the ways video games reflect and distort medieval history, Houghton opens and closes with a call for greater engagement with the topic. While the topic holds appeal for general readers, the academic tone and dense historiography make it an especially valuable resource for those researching the intersection of history and media. * CHOICE * Computer games are a popular point of engagement with the medieval past and have come to be used as educational tools in schools and universities. Yet, as Houghton shows, they take a unique approach to medievalism. * THE TIMES LITERARY SUPPLEMENT *

Introduction: The Middle Ages in Computer Games
1. Mechanical and Social Pressures
2. Medievalist Genres
3. Combat and Warfare
4. Science, Technology and the Dark Ages
5. Rule and Rulership
6. The Church and Organised Religion
7. Morality
8. Race and Nationality
9. Gender and Sexuality
Conclusion: A Different Medievalism, Different Games
Bibliography
Filmography
Ludography
ROBERT HOUGHTON is Senior Lecturer in Medieval History at the University of Winchester, UK.